grid mode turned on?
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Posts by CursedXistence
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I suffered through 8 hours of downtime building a house.The blocks fall through and lie down unevenly.the triangles rotate as they please. Our administrator is sick.Only he could build simple things. And my friends and I just don't have time to build cool dead cities. We come to play and relax after work.
Press enter when holding a block to turn on snap mode.
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The building system in the Unity is as simple or as complex as you want it to be. Want to build minecraft style will full / half blocks, etc. you can do that. Want to build with planks, etc. you can do that by simple resizing a block. Want to build something as realistic as possible, you can do that too. That's the beauty of the system, it gives you as much freedom as possible to build any way you want to.
Now does that freedom mean that it might take a bit of time to get used to the controls, etc. yes...but as the old saying goes, it's not exactly rocket science. -
Red51 would be crazy not to reach out and get permission to use these for an official in-game POI
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The game needs more advertisement imho.
As Nord says, it's an amazing game, but so few know it even exists.
Advertising can only do so much, as much as I love the game, it has no hook yet.
Minecraft added villagers to bait the hook, then villages to cast the hook, and finally mineshafts to set the hook. Then finally added more biomes and then region specific points of interests to reel in the fish, err players.
Rising World is still at the getting ready to bait the hook stage. The building system will definitely help it stand out in an overly saturated market segment for sure. It just needs the rest of the recipe to make it a full course meal and I still firmly believe it'll get there in time. -
ummm because whoever created it wanted it that way apparently. lol
It's an unofficial thing anyways so not like you'll get any official help, etc. on there from the devs. -
ahhh, sorry there was no blueprint attached to your original post, the title says advice, and it's in the blueprints section so thought you were asking for help coming up with something for the ladder.
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Back face culling, yes
Occlusion culling, doubtful because of transparent / semi-transparent blocks, etc. -
Red51 has said before that particle generation blocks (smoke, steam, water, etc.) are planned.
I definitely agree about needing more textures, there's only so much you can do with recoloring, scaling texture size, etc. to make them look different. Hopefully when more regions / biomes finally get added we'll get a good bump in textures from the new materials. We still need translucent fabric panes as well.
I love the seasons in the game, but we really need separation for indoor and outdoor plants. a potted plant indoors shouldn't be turning with the seasons / getting snow on it, etc.
The big QOL change that needs to be made is we need the ability to scale everything in survival. There's no reason why we should have to switch to creative mode just to scale something. I'd also say that needs to extend to scaling blueprints as well, there should be an option to lock / unlock the x,y,z axis when scaling.
Dynamic fabrics, ropes, etc. would be amazing. I know it can be done in Unity and it would have so many different uses in Rising World.
Streams, waterfalls, etc. and the rest of the regions / biomes and the bio diversity really should be the priority before anything else though since that is the foundation for POIs, etc. and one of the last main mechanics that'll cause people to wait to start a new world. -
Just uploading the blueprint I made for the https://forum.rising-world.net/thread/14389-my-friend-s-cat-died thread so it's in the blueprints section as well.
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99.9% sure like I mentioned before that you can't move the water into Hell. Being able to do that could cause the engine / server to crash and could potentially even corrupt worlds. If someone wanted to be a griefer they could go out into the ocean, etc. and dig a tunnel to hell causing all of the water to drain down into hell and those massive amounts of recalculations would crash / corrupt it. The same should hold true with using the caverns with water in them above Hell as well.
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I had an idea for something this morning, but didn't have the chance to build it yet.
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Smart way to do books
Thanks, glad you like them.
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Toasty and more that a little pokey too... 😈
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