Posts by Avanar

    good evening
    , you don't have enough food, it's quite enough, and picking flowers is just garbage that takes up space without practical application


    there is no need to distract the developer with any nonsense, let him first do what is really necessary now

    That's just your opinion. No reason to get rude

    The world generation isn't at its final state yet. But only 3 islands are set, biomewise. Center is always green and hilly, north is always cold and south is always warm climate.


    Everything else is random at this point. And the individual look of each island depends on the seed you use at the creation of the map

    to the west or east at this latitude there will be a biome with beaches of sand

    Where you got this from... West and east are no hard coded islands yet.


    Sand beaches can be found either in the southern island or, smaller ones, on the starter island

    Ich wollte heute das offene Holzfass mit Wasser füllen. Es ist mir nicht gelungen. Zur Auswahl um Wasser zu transportieren hatte ich die 2 kleinen Wasserflaschen und eine Glasflasche. Keine ließ sich mit Wasser füllen. Das offene Holzfass habe ich auch zum Wasser getragen und quasi drin versenkt, aber es blieb leer.


    In einem YT-Video habe ich gesehen, daß ein Mädel das auch erfolglos versucht hat und sogar eine Gießkanne zur Auswahl hatte, die es bei mir garnicht gibt (auch kein noch nicht erlerntes Feld dafür).


    Geht das nicht oder habe ich etwas übersehen? Falls es nicht geht, weshalb gibt es dann das offene Holzfass und die Glasflasche?

    Das geht leider noch nicht. Die Gießkanne kannst du craften aber es gibt noch keinen Nutzen dafür. Kommt hoffentlich bald.


    Wenn es nur ums aussehen geht, dann hab ich eine Runde Glasscheibe genommen mit tropfentextur, und das dann blau angemalt. Sieht gut aus

    Das kurze Gras sieht genauso aus wie auf deinem Bild. Das war aber in der Java Version auch schon so spärlich. Warum soll sich kurzes Gras nicht bewegen können oder habe ich das falsch verstanden? Du kannst an der Höhe oder Anzahl des Grases nichts einstellen, nur wie lange es in der Entfernung sichtbar bleibt.

    Man kann doch einstellen wie hoch das Gras ist. Bei opazeron sieht es echt komisch aus.

    But you just had to write a detailed guide.


    after all, there are a lot of settings that it's better not to touch without knowing


    There are plenty if you look but the basic things are



    Hold C for the radial menu in which you can change settings like rotation angle, movement precision, texture size and more.


    While having the magnet tool active, which you do with the return key, you can du these things



    Ctrl + arrow keys or pgup/dn you rotate the block


    Shift + arrow keys or pgup/dn changes the size of the block


    If you hit ctrl key the block you have active currently will be locked in place but not fully set. That allows you to move or rotate it before placing it finally.

    I'm sorry for my outburst, but when players you've been playing with for many years leave, you can't always control your helplessness.


    I think many players had issues to switch from Java to unity. Me as well of course. I still don't like everything but especially the building system is by far superior to Java. But also more complex to learn.


    Many like the grid but i think it's easier to start with grid off and use only the magnet function.


    Watch some videos as well. Or ask here

    Das wäre toll. Mit Sturm der die Bäume biegt.

    How to add space between blocks ?

    Set the block with control key and move the block a bit to another direction with arrow keys



    Alternatively draw a line with blocks but before you place them you use the + key to add gaps between the blocks

    I reached a depth of 5,000 meters, there's water below, what should I do next, and I collected a lot of sulfur and tungsten

    5000 meter is not possible ;)


    You can dig deeper down from the caverns. Hell is waiting.

    I think you have the grid turned on and now the blocks align with the grid, not with the previous block.


    Solution: turn off the grid, turn on the magnet function. Done ;)

    Then... Turn it off:)

    I think you have the grid turned on and now the blocks align with the grid, not with the previous block.


    Solution: turn off the grid, turn on the magnet function. Done ;)

    I'm going back to the lava version, I'm sick of this stupid cool construction where it's impossible to build normally

    Ok. Enjoy ;)


    I'm sure you got something wrong though. The unity is much easier and powerful for building.


    The community gladly helps you, if you describe your problem clearly and understandable

    What are you missing? The dungeons are the one thing that's missing. Everything else is there and very much improved.


    I recommend to use chatgpt for translation btw. Your current translator is making it hard, for me at least, to understand what you mean