Posts by MarcosRC
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Ah, it's ok then

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Also, when you sit at the piano, it looks back instead to the piano

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Issue with posters.
Posters are not able to be placed. Like with melon seeds, when I place it on a surface it disappears. Then when I open my inventory it reappears in there instead of being placed in the world.
I have the same issue.
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@red51, the latest hotfix broke the "Create World" button. It does nothing, just sets the focus back to the name of the world.
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Thanks @red51, the rectangles underwater have indeed been fixed after the last hotfix.
The snow/grass under buildings remains an issue (like the video I posted before showing the snow going up and down).
Amazing work

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Rendering issues when there are blocks near the surface.
For example here the snow, but also happens with grass.
The "height" of the snow varies with the position of the avatar.
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Us Linux guys gotta stick together
What distro are you running?Yes, I noticed
And the two in Perth!I am using Debian Buster (testing) in all but two desktops and laptops of this house (9 all up!)

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Error when just staying still in an open to lan game with one other player. I am serving:
Linux 4.13.0-1-amd64 Java: 1.8.0_131 amd64 0.9_37 -H:4096 -D:3072 (Steam)
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Error occurred during application-update (25)
com.jme3.asset.AssetNotFoundException: Textures/Items/Repeater/k98512.ddse
at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:370)
at com.jme3.asset.DesktopAssetManager.loadTexture(DesktopAssetManager.java:390)
at content.Materials.loadTexture(SourceFile:1398)
at content.Materials.loadTexture(SourceFile:1379)
at ai.o.a(SourceFile:190)
at ai.o.a(SourceFile:175)
at ai.o.a(SourceFile:152)
at O.e.<init>(SourceFile:32)
at at.g.a(SourceFile:343)
at ai.E.a(SourceFile:156)
at aJ.o.a(SourceFile:142)
at commons.JIWApplication.update(SourceFile:286)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:197)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
at java.lang.Thread.run(Thread.java:748) -
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In the block bench all blocks show as a tanning rack.
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Another one, just when browsing what was available in the crafting table:
Linux 4.13.0-1-amd64 Java: 1.8.0_131 amd64 0.9_37 -H:4096 -D:3072 (Steam)
______________________________________________________________________
Error occurred during application-update (25)
java.lang.NullPointerException
at H.m.b(SourceFile:845)
at H.m.a(SourceFile:827)
at H.m.a(SourceFile:715)
at H.n.onSelectionChangeEvent(SourceFile:221)
at de.jiw.gui.elements.ElementSet.onMouseButtonEvent(ElementSet.java:888)
at de.jiw.gui.core.Screen.onMouseButtonEvent(Screen.java:1690)
at com.jme3.input.InputManager.processQueue(InputManager.java:831)
at com.jme3.input.InputManager.update(InputManager.java:907)
at commons.JIWApplication.update(SourceFile:299)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:197)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
at java.lang.Thread.run(Thread.java:748) -
Linux seems fixed with the hotfix.
I am in!
Issue: in crafting the 3d models for resources, lights and medical show garbage instead of the models.
General and Crafting stations are fine.
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In Linux:
Linux 4.13.0-1-amd64 Java: 1.8.0_131 amd64 0.9_37 -H:4096 -D:3072 (Steam)
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Error while loading the game
java.lang.ClassCastException: java.lang.Integer cannot be cast to java.lang.Byte
at L.O.d(SourceFile:141)
at L.O.<init>(SourceFile:107)
at content.Game.initGui(SourceFile:2660)
at w.h.update(SourceFile:148)
at com.jme3.app.state.AppStateManager.update(AppStateManager.java:287)
at commons.JIWApplication.update(SourceFile:328)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:197)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
at java.lang.Thread.run(Thread.java:748) -
That was a bumpy start... the nightly should be ready now, maybe you have to restart your Steam client in order to get the update

Looks like that's the case.
It's downloading!!
Thanks @red51 -
I am in Perth. I play on Serenity, and get between 200 and 500 (depending of other users at my home). Until around 380-400 is playable (exploring, mining, building). Note though that there is no PvP in Serenity. I haven't tried hitting someone in other servers.
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Hi @red51
Could you post another update on how things are going? No ETAs, no promises, just maybe a new sneak peak on something new to keep us engaged?

Thanks!
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I'd laugh if Red51 did a stealth update without the forum blue banner to troll us in return.

What? Didn't you get the update last night? It's awesome!
*Just teasing!*

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There were two people on Discord who posted on in the 'Game suggestions' channel questioning why they bought a 'shitty' game. They laughed like a bunch of morons that they are, assuming they're so clever when mocking Rising World, comparing it to Rust & all that stuff. I wanted to read the whole chat log, yet it was purged so I couldn't make full sense of it. They left soon after once both Botchikii & rock0head132 intervened on there. I was too busy at work to do anything, yet glanced at it at 6 am & around 1 pm.
The negative reviews also taking advantage of the silence that people want their 5 seconds of fame. It's silly, and they should indeed feel embarrassed about it, something they won't.
Best way to deal with trolls is to ignore them.