Do you mostly refer to the API calls which take the variant id
Yep, I'm just trying to figure out exactly how far I can take my plugin rebuild before the new API release. If it's just a matter of tweaking some ID numbers I should be safe to crack on.
Once we have some proper items that can be made out of cobalt or mithril, we would actually reintroduce these ores
Ah so this is useful information - no mithril. 👍
It would be super nice if we could, from a server setup point of view, add custom ores when first creating a server.
I guess the process would be something like...
1. Add custom ore (reporting back on unique id)
2. Specify name
3. Pick a texture from existing ores
4. Use a colour scale to change appearance
5. Set availability (distribution of ore)
Probably a pipe dream...
so it's rather a long term objective
I'll continue coding my gemstones then
Probably there won't be local weather for the time being
Fair enough, probably causes unnecessary complexity with little reward.
Thanks for your time