Posts by CursedXistence

A new update is now available, introducing fishing, climbing gear, clothes and more!
Latest hotfix: 0.8.5.2 (2025-05-01)

    There have actually been a few discussions about this... I think we can finally get it into the game with the next regular update... CursedXistence is eagerly waiting for it too^^


    I'm just a little unsure about the standard size of the torus. It would typically be one block across, but not very tall, so it would be more like 0.1 to 0.2 blocks high or thick. Does that roughly match your idea?


    What, little old me....nah not at all... only been waiting for it since the beginning of time... lol

    Jokes aside, there's only a few block shapes overall that are still missing after the last group you added and torus and torus segments have seriously been one of the most requested ones. Being able to make more realistic looking ropes / bindings will definitely be a big game changer for us builders.

    Would be nice if the sickle would have 2 modes. Left mouse would cut grass and it won't grow back, right mouse button would cut grass but it will grow back over time. Or any other solution to only temporarely remove grass. Plus an option for admins to set grass growback time.

    It's been tossed around a few times in discussions. Personally I like the idea of the grass growing over time. I think it could be cool to come back to areas after a long time and seeing nature retake an area. Even having it where you cut the grass and it gives enough to manually replant it plus a little extra (like what happens with tree saplings) would be nice.

    or BBQ suace!

    granted I make a vegetarian version of this now instead of using real chicken, but I used to make a pizza with blue cheese for the sauce, grilled bbq chicken, green and red bell peppers, onions, and either jalapeno or banana peppers. Wasn't even on the menu at the pizzeria I worked at but someone saw me make it once for myself for my lunch and had so many people asking for it they added it to the menu.

    BBQ sauce on pizza is definitely underrated.

    Thanks for your feedback! :) :thumbup:


    We definitely had plans back then to add ways to extract salt from seawater ^^ Since we have finally saltwater, it definitely makes sense to take a closer look at that now... although probably we'll either add food spoilage or more food items first (so there will be a reason for the player to farm salt)^^

    WAHOO!!! eventual salt means one step closer to PIZZA!!!! lol

    We'd have use for all the veggies..

    no no wait no good....we don't have pineapple in the game yet...

    <RUNS AND HIDES>

    lol

    Thanks a lot for your feedback! :)


    Yes, we will add this with the upcoming hotfix ;) Actually all chunks which were ever modified before are now usually freshwater (depending on when the world was created)... due to flowing water, it could be a relatively large area.

    I was NOT looking forward to having to manually redo my stream and waterfall so glad it I got lucky and it defaulted to fresh water. lol

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    Don't kill me for asking this is more out of curiosity than anything, but now that the game has saltwater, is it eventually possible to add Sea Salt farming?

    If you're not familiar with it, it's a shallow area that's flooded with a couple of inches of saltwater and then as the water evaporates the salt is raked, bagged, and dried. You could add a small flood gate with a lever to fill the pond area aka turn on / off a water source block.

    That could have a lot of uses for cooking, food preservation, etc. in the future.

    Triggered the heavy thunderstorm, lasted not even two minutes before it had me almost falling asleep it sounds so nice.

    Grilled corn made me hungry for it irl.

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    Suggestion would be add an option for fresh / saltwater in the terrain editing tools so we can manually fix the water. Just as an example, luckily all of my ponds, lakes, river, wells, etc. all switched automatically to freshwater no problem, but all of the water around my island (and assuming it would be the case for any explored / modified islands) is freshwater and not saltwater.

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    Didn't try the fishing because no catch / breeding / model spawning yet.

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    Was hoping for more blocks shapes, but oh well maybe the next update.

    Is there a chance that we can have the option to be able to change the color of our clothes? The bright winter jacket is a little to much .

    I love the grappling hook , its bad ass!!


    Thanks for the update

    The answer to your question is literally written in the update notes:

    "Last but not least added 22 new clothes with this update! This includes various shirts, pants and shoes, but also two types of armor. We're still working on more clothes as well as various customization options (e.g. the ability to change the color or to attach custom icons to clothes), so stay tuned for the next updates!"

    There have also been numerous discussions on adding more crafting for things like, food, medicine, brewing, etc. not to mention expanding and adding more biomes to the world generation. And that's not even taking into consideration the expansion it would give for building and decoration.

    The addition of more plants, etc. is actually one of the easiest and more resource effective ways to add a lot of content to the game considering you can buy asset packs of literally dozens, even hundreds of plant models.