Posts by SonoBionda

    Es wäre super, wenn man das Terrain Cobblestone irgendwie craften könnte ... ich meine, es ist zum malen vorhanden (F5/3) und wenn man so einen Weg abbaut hat man auch die entsprechende Ressource im Inventar aber im Survivalmodus kommt man da nicht dran, da keine Wege spawnen die man abbauen könnte (selbst wenn, wäre es schade, wenn man sie zerstören müsste um anderswo welche anzulegen) ... also wäre es das einfachste man könnte sie aus normalen Steinen craften, um dann auch im Survival schöne Wege malen zu können.

    :lol: .... oweia .... was sagt das jetzt über mich aus =O ... vielleicht liegt es daran, dass ich zuletzt Informationen über den Zusammenhang von Lambdasonden und Drosselklappen gesucht habe :lol:

    Wie kann ich als Admin mehrere Teleport Places machen

    als Admin brauchst die eigentlich nur als "Server Transporter"

    setzen, dann zählen sie nicht.


    Für dich als Spieler, oder andere Spieler machst Du folgendes:

    auf das portal stellen

    "F" klicken

    auf >settings klicken

    da wo der Name drin steht eine Anzahl rein schreiben

    und dann auf >SetNewAllowance klicken

    The console can always be opened. Regarding permissions, you need to check the "Commands" section and ideally set everything to "false" there.

    However, the "General" section is also important, as it determines what a player can do (e.g., "changegamemode=true" allows them to switch from survival to creative mode).

    I would suggest using F5, option 7 to select an area, then use the mouse scroll wheel to set the water to "static," confirm with the left mouse button, and then move the selection area in a different direction using the arrow keys and the Shift key. Repeat this process until the water inside and around the castle is static. After that, you can remove the water inside the castle without any more water flowing in from outside, since it should now be static.


    And yes, you can delete water by pressing the "Delete" key after selecting the area.


       

    for some odd reason iron is not an available texture.

    ??? Do I see something you don't? It looks like iron/metal and sounds like it, too.


    but I agree with you that it would be nice to be able to build window frames directly with other textures.

    There's also a trick to changing the dimensions of a frame: build a block in the format you want the frame to have. Equip the frame and copy the dimensions from the block.

    "image": {
    "delete": false,
    "deleteown": true,
    "maxamount": 10,
    "maxresolution": 512

    },

    "blueprint": {
    "create": false,
    "createown": true,
    "maxelements": 300000,
    "maxsize": 1024,
    "place": true,
    "placelimitsession": 10,
    "placeterrain": true,
    "placevegetation": true

    }

    ----------------------------------------------------

    These entries must be added to your permissions if they aren't already there. If they aren't the last entry in the list, a comma must be added after the last bracket.

    You can then change the values according to your wishes.

    So far, you can only spawn each individual enemy using a console command. It would be very helpful if you could also set up a respawn for this, so that a server admin doesn't have to do it manually every time... I'm optimistic that something like that will come to the game (sometime) ... just like the loot boxes I asked about. ;)