Very cool! I like how you used the black and white tiles as a measuring device. Ingenious.
Posts by MommaT
A small new update is available now!
Update: The standalone should now be available! Sorry for the delay!
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This is beautiful! Are you Japanese? It looks very authentic, like a Japanese country house. Gorgeous.
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Nice work!
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Could we get a wire mesh or netting material/block? This would be so useful as fencing, baskets etc. Perhaps it would have to be like glass panes if the game interprets this as something flat and semi-transparent.
Also additional fabrics, and patterned textures for use as wall coverings, curtains, flooring etc. We did have a few more nice tile patterns in the old game, so more like that.

Thanks!
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Oh this is lovely! So complete with all the little details. I may just use the that blueprint to walk through and take note of all the little things you added. (You included the furnishings?) Well, I'll soon see!
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Maybe this doesn't really go in this thread but, I am having a terrible time trying to work with the slope or triangle pieces to sheath an irregular shape. (A boat hull.) I don't know why I fixate on trying make the construction of things like they are in the real world, but that's just how my brain works. If I could get the slope pieces to attach on the long (angled) sides I think it would work, but I just can't. Grr. That and the rotation system Local? World? Default?--whatever that is--as it seems to be behave differently for every piece. The building system has gotten so complex as to be just very difficult to figure out anything that isn't straight blocks at default size. And I am sure that's why most people build minecraft style.
I'm not suggesting changing the building system as It does work very well for most things. I'm just ranting. Though there is something that maybe impossible to deliver but would rock my world: Bezier curves and movable/customizable points. That is, like the surface edit mode but where you could select a point on any side of the block/piece and pull/push it into a different position so that you can effectively make a custom shape to fit your needs. And if customizable Bezier curves were a thing you could manipulate the curves of a piece as well. Like I said, probably impossible, but just imagine!
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If we ever get it were water freezes in the winter he better be adding in ice skates...oh and dog sleds. lol
LOL. Well, we do need dogs! and taming, getting an animal to follow you. Also a way to catch them (chickens) or herd them (everything else).
You all have touched nearly everything I want also. Definitely curved shapes with round edges not sharp. (for ropes and many other uses). Maybe more textures. and wood textures that don't have the grain going two ways! (Most currently have the grain going opposite directions on the sides.)
Lightbulbs you can put in your own fixtures. Being able to mirror/flip your blueprints, and also to distort them (enlarge or shrink in separate directions like with blocks.
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So there is no way to flip or mirror image a blueprint, is there? Like you can with the End Key (flip command) and a construction element. If not, that would really a handy feature to have when making components for building things.
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CONGRATULATIONS on this milestone. It was a long time coming, but worth it!
I have updated my review with gushing praise.


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select the area you want to remove and press the del key.
backspace resets the selection areaOf course! Thanks. I've written it down.
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How do you remove land using the F5, key 4 area selection tool? I can make a section and ADD land (up) by right clicking. But I cannot figure out (or remember) how to remove (dig down) with the tool. I would prefer this as it's more precise than using the #1 key and the square (grid) shape. I cannot control depth well or size as good as I'd like with the #1 add/remove.
This is to be possible with the area tool, and I remember doing it, but can't now.
Anyone know the secret key command?
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Love your little miniaturized workbenches. I'm gonna steal that idea! This would make a good green house for seedlings (if you could keep em small!)
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Here's a lighthouse with functioning light, flood lights and keeper's hut. This isn't completely symmetrical, so some things got a little wonky. But don't look too close and it looks pretty cool. This was mostly made in survival but you may have to place it in creative to get the big light the way I made it because it's enlarged beyond what you can do in survival. The flood lights are cool for making the building stand out at night, but during the day they are completely blown out.
The big light is the rotating lamp inside a luminant sphere. You can turn on both to that you get at least some effect of a real lighthouse. Also the red lamp on top. I had fun making this!
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Wow. Great work!
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Very nice. I like the A-frame look.
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might i recommend the single bulkhead lamp as the lightbulb if you want it to be a functional lightsource?
I have, yes. I just don't like the way they look.
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That's so cute! Everyone needs a trophy for their shelves!
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This is a retro 1980s style Futon that seats two. The cushions are painted with two swipes of the brush to create the striped look. If it's not your color, you can of course paint them a different color! Without the cushions it can be a garden bench. Either version has two seats in the bottom.
