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USAGE: As always you're more than welcome to use my blueprints in any of your projects. I just ask you give credit / a mention.
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Posts by CursedXistence
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USAGE: As always you're more than welcome to use any of my blueprints in your project. I just ask you give credit / a mention.
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And Amber.
I put Gemstones / Resins (Amber) / Minerals under the same one in the compiled list because many of them use the same textures recolored and/or slightly modified. Didn't want you to think I was ignoring your really good suggestions in the compiled list in the first post.
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Since we already have compiled lists for things like missing block shapes, wanted plants, etc. figured it was time to start one for textures as well since the more people are building the more they discover things they want / need.
Whenever possible please provide a reference picture to make it easier to know exactly what you're looking for, especially for things like brick patterns, etc. This would make it a lot easier for Red51.
I'll add everything people suggest to this top post and then edit with a checkmark next to them when / if they get added.
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COMPILED LIST:
1. Bamboo - Green and Brown Bark and Wood
2. Paper
3. Rubber
4. Leather
5. Silk
6. Velvet
7. Knit Fabrics
8. Mother of Pearl
9. Gemstones / Resins / Minerals
10. Fur / Animal skins
11. Braided / Weaved Textiles
12. More metal textures (Damascus)
13. Liquids (ability to adjust opacity)
14. Mirrors or Highly Reflective Mirror-like Textures)
15. Roman Brick (Brick / Stone layers)
16. European brick (Thinner Bricks)
17. Mahogany -
Wow, beautiful
Thanks, glad you like them.
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NOTE: The smaller table is sized to fit alongside the Irori blueprint
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USAGE: As always you're more than welcome to use my blueprints in any of your projects. I just ask that you give credit / a mention.
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BUG REPORT:
VERSION: Unity 0.7.5.2
FREQUENCY: Intermittent
EFFECTED ASSETS: Cylinder and Hollow Cylinder interaction
DETAIL: When trying to place a cylinder inside the opening of the hollow cylinder (for example to make it look like an exposed dowel head) the cylinder doesn't always appear. Sometimes placing the cylinder first works, other times placing the hollow cylinder first works and other times neither configuration will work. It works fine if the cylinder is smaller than the hole, this happens when you try to place a cylinder the exact size of the hole.
Sometimes quitting to the main menu and reloading solves it. -
Another one that's not on the list that's on the roadmap is points of interest.
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I have a problem with the sentences in red! If you don't like that people insult and berate, dont' do it yourself.
Besides, this game is NOT minecraft.
He adds things like that in every post because he was reported to and reprimanded by Steam for habitual homo/transphobic, sexist, racist, nationalist, basically everything against the steam community guidelines months ago on the steam forums. Now he constantly adds in little digs like that and still tries to play the victim and drag it all here as well.
Best bet is to just treat it as any other troll and ignore the snide comments. He wants people to react to it, it feeds into his delusional state of victimhood. -
could still build small bridges in something like a small cluster of islands. keeping trains to a chain of islands gives ships a purpose as well.
Not only that but Reed51 had mentioned in the past vessels that could be used for transporting animals. The smaller train size could potentially also allow the use of those as train ferries. The smaller size just opens up so many more possibilities.
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but with the size of the islands i dont find them being very useful. and with the distance from some islands to others building bridges wouldn't fit right. dont get me wrong i would love trains. but wonder if something like a garden train with carts would better fit the game
Not only does that make more sense because of the island size like you said, but the size fits between a minecart and a regular train so it's still plenty large enough to transport players, materials, and animals. It would also simplify the amount of track pieces, etc. because you're not doing different sizes for full sized trains, minecart, etc. -
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NOTE: The doors are non-functional because we currently don't have sliding doors in the game. However, they are properly sized so when / if sliding doors get added it's easy to swap them out.
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USAGE: As always you're more than welcome to use any of my blueprints for your projects. I just ask that you give a credit / mention.
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NOTE: The Anka would replace the fire in the Irori when used for heating and not cooking, and the Kotatsu / Horigotatsu is designed to fit over top of the Irori. I don't have a blanket or solid top blueprint for the Kotatsu / Horigotatsu because I haven't figured out how to make good looking blankets / fabric objects yet.
The Anka does have a small fireplace in it and it's possible to light / extinguish it through the center hole in the lid.
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USAGE: As always you're more than welcome to use any of my blueprints in your projects. I just ask that you give a credit / mention.
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Du musst auf das Link Vorschaubild der Textur, einen Rechtsklick machen, dann erscheint ein Untermenü.
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You have to go to the Link preview image of the Texture, right-click, then a sub-menu appears.
I blame Red51 for making a game so addictive to build in that you end up playing for so long that your brain goes to mush. lol
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Entwerder mit [F8] Tool im Creativ Modus oder über die Console "edit texturescale n".
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Either with the [F8] Tool in the creative mode or by using the Console "edit texturescale n".
All the freaking times I'm in the F8 tools and never noticed the click for more options text that brings up being able to change the texture scale. LOL
Thank you!!!!! -
Added "Tatami Mats With Irori" (sunken hearth) on 11/21/2024 to original post.
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There's times when you want/need to change maybe the length of a blueprinted object without changing the height, etc. for example and it's be nice if there was a way to do that. Maybe something that works similar to the manual positioning mechanic?
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There's so many times where you get into a groove building only to realize you've forgotten to change the texture scale and while there's a radial menu option for changing a block texture, there isn't one for changing the texture scale after a block has been placed.
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Something that isn't a discussed feature that I would really like to see is the ability to add our own textures in a custom texture section for the blocks.
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NOTE:
The U shaped sofa fits around the Hearth Mat in my Tatami With Hearth Mat blueprint.
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USAGE: As always you're more than welcome to use my blueprints in any of your projects, etc. I just ask that you give a mention / credit for any that you use, please and thank you in advance.
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