... tja, die hat er nun mal
Posts by SonoBionda
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Learn by doing... find a picture of a figure as a template, look at the shapes... build it large first (can be reduced in size later)... the figures mainly consist of cylinders (arms, legs, eyes), half hollow cylinders (cape, eyebrows), cylinder corners (shoulders, elbows), spheres (head, chin, nose), half spheres (eyelids), columns (for beard/hair)... sometimes I start with the head; sometimes with the feet/shoes. It's pure fiddly work; you need an eye for proportions and a lot of patience... sometimes it works; sometimes it doesn't.
A Fred Flintstone has been standing around without arms for ages; but I haven't given up on him yet (I like his face)
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lernen durch machen ... Bild einer Figur als Vorlage suchen, sich die Formen anschauen ... erst mal großformatig bauen (kann hinterher verkleinert werden) ... hauptsächlich bestehen die Figuren aus Zylinder (Arme, Beine, Augen), halber, hohler Zylinder (Umhang, Augenbrauen), Zylinderecke (Schulter, Ellenbogen), Kugel (Kopf, Kinn, Nase), halbe Kugeln (Augenlid), Säule (für Bart/Haar) ... mal fange ich mit dem Kopf an; mal mit den Füßen/Schuhen. Es ist die reinste Fummelarbeit; man braucht eine Auge für Proportionen und viel Geduld ... manchmal klappt es; manchmal nicht.
Ein Fred Feuerstein steht schon ewig ohne Arme in der Gegend rum; aber ich habe ihn noch nicht aufgegeben (mir gefällt sein Gesicht)
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Well, that's architecturally outstanding... whoever doesn't see that has no eye for style
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I went senile waiting, now i can't recall what I was waiting for
Hmm, maybe Santa Claus?
... Well, unlike the update, it's already clear when that is...
I'd also like a concrete date now.
Checking every day to see when "little longer" or "very soon" will be over is no fun.
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It is best to go to the relevant subforum before searching so that you only get results from there
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can we make glass?
Put sand in the furnace instead of ore and you get glass
The glasshouse looks particularly beautiful at night
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Ich bin auch sowas von bereit ... Red laß uns noch ein paar Bugs übrig! ... die sind auch so eine Art POI ...
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Needless to say, everything is fixed now, and running as it should.
I'm glad to hear that ...
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Well, I don't know what to do (Superficially, I see no difference to my files) ... I'm attaching my default.json file, which loads without any problems;
Since your default.json is also on the list, you can replace it in the main permissions directory and see what happens
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I did some testing; this is what happens when I try to start your permission with my server:
[31m[10:14:44] [EXCEPTION] Error while loading permission 'delta'
[31mInvalidCastException: Unable to cast object of type 'Int32' to type 'Single'.
at RisingWorld.Common.Permissions.Permission+PermissionKey`1[T].Set (System.Object value) [0x00000] in <00000000000000000000000000000000>:0
at RisingWorld.Common.Permissions.Permission.Parse (System.String json) [0x00000] in <00000000000000000000000000000000>:0
at RisingWorld.Server.Managers.ServerPermissionManager.InitializePermissions (System.String permissionFolder, RisingWorld.Common.Permissions.PermissionType permissionType, RisingWorld.Common.Utility.ArrayList`1[T] storeTo) [0x00000] in <00000000000000000000000000000000>:0
at RisingWorld.Server.Managers.ServerPermissionManager.Initialize () [0x00000] in <00000000000000000000000000000000>:0
at RisingWorld.Server.GameServer.LoadWorld (System.String worldname) [0x00000] in <00000000000000000000000000000000>:0
at RisingWorld.Server.Main.InitServerWorld () [0x00000] in <00000000000000000000000000000000>:0
at RisingWorld.Server.Main.InitServerContext () [0x00000] in <00000000000000000000000000000000>:0
at RisingWorld.Server.Main.OnPostInitialize () [0x00000] in <00000000000000000000000000000000>:0
at RisingWorld.Common.JIWApplication.Update () [0x00000] in <00000000000000000000000000000000>:0
RisingWorld.Server.Managers.ServerPermissionManager:InitializePermissions(String, PermissionType, ArrayList`1)
RisingWorld.Server.Managers.ServerPermissionManager:Initialize()
RisingWorld.Server.GameServer:LoadWorld(String)
RisingWorld.Server.Main:InitServerWorld()
RisingWorld.Server.Main:InitServerContext()
RisingWorld.Server.Main:OnPostInitialize()
RisingWorld.Common.JIWApplication:Update()
I'll try something else again... I'll get back to you... but maybe someone else already knows what this means or where the error lies.
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If the admin is then also listed, please attach the server log file ... and if none of us can recognize anything, red51 will probably find the error
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I thought maybe the square brackets in the info section were annoying... but you already had that before, and I tested it on one of my permissions... no problem.
The location of the added section doesn't matter either... I've looked at all the files, and there's really nothing to complain about.
You've probably restarted several times by now. The folder structure is probably fine... Permissions/Groups + Areas + default.json... (why would you have changed it anyway?)... Try adding the map and image sections to the admin.json and see if they're listed.
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Does the error message really show every file... including the admin.json?
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Hmm... there's nothing wrong with your text above.
And the files here are just .json ... I'll download your folder and take a look.
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Would you even be able to tell whats wrong based off that?
It's basically just a text file... so yes, maybe I can see where the comma or the bracket is wrong
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Would you post the text of one of the permissions? I don't want to download all your permissions to be able to comment on them. There's probably an extra comma somewhere (if you added the image section at the very bottom, the last comma needs to be removed, for example).
Maybe you'll get a reply from someone who downloaded it
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Can you tell something about Land protection? I read about F9 Command but it does not seem to function. Do i need some more settings for this?
It doesn't require any special settings. You can only use it in creative mode. Press F9 (set to option 1) and first draw an area (left-click once to start, then fly diagonally and click again in the other corner; then use page up/down to adjust the height and depth). Finally, right-click to create it. Then switch to option 2 and adjust the settings using the radial menu.
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Everyone who joins your server will be assigned permissions based on the default.json file located in the main directory (Permissions).
You can, of course, rename this file to something like "guest.json," but then you'll need to specify this new name in the server.properties file (at the very bottom) so that it's used as the default permissions file.
Group permissions belong in the "groups" folder... for example, admin.json and player.json
These group permissions can be assigned to players in-game by an administrator using the "setplayergroup" command.
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den Mülleimer gibt es aber im SM nicht und auch wenn das hier nur ein Spiel ist muß man mit Ressourcen ja nicht verschwenderisch umgehen, daher die Recyclingstation
Den Mülleimer gibt es auch im SM ... an der modernen Werkbank mit 16 Aluminiumplatten zu craften. Wenn man sich daneben stellt hat man dann auch im Inventar das Mülleimersymbol um Items los zu werden.
Aber recyceln wäre natürlich auch nicht schlecht um andere Texturen aus dem gleichen Material zu bekommen
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No; if you find the prices too high (as I do), you need to adjust the selling prices accordingly.