Posts by RunAndHideGamer
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I have put the Chinese translation on hold until I can make contact with Red............ apparently there may be issues with the Chinese languages in Unity games.
About 60% of the translation is done but it is costing me money each sentence being translated so a temporary pause until Red can look at this down the track. Translation done so far has been saved and will hopefully be completed when Red has time to look at this.
I am looking at the next language today and will be doing a quick test on it before announcing which language is up next.
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Sorry, wasn't able to get on until a little bit ago and then took some time to mess around with it.
So tried the file, wasn't working just like you.
Tried changing everything to just "zh" to see if pulling from the top of the tree would help, it didn't. The Chinese still wasn't showing but the English that hadn't been done yet was.
There's a couple of possibilities, Red has it using the Ascii and not dynamic font option in unity, for some reason it's not pulling the ms font, or another possibility might be the font size in the game is too small to properly display it.
There's been a lot of changes to Unity since my dev days so could be something else I'm missing.
If Red is going to eventually end up packing these languages into the game as unofficial localizations then might be worth packing in something like Noto Font family that supports 100's of languages.
Anyways hope somehow this helps a bit and sorry I could be of more help.
EDIT: I forgot to mention, if you're not doing both simplified and tradtional Chinese then you can just use "zh" for the language code.At this stage I will stick with the Simplified Chinese and leave it open to adding traditional later if requested.
I will finish doing the translation and think Red will need to look at why it is not working in the game.
With other languages I have planned I will test them first to make sure they display in the game.
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Are you doing Chinese (Simplified) or Chinese (Traditional)?
for simplified it's zh-CN, for Traditional it's zh-Hant
Also make sure you have Microsoft YaHei in your windows font folder for simplified and Microsoft JhengHei for traditional. They should have been installed by default.
Edit: you could also try just naming the file zh.json and seeing if it'll accept that instead of specifying traditional or simplified.I have that font so I can see Chinese on Chinese websites.
I am using Chinese (Simplified)” (zh-CHS) and renamed the file to zh-CHS.json and added that to config.properties but still not seeing Chinese in Rising World.
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I did some testing of Rising World with Chinese enabled as the default language for the game.... as you can see in the config file below the translation copied to the file correctly.
However I then found an issue.
When testing the Chinese translation in game. Rising World did not display the Chinese at all and left the text as blank instead.
This may be something Red will need to look at......
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