Posts by yahwho
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visibility of a particular vanilla element
@red51 yes being able to set them as invisible would work. Bars such as health, hunger and thirst I can create already, I could get things like block id label too using a ray-cast but I'm not sure if that would be the correct way to do it? i.e. that way might be too expensive?
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So for your pool i suggest you to place the water first to see its outer limits, then place the glass, planks, etc. That will do the trick.
Yep that's the best way to do it.
If "water shouldn’t go through blocks" was implemented that would stop you building anything in water like bridges or boats (pnb boats that is now that we have real boats). The great thing about RW imo is the ability to overlap blocks and objects `making them your own`. Like a `modded` fire or chair. A lot of other building games stop you from doing object collisions, resulting in a very restricted (and therefore dull) building environment.
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"The upcoming update will be available between Monday 11 March and Wednesday 13 March 2019!"
What we've been waiting to see!
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press F3 and it will be in there.
Otherwise if you are on medieval realms press R and it shows up
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Meanwhile on the Dark Web. . .
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It will really be state censorship. The internet will be controlled not by the people but by those in power. It will be a tragedy for freedon if it passed.
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Article 13 KILL the Internet as we know it will. We can only hope they have some common sense. But unfortunately I doubt they do - let us all remember the cookies fiasco. Now every website has a stupid consent banner which everyone has to click on - and let's face it no one reads! Imagine trying to do some research and surfing the net for the answer, think how many times you bounce on a website and click that consent banner just to see the content.
This is an angry topic.
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Sounds like a good work around to use another plugin @sharkbitefischer
it is based on the door's coordinates
Wow, door ID number would have been much easier and smaller, or better still use a hash table. Coordinates seem very difficult to remember and type in. I guess it works in some situations.
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hehe no 2.147 billion is biggest int!
Sorry 326 million is your id number. Still. . . That's way way too big imo.
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What sever are you on? That door id number looks all wrong! It's insanely big!
I mean 3.2 billion. . .
I think that's actually the largest int value. Somethings not right there.
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all spelling errors are presented by My mobile phone autocorrection.
Haha yes the machines think they know best these days
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We do love medieval builds!
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WOW @Devidian. That's amazing!
I'll edit this post as not to take over your thread: Just want to say again, that's tolle! Who wouldn't want to use such a mod?
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Can't remember if this was asked before, but am I correct in believing this method doesn't work yet?
The second system out method prints null to console.
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I'm not sure if this plugin still works but here it is: TapeMeasure
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When you add a new blueprint to to the blueprints folder it will not show up in your journal until you restart the game.
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They say it can't possibly be a server problem, since a restart always solves the problem
Sometimes my car cuts out but it starts up again when I turn the key. It can't possibly be an engine problem as the car starts up when I turn the key.That's pretty much the same thing. I work with servers so it could be a memory issue, drive write issue, NIC issue, etc. But, having said that it possibly isn't that.
Occam razor.
You may have to remove the plugins except the protection one (as you said you need that one for your server to work). You could remove the Teleport and ABM for a 'test period'. If the server still crashes without these plugins my thoughts would go towards something dicky at the host.
It's very hard for anyone to give any help without an error log. It just ends up with a lot of "try this try that", until someone suggests a world reset (don't do that!
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