Ah and yes, old version is with java
Posts by Avanar
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About the blur effect... Change or turn off FoV. That will do the trick.
I usually turn it off as i can't stand this annoying blur effect
As for the resolution. Try to do fullscreen or if you have that already, the opposite, borderlands window mode. Usually that does it.
But in this older version i think the ui isn't scalable. red51 could tell more.
The new version,
for which just a patch came out, should provide a better control. However its not yet in a state to replace the old version.Both are extremely fun to play though, if you enjoy building
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Also just a pet peeve difference in construction between java and the new version. When you hold a construction element, say a beam, with the grid turned off by default it sits flush with the surface you are pointing at - this is like the java version and I like it. However if you turn grid on, the beam goes through the surface you aim at, leaving approximately half the beam above and half below your cursor. This makes it really annoying to place vertical beams of the desired height when the grid is on. In the image attached, the two vertical beams are the same length. The one on the left is placed with grid on, right with grid off.
In Java it's the same. To avoid this either use a smaller grid, as Groovaholic suggested, just make a shorter beam or simply use pgup until its above ground
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Shift + Backspace doesnt reset the shape of the rounded edge block. neither right ctrl + backspace
Edit - it works but ALT GR has to be activated or otherwise it doesn´t reset the modification. would be nice though if that wasnt necessary. even changing the shape didn´t help. -
i truly love the stone with curved edges. its something i wanted in this game for a very long time. its too bad the docking points dont work for it but maybe at some later point?
when using ALT GR i can stretch the surface but it isnt working out well. though it looks quite "spacey". it has something -
And some more : when i have a construction element in my hand i can see on the left the size of it, when changing also middle lower screen and the size of the element in looking at on the lower left end of the screen.
But when i lock my current element with right ctrl key i see only the size of the current element. Lower left is not changing anymore when looking at another element
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Keine Chance gegen die Bauten von so manch anderem hier aber das ist mein erster Versuch eines kleinen Hauses:
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Add: When activating modular docking the right ctrl key is not set to change the rotation but the sizing. only once i hit the right ctrl key a second time it does what it should
also i find the docking yet quite difficult. its not always attaching to the docking points, sometimes its changing the rotation (i.e. a 2x4 part is then rotated to a 4x2 part)
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Update red51 : I am building a simple hut. I find the controls very clonky yet. Rotation are resetting out of nowhere (i.e. after placing a construction element the wood beam was reset to standard position or after changing the positioning precision).
Also i dont like that the texture is not automatically adjusting to the direction. when building a house i cant just rotate the beam, i have to readjust the sizing. thats quite uncomfortable as otherwise the texture is from up to down even on a horizontal beam. thats looking plain ugly and just wrong.
The precision isn´t as in the Java version. While setp 0.5 was already very detailed in Java (standard here was setp 15) its now almost moving with standard precision. Thats something to get used to probably but at the moment it feels strange and unused.
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then we can start throwing stones >:)
not just stones - stones in different shapes
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Hm. Ich versuche es morgen noch mal
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Grrrreat!! Thanks a lot!
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ah... i wouldnt call that excessive. didnt you consider those who want to build a mountain?
ok, ill do some more testing the next 2 weeks. then with smaller elements
i also noticed that i have to get used to the new tool bar. i still look at the upper screen instead of the lower + i have the feeling the change between the slots is not fluent. sometimes i scroll up or down and nothign changes and then suddenly im too far and have to scroll back. im at the moment using more the number keys instead of mouse wheel. could you give us the option to place the tool bar again on the upper screen position? i think i prefer it there. on the bottom doesn´t feel very intutitve for me.
also sometimes the angle gets reset when i try to get it right. but that was an issue already on java
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so here is the video
and as for the docking points:
i set the blocks to 50 50 50- so quite large. the thin lines of the docking points are barely visible then. but even on regular sized cubes i find it difficult. maybe add some colored frames along the edges of the blocks when in the modular mode? or a possibility to make the docking points visually a bit bigger?
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a minor issue - a part of the german tool tips (F1) is written in english
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when im using the console command i cant delete what i wrote. i.e. i misstyped setp 1200 but couldn´t delete the numbers anymore.
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im not sure how but i chopped some stone with my pickaxe and when i switched to creative mode i had around 1000 simple square stone blocks in my inventory. additionally a few hundred rounded square stone blocks.
1. how do i change the shape of these? at the work bench or is there another way, as you originally intended? since we cant craft a work bench yet its a bit tiresome to fly to the bench and back for shape shifts
2. when i try the modular docking it shows me with the rounded square block that "its not possible for this block shape" - intended or bug? i really like this rounded block shape. its something i was missing very much in the old versionEdit 1 - i found out how it works
Edit 2 - same for other shapes, see screenshot below red51