public enum Stat : byte {
/// <summary> Total number of deaths </summary>
/// <summary> Determines how often the journal was opened </summary>
/// <summary> Total number of created blueprints </summary>
/// <summary> Total number of placed blueprints </summary>
/// <summary> Number of skipped nights </summary>
/// <summary> Determines how often the player has loaded a singleplayer world </summary>
/// <summary> Determines how often the player has joined multiplayer servers </summary>
/// <summary> Total amount of sent chat messages </summary>
/// <summary> Total distance walked by player (blocks) </summary>
/// <summary> Total distance flown (blocks) </summary>
/// <summary> Total distance climbed (blocks) </summary>
/// <summary> Total distance swum (blocks) </summary>
/// <summary> Total distance fallen (blocks) </summary>
/// <summary> Total distance moved on a mount (block) </summary>
/// <summary> Total distance moved in a boat (block) </summary>
/// <summary> Total distance moved in a vehicle (block) </summary>
/// <summary> Total playtime (seconds) </summary>
/// <summary> Total amount of time spent in fly mode (seconds) </summary>
/// <summary> Total amount of time spent playing a piano (seconds) </summary>
/// <summary> Total amount of time spent in a bed or tent (seconds) </summary>
/// <summary> Total amount of time spent inside a building (seconds) </summary>
/// <summary> Total amount of time spent outdoor (seconds) </summary>
/// <summary> Total amount of time spent in a cave (seconds) </summary>
/// <summary> Total amount of time spent in hell (seconds) </summary>
/// <summary> Total amount of time spent in water (seconds) </summary>
/// <summary> Total amount of time spent underwater by diving (seconds) </summary>
/// <summary> Total amount of items the player ever crafted </summary>
/// <summary> Total amount of items the player ever dropped (thrown away) </summary>
/// <summary> Total amount of items the player ever picked up </summary>
/// <summary> Total amount of placed construction elements </summary>
/// <summary> Total amount of destroyed construction elements </summary>
ConstructionsDeconstructed,
/// <summary> Total amount of placed posters </summary>
/// <summary> Total amount of placed objects (like furniture) </summary>
/// <summary> Total amount of placed workbenches </summary>
/// <summary> Total amount of placed smelting furnaces </summary>
/// <summary> Total amount of placed campfires </summary>
/// <summary> Total amount of placed torches </summary>
/// <summary> Total amount of placed clocks </summary>
/// <summary> Total amount of placed lamps (torches not included) </summary>
/// <summary> Total amount of placed rocks </summary>
/// <summary> Total amount of destroyed rocks </summary>
/// <summary> Total amount of planted vegetation </summary>
/// <summary> Total amount of cut/removed plants </summary>
/// <summary> Total a mount of planted trees </summary>
/// <summary> Total a mount of grass planted </summary>
/// <summary> Total amount of trees cut by the player </summary>
/// <summary> Total amount of removed tree stumps </summary>
/// <summary> Total amount of collected plants </summary>
/// <summary> Total amount of cut grass </summary>
/// <summary> Total amount of mined stone TBD </summary>
/// <summary> Total amount of mined ores TBD </summary>
/// <summary> Total amount of mined coal TBD </summary>
/// <summary> Total amount of mined gold TBD </summary>
/// <summary> Total amount of mined iron TBD </summary>
/// <summary> Total amount of mined tungsten TBD </summary>
/// <summary> Total amount of mined aluminium TBD </summary>
/// <summary> Total amount of mined sulfur TBD </summary>
/// <summary> Total amount of mined hellstone TBD </summary>
/// <summary> Total amount of smelted ores </summary>
/// <summary> Total amount of killed npcs (all types) </summary>
/// <summary> Total amount of killed animals </summary>
/// <summary> Total amount of killed human npcs (like bandits) </summary>
/// <summary> Total amount of killed monsters (like skeletons) </summary>
/// <summary> Total amount of killed players (in multiplayer) </summary>
/// <summary> Number of headshots done with a ranged weapon </summary>
/// <summary> Determines how often the player was killed by another player </summary>
/// <summary> Determines how often the player was killed by an animal </summary>
/// <summary> Determines how often the player was killed by an npc </summary>
/// <summary> Determines how often the player was killed by a dungeon trap </summary>
/// <summary> Determines how often the player was killed by fall damage </summary>
/// <summary> Determines how often the player burned to death </summary>
/// <summary> Number of shot arrows </summary>
/// <summary> Number of picked up arrows </summary>
/// <summary> Number of thrown spears </summary>
/// <summary> Number of shot projectiles (firearms only) </summary>
/// <summary> Number of explosions caused (by tnt, bombs etc) </summary>
/// <summary> Number of killed players/npcs with an arrow over a distance of more than 100 blocks </summary>
KillsByArrowsDistanceOver100,
/// <summary> Number of killed players/npcs with an arrow over a distance of more than 200 blocks </summary>
KillsByArrowsDistanceOver200,
/// <summary> Number of killed players/npcs with an arrow not further away than 5 blocks (CQB) </summary>
KillsByArrowsDistanceLess5,
/// <summary> Max distance (blocks) a players/npcs was killed with an arrow </summary>
KillsByArrowsMaxDistance,
/// <summary> Number of killed players/npcs with a firearm over a distance of more than 100 blocks </summary>
KillsByShotsDistanceOver100,
/// <summary> Number of killed players/npcs with a firearm over a distance of more than 200 blocks </summary>
KillsByShotsDistanceOver200,
/// <summary> Number of killed players/npcs with a firearm not further away than 5 blocks (CQB) </summary>
KillsByShotsDistanceLess5,
/// <summary> Max distance (blocks) a players/npcs was killed with a firearm </summary>
/// <summary> How often was a shooting target hit (ranged weapon) </summary>
/// <summary> How often was a shooting target hit over 100 blocks (ranged weapon) </summary>
ShootingTargetsHitDistanceOver100,
/// <summary> How often was a shooting target hit over 200 blocks (ranged weapon) </summary>
ShootingTargetsHitDistanceOver200,
/// <summary> Maximum distance a shooting target was ever hit by this player (ranged weapon) </summary>
ShootingTargetsHitMaxDistance,
/// <summary> How often was a shooting target hit (with a ranged weapon) </summary>
/// <summary> How often was a bullseye at a shooting target hit over 100 blocks (ranged weapon) </summary>
BullseyesHitDistanceOver100,
/// <summary> How often was a bullseye at a shooting target hit over 200 blocks (ranged weapon) </summary>
BullseyesHitDistanceOver200,
/// <summary> Maximum distance a bullseye target was ever hit by this player (ranged weapon) </summary>
/// <summary> Total number of catched fish (via fishing rod) </summary>
/// <summary> Total number of catched fish bones (via fishing rod) </summary>
/// <summary> Total number of catched loot bags (via fishing rod) </summary>
/// <summary> Total amount of consumed food </summary>
/// <summary> Total amount of used medical items </summary>
/// <summary> Amount of spun wool </summary>
/// <summary> Amount of tanned leather </summary>
/// <summary> Total amount of animals the player has skinned </summary>
/// <summary> Total amount of meat the player has gathered from animals </summary>
/// <summary> Total amount of meat the player has cooked </summary>