Will area protection no longer appear as part of the plugins? So, only in the complete package?
I just downloaded the plugins today (except for the backpack), and as for the vendors, I'm still missing a druid (who sells weird things);![]()
I used a barbarian instead. However, I set the currency to coins in the settings (for barbarians and bandits).
If I click "X" on him after setup and opening, my character freezes, and I can only leave the game/server.
I've set up three vendors, some with the option to sell. However, I'm missing the sell button when I click inspect. Or do you only see other buttons if you're not an admin?
The following error message appeared in the server window
[19:45:07] [JNI exception] java.lang.NullPointerException: Cannot invoke "java.util.HashMap.get(Object)" because the return value of "java.util.HashMap.get(Object)" is null
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
JIW.JNI.Wrapper.Env.JNIEnv:CheckException() (at C:/GitLab-Runner/builds/jxpAq3Km/3/jiw-games/rising-world/Assets/Plugins/Java/Scripts/JNI/Env/JNIEnv.Utils.cs:205)
RisingWorld.PluginAPI.Types.JCallback:OnCall(JNIEnv, JObject) (at C:/GitLab-Runner/builds/jxpAq3Km/3/jiw-games/rising-world/Assets/Scripts/PluginAPI/Types/JCallback.cs:71)
RisingWorld.PluginAPI.Objects.<>c__DisplayClass397_0:<ShowContextMenu>b__0(Object) (at C:/GitLab-Runner/builds/jxpAq3Km/3/jiw-games/rising-world/Assets/Scripts/PluginAPI/Objects/PlayerAPI.cs:2747)
RisingWorld.Common.Utility.ArrayList`1:get_Item(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/3/jiw-games/rising-world/Assets/Scripts/Common/Utility/ArrayList.cs:48)
JIW.Network.Core.Server.AbstractNetworkServer:EnqueuePacket(IPacket, AbstractConnection) (at C:/GitLab-Runner/builds/jxpAq3Km/3/jiw-games/rising-world/Assets/Plugins/JIW Network/Scripts/Server/AbstractNetworkServer.cs:168)
JIW.Network.Core.Common.Event.NetworkEvent:Execute(AbstractNetworkServer, AbstractNetworkClient) (at C:/GitLab-Runner/builds/jxpAq3Km/3/jiw-games/rising-world/Assets/Plugins/JIW Network/Scripts/Common/Event/NetworkEvent.cs:150)
JIW.Network.Core.Common.Channel:Run() (at C:/GitLab-Runner/builds/jxpAq3Km/3/jiw-games/rising-world/Assets/Plugins/JIW Network/Scripts/Common/Channel.cs:150)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
Anyway... I really like what I saw today
... Thanks for working on this and sharing ![]()