Posts by yahwho
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Hi Red,
Lovely beards here mate.
This got me thinking. You could create a height option in the character customization, thereby allowing players to create dwarfs? Short guys, big beards, pickaxe.
Anyway, clearly being a smaller character would entail a smaller collision hitbox making PVP (and PVE) easier for smaller players. However, if you offset this by a max velocity penalty this might work?
Just a
thoughtwish. -
Medieval Realms AXES 2.0 Sneak Peek
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nice, thanks.
i can't find enemies in road map
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I'm trying to create an economy/buy/sell system.
this is my GUI so far
as i am learning java the some documentation makes no sense to me. i understand i need to use callbacks for setting prices(player enters price clicks submit). i cant seem to wrap my head around how to set up call backs.
would anyone feel friendly enough to give me a basic example? ive been watching videos but none of it makes sense to me. so sorry to ask so many questions!
Nice UI
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People always find the path of least resistance.
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Here's my idea:
https://medievalrealms.co.uk/w…/03/20190328143342_12.jpg - January 2018 - Land claim papers.
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Let's get to the real question, have the smilies in chat been fixed?
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This is a great idea. However, it's a HUGE amount of work.
Thinking outloud here, you would need to also write a plugin to manage other plugins - a Plugin manager.
A platform would also need to be created to allow plugin developers to upload their plugins, and updates to. Think PaaS.
As I said, really great idea, but I'm not sure we're there yet.
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If Yahgiggles suggestion doesn't work, you may want to check your game install.
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its not a server. its on singeplayer lol
Restarted computer?
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512x512 px
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Restarted server?
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Basically, a seed is used to help randomization in world generation.
But what it also means is that you can "reproduce" this "randomness" by using the same seed.
Just be aware, the seed is just there to help "mix up" the preprogramed world generation.
ThisIsAseed will produce very different effect from thisisaseed
Just because two seeds look similar, does not mean they will yield similar results
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Thx for responding
What exactly do you mean "literally you can use anything for it."
You can use words like poptart1296 suggested.
Or you can use numbers, or anything in between.
Valid seeds could be:
Australia, Lake, England, Germany,
or
2925292, 2979897, 2877972, 12, 99
or
JDFasfs7898sabBB, BaaBasf2887, Bosd666
or (maybe even - I'm not 100% sure - as I've not tried special characters in JIW's seed input)
sdgkD*"(GSJ"IS*F"J(G"PPjijjij, sdg:@waht, www,.rising-world.net
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Hi Popeye57,
There are an almost infinite amount of seeds (they just aid in the randomisation process). You'll find that any seed you use will have what you want in it - somewhere.
I would suggest creating your own seed - literally you can use anything for it.
Then once you've got a world generated, use the teleport command to jump around a bit until you find a spot you like and then set that as the default server spawn point.
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yet
This is a keyword.
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Game names to change name.
Rising Worlds