Posts by james1bow

A new update is now available, introducing seasons and more!
Latest hotfix: 0.8.0.2 (2024-12-30)

    what are the permissions system priority? user group/default area/area player permissions?




    i have a pve player group, a pve default area permissions, and a pve owner group to use fro area owners.


    i want to allow pve player to fly, but not in area's someone else own's



    ive also noticed the server setting :Permissions_DefaultNewPlayerPermissionGroup=pve does not work.



    *UPDATE*


    ive changed the player group permissions (pve) to no fly. areas permissions for owner (pve) to fly. if a player does not own the area they cannot fly in it. if i add them to the area they can fly. but, once they leave the area they can still fly unless i reset their group permissions

    Hi Red,


    I run MR on a dedicated Windows server, I assume it will be possible to run both the unity server and the new version at the same time?


    Also, will the new version have any automatic restart functionally. I've had to manually restart MR ever morning for the last few... years... :dizzy: as for some reason or another the Task Scheduler wouldn't reliably start the server script after shutting the server down. Which is odd because I use TS at work for running scripts and that always works. *shrugs*

    a little late but i use restart on crash to reboot the server. as long as you can schedule it to close it should work well. i used it for 2 java rw servers and the unity server. only for the unity server in case of a crash/hang it will load it back up.


    https://w-shadow.com/blog/2009/03/04/restart-on-crash/ this works best for me as i use the discord to close the server. i checked the options on crash on no response and not running option.

    every time a player leaves the server their group permissions are removed. ive checked file permissions and they seem ok. also rich text would appear to not be working as well.(cant add color to name tags/chat color)

    server loads now. switched machines and forgot to install vc_redis. still has an error . can join and play the server tho.


    [ERROR] DllNotFoundException: Unable to load DLL '../Java/JDK/bin/server/jvm.dll'. Tried the load the following dynamic libraries: Unable to load dynamic library '../Java/JDK/bin/server/jvm.dll' because of 'Failed to open the requested dynamic library (0x06000000) - The specified module could not be found. (WinError:126/0x0000007e)

    JIW.JNI.Wrapper.JNI.CreateJavaVM (JIW.JNI.Wrapper.JavaVM& vm, JIW.JNI.Wrapper.Env.JNIEnv& env, System.String[] options) (at <00000000000000000000000000000000>:0)

    RisingWorld.PluginAPI.JavaRuntime.Init () (at <00000000000000000000000000000000>:0)

    RisingWorld.Server.GameServer.LoadWorld (System.String worldname) (at <00000000000000000000000000000000>:0)

    RisingWorld.Server.Main.InitServerContext () (at <00000000000000000000000000000000>:0)

    RisingWorld.Server.Main.OnPostInitialize () (at <00000000000000000000000000000000>:0)

    Steamworks.ISteamMatchmakingPingResponse+ServerFailedToRespond.Invoke () (at <00000000000000000000000000000000>:0)

    RisingWorld.Common.JIWApplication.Update () (at <00000000000000000000000000000000>:0)

    UnityEngine.Debug:LogException(Exception)

    RisingWorld.PluginAPI.JavaRuntime:Init()

    RisingWorld.Server.GameServer:LoadWorld(String)

    RisingWorld.Server.Main:InitServerContext()

    RisingWorld.Server.Main:OnPostInitialize()

    Steamworks.ServerFailedToRespond:Invoke()

    RisingWorld.Common.JIWApplication:Update()

    This indicates that one of the native library could not be loaded :wat: Either this file is missing or broken (it's the "native.dll" which should be located in /Data/Plugins/), or it requires some dependencies which aren't installed on that machine...


    Maybe try to reinstall the server (in case the dll is just missing or broken). If it still doesn't start, please let me know.

    ive reinstalled twice and verified files, same outcome. im wondering if it may be graphics card related.

    Rising World Dedicated Server Version 0.3 (1) 2021-08-31 15:12

    Windows 10 (10.0.17763) 64bit (Desktop)

    Intel(R) Xeon(R) CPU X5677 @ 3.47GHz, 16 Cores, 3458 MHz

    PowerEdge R710 (Dell Inc.) 32751 MB RAM


    Commit: 2ecd3b8638ab77f80ae6d02cf849a17eb5646d2b

    Branch: master JobID: 5400

    _______________________________________________________________________________________



    [ERROR] !!! UNCAUGHT EXCEPTION !!!

    UnityEngine.Debug:LogError(Object)

    RisingWorld.Server.Main:HandleError(Exception)

    RisingWorld.Common.JIWApplication:UncaughtException(Exception)

    RisingWorld.Common.JIWApplication:Update()



    [ERROR] DllNotFoundException: Unable to load DLL 'native'. Tried the load the following dynamic libraries: Unable to load dynamic library 'native' because of 'Failed to open the requested dynamic library (0x06000000) - The specified module could not be found. (WinError:126/0x0000007e)

    RisingWorld.Native.NativeManager.Initialize () (at <00000000000000000000000000000000>:0)

    RisingWorld.Server.Main.InitDefaultSettings () (at <00000000000000000000000000000000>:0)

    RisingWorld.Server.Main.OnInitialize () (at <00000000000000000000000000000000>:0)

    Steamworks.ISteamMatchmakingPingResponse+ServerFailedToRespond.Invoke () (at <00000000000000000000000000000000>:0)

    RisingWorld.Common.JIWApplication.Update () (at <00000000000000000000000000000000>:0)

    UnityEngine.Debug:LogException(Exception)

    ExceptionExtensions:PrintStackTrace(Exception)

    RisingWorld.Server.Main:HandleError(Exception)

    RisingWorld.Common.JIWApplication:UncaughtException(Exception)

    RisingWorld.Common.JIWApplication:Update()



    [WARNING] Exit (1)

    ive always had issues playing n64 games via emulator. not that the emulators dont work but the controls dont feel right. zelda uses the joystick so no other controller feels right to me.

    ive always wanted to learn to program. only thing ive gotten to realy mess with is some html a few batch files and some basic visual basic (6.0 so its been awhile). As for plugins, a well rounded economy and a good item loader. the example plugin for java is nice for weapons. i think a good item loader would consist of an easy way for a server owner to add food drinks melee and ranged weapons. maybe something along the lines of being able to use the custom items as part of a recipe for other items(customitem1+customitem2=customitem3).

    this was happening to my wife using her laptop with intel hd graphics. it would freeze on the menu and during play. she could only play a few minutes and it would freeze. i set the display to 1024x768 full screen windowed. it would still freeze but would take a few hours. it at least made the game enjoyable for her. i know this thread is old but i figured it may help someone else.

    PLUGIN EXCEPTION ---->

    java.lang.NullPointerException

    at de.pbplugins.icListenerGuiInfo.lambda$onPlayerConnect$0(icListenerGuiInfo.java:111)

    at pluginapi.PluginTimerManager.update(SourceFile:73)

    at pluginapi.PluginManager.update(SourceFile:303)

    at server.Main.update(SourceFile:286)

    at commons.JIWApplication.update(SourceFile:324)

    at com.jme3.system.NullContext.run(NullContext.java:133)

    at java.lang.Thread.run(Unknown Source)


    ##Exception: null

    ##Exception: java.lang.NullPointerException




    any ideas?

    i had the same issue, "Devidian: known issue that comes from the original mod, i did not invent GPS, just made some bugfixes and adjustments as the original maintainer was gone" that is the response i got. that is also the same error i get when reloading plugins. not as bad when noone else is on the server. also the newest version of gps is 1.7.1 and the shared lib is 0.7.0. . i got this link from Devidian hope its ok to share. http://rwdist.omega-zirkel.de/