Posts by ArcticuKitsu

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    Hello, Red51.


    My issue is with the way blueprints are highlighted using the voxels causing everything to be sideways. I've build my builds going against the grid to which the blueprint is all crazy.



    While trying to save my Yura-themed train I noticed the blueprints following the grid. Can it please be more free-ranged by actually following your avatar to then go wherever you desire? It's hard to save your builds when they're compact, unaligned by the grid, and etc. I was forced to save a roadway in one of my blueprints. I refused to build in creative mode, I wanted to build it via survival mode, cleaning it up in creative mode after creating 2 versions.


    I hope there is a better way to handle blueprints.


    Secondly, when creating blueprints in survival it directs you to the blueprint table. It doesn't have an option to create one (from what I've seen), only when it's next to your crafting bench. Give the blueprint table a blueprint creating option. I'm aware I could simply shuffle my crafting bench, though for future Quality of Life tweaks this needs to be looked into.


    1) Misaligned blueprint selection (follows grid, not the build)

    2) Blueprint crafting issues.

    This is a simplified "museum" version of a train I was shown in Yura, Japan (near Maizuru) all white, intending to be covered with Yura from Kantai Collection. It's my own improvised take on the train.


    ---

    Note:
    This request is still active for anyone wise, friendly, or helpful enough to convert the model provided into the theme shown in the thread:
    [Request] Static Train - Yura Theme

    ---


    I was hoping people would help me out, instead having to do so myself. I tried my best, even fully aware it's not the best, it's however something. I admire viewing it every time I walk by it. It has a lovely morale-boosting effect in my world, and I love it for that. I admire the "museum" presence it has in my world, hoping to share it with my Japanese buddies, and those who are open-minded. It's simple, it's referenced to it's real-world counterpart, and even from memory of when I traveled on Tango operated trains.


    When I visited the area locally the locals (in Yura) happily showed me their massive Yura shrine, even proudly gifting me a Yura photo (train on a bridge in Yura theme), and guided me to a Yura shrine dedicated to Kantai Collection. I respect that, and cherish that moment. This build could also be considered a small "tribute" to the Japanese in Yura (and eventually Kure) as thanks for their hospitality. Both a memento of my trip there, and to pay my respects to Yura in her ship & shipgirl form.


    I'm aware the "train" doesn't have wheels. I'll upload other versions of the train as time goes by. Better seating, detailed faux-wheels, etc. There may be a total of 5 Versions, depending on what Red51 even updates the game with. Better seating, driving area, actual coin/ticket machines, etc. Whatever I'm provided I shall fix my monument with, vanilla or plugin wise. Whatever I'm provided I'll smooth it out when able.


    -----------


    Yura Themed Train:


    - Survival Version - V1

    Yura-Train1_1688439349.blueprint

    (Need to remove the roadway attached to it)


    - Creative Mode cleaned up

    Yura-Train_V02_1688440237.blueprint

    (Roadway has been removed, seats have been completed in creative mode)


    ----------

    - Screenshots:


          


          


    (Decals accidentally leak into the interior, yet kept it for atmosphere.)

    ----

    Reference:


    (Image Source)


    Not accurate? Mostly accurate, if with flaws. Hence, why I asked for assistance. If people are able to help me out, please help me out by viewing my request thread containing a model.


    To-Do List:

    - Needing to add more detailing on both ends (wipers & mirrors)

    - Faux-Wheels

    - Fix seating spacing, and style.

    - Roofing detailing

    - Potential train noises.

    - Smoothing out corners at a later date.

    - Mini-museum building next to train (separate blueprint).

    (I won't go higher than Version 5 in blueprints)


    ---------

    Required images:


    This is supposed to be a Yura-themed Train, hence the Yura images. Please place them on the very front, the sides, and wherever you deem appropriate. I sadly do not have access to the images used on the train, thus the Danbooru link.


    Please use an ad-blocker for viewing Danbooru. Also, NSFW. You've been warned:


    - Yura category:

    https://danbooru.donmai.us/pos…=yura_%28kancolle%29+&z=5


    1) https://danbooru.donmai.us/pos…902?q=yura_%28kancolle%29
    2) https://danbooru.donmai.us/pos…251?q=yura_%28kancolle%29
    3) https://danbooru.donmai.us/pos…223?q=yura_%28kancolle%29
    4) https://danbooru.donmai.us/pos…990?q=yura_%28kancolle%29

    (Please add 'Maizuru' in red on the bottom of the front two headlights in text form on both ends; View image section above for reference.)


    (The four above images are the ones I've used. I shall be further decorating the Yura themed train on my end; This build is to be treated as a museum piece.)


    ---------


    Disclaimer:

    If people decide to be genuinely kind again I'm willing to converse with people again. The more honest you are, the better it is for everybody, INCLUDING yourselves. ;) If people (in general) are genuine in assisting me then I'm all ears in listening. Even willing to accept "donation" (plugin's or blueprints) to improve on this train museum piece for mine and other people's worlds. This also goes for images actually on the train, I'm willing to share those if they're openly provided and "public" shared. Pixiv & Danbooru has to be your sources of images, for now.

    Well, the thing is that bread basically restores a lot of hunger (you get 2 pieces per bread, and each of them fully restores your hunger level). So we wanted to make sure bread takes longer to bake compared to meat (IRL, baking bread also takes a lot longer than grilling meat) :D


    But I agree that some sort of timer or stopwatch would be quite handy in this regard :) It is on our to-do list^^

    You're correct about this, It indeed takes forever, among other things, when you're baking. It's sometimes the fun part, if you have a timer on you.


    Thanks for the timer to-do list note :)

    It indeed does take too long, hence why I suggested twice in having a timer set for various foods and ores. Someone requested this, I'm simply echoing their sentiments prior to Unity version having been a thing.


    I guess for now one can set up an IRL timer to then head back, or something.

    With people being dishonest and others being morally corrupted I even left the unofficial Discord group of Rising World. Have fun, I'm not allowed to speak, nor converse with anybody so you guys can go enjoy yourselves in various ways. Everything is always allegedly my fault while other people always want to justify harm on myself, or whatever nonsense you guys are delusional with. Even political delusions. I am however highly aware certain Germans are morally corrupted (hence our scuffling) so I guess I'll be more on the sideline, as you've painfully desired, seeing Rising World degrade into a mess. I'm not allowed on Steam, pushed away on forums, Discord and such so the field is now all yours. This is what you wanted, you can have it. Just remember, I'm not your black sheep ;)


    I posted a simple tweet one time and it set off a weird Mexican to attack me for no apparent reason. You guys need a serious chill pill. Once you realize you guys screwed up feel free to come back to me with the 2 requests I made (without Malware) so we can have Rising World be in the proper state it is. When you wised up let's continue making Rising World a great game. I'm sure your own pride and ego will blind you. But the offer still stands, if and when you desire Rising World to be a great game I'm all ears to listen to you in helping make Rising World a great game.


    I'm not in the mental state to constantly deal with people pretending they've done nothing wrong. I need to cut off the negativity before it turns into a full-blown cancer and disease. See ya!~ :wacko:

    When people are overly passionate and creative we really do obtain the greatest of things. I'm sharing this video because it also applies strongly to Rising World in various ways.


    An Ultra REALISTIC Map inside Minecraft | Photogrammetry + Graphics, Mods, Physics, RTX


    It's as I've said, when you're helping me out with other and my own API Requests you're also helping yourselves and other people, as noted in the video. You can do so much with the game, more than what even the developers (of any game) could have ever have imagined. You could genuinely add photogrammetry into Minecraft (more so into Rising World) if you so cared and desired to. Seeing a lot of lethargic folks saddens me, especially with the financial strains Rising World is under. You could do so much with the game, something I admire when people add one plugin after another, or share what they've been working on behind the scenes.


    It's genuinely mind-blowing seeing people adding photogrammetry into Minecraft, something we can also do in Rising World with ease. I genuinely had my jaw drop to the ground when I saw the results of other people constantly pushing the boundaries, something I'm used to the Japanese community doing in whatever game they're a part of.


    The video also has shown snow detailing. Shall Rising World have that? if it does, I wasn't paying attention.


    Smoke collecting on the ceiling trying to find its way further up.


    Quote

    "Minecraft stops being a game. It's something a bit more than that, it's a canvas"


    This same quote can also be applied to Rising World.

    I'm slowly starting to give up on idiocy becoming more and more depressed while at the very same time becoming angrier and angrier. People always want to note everything is my fault to justify their moral corruptions. No, I've already been blamed for everything under the sun, it's about time you take responsibility for your own corruptions, flaws, and your own sins. Don't you dare gaslight me validating me being bullied, and other nonsense. it's your fault for not being honest (this goes to many people, not just one).


    ----------


    I'm becoming more depressed with how Microsoft injected "Fake Politics" into Microsoft Flight Simulator. The funny part is was how Microsoft announced Flight Simulator 2024 causing a severe divide in the community. People now believe the '2020' flight sim game to be left on a low-priority burner while the 2024 version shall now allegedly see more updates and improvements. Corporate greed.


    I was banned on 'The Game of Annie', an indie version of 'The last of Us' inspiring from such a game. I was genuinely having a civil conversation bringing up false advertising (people were expecting a more lewd experience) to which Steam support sided with the instigator, not myself. I'm always the black sheep in the group, even falsely justified of having everything blamed on me when other people are morally and intellectually corrupted. I was having a civil discussion about Skyrim; About Skyrim's modding (Skyrim Defeat & Submit mods). How someone could tell I'm Canadian or American even without me saying so. Maybe they were being sassy, yet I found that amusing. If you're wondering, I'm not going to purchase that 'The Game of Annie' game. Not even allowed to either way, I've been banned. The game was falsely advertised. No fun allowed.


    I'm not allowed to have fun, everything is always allegedly my fault (even in Rising World forums), WE are not allowed to have fun, and Steam Moderators ban people for simply sneezing. I'm now left upset, sour, and depressed. Just be this depressed little cog in the machine. You're not allowed to have your own identity. You'll own nothing and you'll be happy........ Twitter now knows my pain, even though nothing shall be done about it. RIP. Getting banned while other people instigate while I end up getting thrown in the trash bin time and again. Thank you.........


    Yeah, I need to do as my Mexican anime buddy told me and stop posting on the forums. Maybe even the Rising World Steam forums. I'm not allowed to have fun anymore. || Blame Steam support, everything is allegedly my fault. Various folks even told me everything is my fault in this forum as well, even if it's false and incorrect.


    ----------


    Edit:


    It's been nice knowing you. I can't converse on Steam forums, I'm not allowed.



    So, other people are allowed to be vulgar, rude, and a pile of turds, yet when I simply want to know the state of the game I'm labeled with all these crazy things by Steam Support. I simply told the guy he was a joke, and that he should go back to Reddit. Shame. Banned for sneezing, I swear.

    I've got more to add to the mix, and on ancient realistic terms. While certain people want to be whiny and moany I have something to make your thing, or at least some neat "food for thought" stuff.


    - Cooling your ice in the desert.


    - Fog Nets (Turning air & clouds into water):

    (Ignore the randomness, or don't. How Chile does it is what I originally intended to share.)

    I'm simply going to copy and paste this from the Steam forums. Also, to the above posting, I've stopped posting games. It's mainly about VR.


    ---------


    Sorry for bumping this thread, or even allegedly hijacking this. Thought I'd post a few things while I still have it in mind. Just wanted to neutrally chime in that if Red51 ever needs help with VR mode I'm still in, though don't know for how much longer. This year may finally shake things up to the point I may finally not be allowed. Who knows.


    Youtube recommended me this video and I strongly disagree with this video. It's not that VR is allegedly "failing", it's because AAA game developers are useless morons to the point Indie developers have to do everything. Indie developers can only do so much to the point tension tends to snap the varying wide cable of indie developers trying to keep VR afloat. Shame AAA studios are as useless as a toilet full of turds.



    Apple has indeed announced their Apple Vision headset device making VR even more mainstream than it already is. Though, if you want a VR Headset I still strongly suggest and recommend a Valve Index. Going with Oculus is a risk in software bloating, Facebook linear nonsense (being banned), among other issues I had to face. I've been treated the best with Valve Index.


    The video creator idiot noted many faults of VR which aren't true, such as bulky or clunkiness. People DANCE with VR. Only haters make up excuses and slander. VR is the best thing ever, hence why I boasted and praised it as much as I had when I played it constantly.


    It still pains me to see Subnautica developers chicken out on both co-op and VR Mode, even though they themselves desired such elements in their game. I'm happy for other developers pushing the boundaries while I hate other developers making all these idiotic excuses as to not implement VR.


    For Apple Vision Pro I'm going to assume the feedback is painfully toxic you're not allowed to talk about it. It's a decent step, yet probably may attract swarms of Vallery girl weirdoes similar to how you see kids in VRChat with Oculus Quest devices.



    Valve Index all the way.


    ---------


    In short:


    When Red51 is ready I'm willing to give VR a whirl, yet hoping I won't be homeless, a skeleton, or whatever negative happens in the future. I have my Steam Deck so I may still have a chance to play Rising World in some capacity, depending if Canada doesn't burn to the ground either thanks to Dictator Trudeau corruption of Canada and everything around it.

    Maizuru station upon arrival.



    - Shoukaku's shrine (South of Nara), preferable from Kantai Collection. I used Azur Lane. I was told to visit this place by other Kantai Collection people.


    (There is more to this area, yet upload image limit prevents me from sharing more.)


    ---


    Kure, Japan:


    One of the major beating hearts of the naval pride, of Kantai Collection, and the Yamato museum. All hail Yamato!



    - Yamato's anchor


    - Yamato museum


    Yamato Museum with Kantai Collection side-characters.


    - Military tour cruise boat viewing the docked military vessels in the harbour. Shigure on the window, a destroyer.


    Y's Cafe, the place which caused all the Kantai Collection fans to swarm my Twitter account.


    - Ooyodo cardboard cutout with Kasumi from Azur Lane on the left.


    - Kure's Yamato museum.


    Was supposed to be shared two more, yet that's what I was provided.


    Japan prides itself in its military. I admire it. I love how true and artistic they are with their naval pride, their anime, and how they let things be free. I admired Europeans this way as well, even being intellectually superior to North Americans. Europe sadly dropped in that regard, same with Canada on its own. Nobody is smart in Canada, or at least a few. It's forcing me to go the Japanese route while keeping an eye out on any quality gems hiding in Europe. Rising World still appears to be a lovely admirable gem.


    I'm proud to have visited a few surviving WW2 ships in Canada, as well as other fellow Canadians into our history. We have HMCS Haida and HMCS Sackville. I visited the former, need to visit the latter. We Canadians aren't true to our honest feelings, yet we have the best aviation and a highly respectable navy to look back on. :monocle:

    Part 3


    Part 2 of Yura (Tango-Yura - Ann Shirley Cafe)


    I was gifted a LOT of goodies from Kure & Yura for respecting their naval history; For visiting their areas for Kantai Collection.


    ---


    Maizuru, Japan.


    I was suggested to come here from Nara. It was fate/destiny. I was supposed to come here one way or another ;)


    - Maizuru & Yura cardboard cutout at Maizuru station heading to Maizuru.



    - Tunnel at Maizuru with Maizuru & Yura shipgirls. Alternating poster images.


    - Both an Kantai Collection Anime spot, along with a highly respected museum.



       


    Both an Animation spot, as well as a Kantai collection get. I obtained a Yura display in the above image. $100 Canadian, almost.



    Stations named after vessels.


    A bakery I was told to visit paying high respects to Kantai Collection.



    Another part in next post.

    Part 2 to the above posting.


    - Kyoto, Japan.


    Takao's shrine in Kyoto. I've used Takao from Azur Lane, not Kantai Collection for the AR Mode.


    - Naganami's Shrine in Kyoto. Holding up Kantai Collection's Naganami for the shrine.


    ---


    Akizuki cardboard cut-out at Amanohashidate. I was suggested to go to other stations, I simply had no time. This was one of the only other stations after Yura I had to go to.



    Azur Lane's Akizuki with Kantai Collection's Akizuki.


    - Kantai Collection Arcade in Osaka, Japan in an Namco building.


    ---


    Yura, Miyazu, Japan (Tango-Yura):


    I basically went from Tokyo's Yokosuka to Kure, to then be told from Nara to go to Maizuru from Kyoto. From Maizuru I was told to go to Yura so I kept adding more areas to go to.


    (Tokyo > Fujikawaguchiko > Tokyo's Yokohama > Kure > Hiroshima > Osaka > Nara > Kyoto > Maizuru > Kyoto > Maizuru > Yura > Amanohashidate > Kyoto > Osaka > Sapporo > Tokyo)



    Part 3 after this.

    Oh, Avanar. The act you put on is quite hilarious. I wish you could be far more honest to your true feelings instead of putting on a false mask. ;)


    You say what you say, yet Japan has acknowledged the past while priding themselves on their navy. They've more or less moved on, unlike my country and yours. They genuinely admire their navy through-and-through, even to the point of attaching Kantai Collection to their navy recruitment to the point the navy is full of gaming and anime nerds. They're honest about it, unlike some nations and some people who believe whatever the media tells.


    - Yokosuka - Mikasa Museum




       


    All the above are related to WW2, MIkasa, and her Azur Lane persona. Below contains images of a KanColle curry spot.


     


    And a random Azur Lane souvenir shop. Cafe was closed at the time. Shame. Note the windows for characters from Azur Lane, not KanColle.



    (Inazuma and Ikazuchi in the window. Taihou inside, on a window/support beam.)



    Battleship Nagato in the background.


    Yokosuka is a military town south of Tokyo, proud of its military. It's an animation spot of a few military navy anime. I've even obtained the stamps for the stamp book I was gifted back in Kure, Japan.



    More below.......

    Just a side mark. I don't think Germans show "pride" of any military of 1st or 2nd world war.

    At least most aren't. Those who are, are probably not the type you want to be proud on or in touch with

    It's indeed been noted Germans have been taught not to be prideful thanks to WW1 and/or WW2. I however am aware there are neutral Germans out there who at least admire their WW2 aspects when having played Silent Hunter 3 via vanilla or modded. They can pay their neutral respects, or at least pride themselves in some way of admiring some aspects by sharing their journey.


    I'm also well aware of extremism and fake political mindsets having corrupted both the North American and European locations.


    I'm still however going to share anything German because of this being a German oriented fanbase. You have to be happy about some things about your home land or else you're just simply dead inside. I hate my fellow Canadian people for being both naive and corrupted; I hate my corrupted government, yet I admire everything else about Canada. I admire it for it's achievements, for the scenery, and sometimes the small moments of Canadian life.


    I'm aware Germans were taught to be reserved, they can still be human. :nerd:

    Part 2 to the above posting, with more images.


    - Gotland & Yura with a Yura-themed train.

      



       



    - Yura ticket (Hard paper; Almost cardboard)



    (Just a bonus image for future item requests when API allows custom items/objects.)



     


    https://minkara.carview.co.jp/userid/127505/blog/46314755/


    Once again, any help would be appreciated!

    Hello,


    Once again seeking help, this time for some train-related goodies. I'm posting this request in hopes someone is willing to help others and myself out, even able to manage, or willing to help with sharing a bonus pride of Yura from KanColle.


    1) Injecting a Static Train model into Rising World in the theme of Kantai Collection (KanColle) Yura theme.

    (View images below these bullet points.)

    (Note: Static, as in stationary. A museum type train.)


    2) No animations required, unless desired. Simply textured, though if able to add a horn, lights, etc then feel free to. If you want it to play any horns effects, or KanColle animations then be my guest. I'm not expecting much, only opening it up to any "creative liberties" respectful to the request.


    3) I'm viewing this request in the mindset of ghosted blueprints plugin and WTGPortals being placed. If the train has to be placed as a ghost similar to WTGPortals then so be it.


    4) If you're able to make the train move on any guided manner then more power to you. Not requesting, nor expecting movable guided trains, though would welcome it (external curiousity by another person)


    ----------


    Yura themed Train - Maizuru/Yura.


    Texturing reference. Not my images, though had seek these out online after having been shown this personally when at their Tango-Yura Station. If you need images for this then feel free to seek out Yura via safebooru, Danbooru, Pixiv, among other image-sites. If you're lucky, maybe you can even reverse-engineer these images somehow. Good luck. Feel free to DM me so I can also seek these similar images out for real-time retexturing assistance, etc.


    https://raillab.jp/rail/570/re…rt=departure_new&pageid=4


                


       


    If we can't have real trains then we can at least have static trains until then. Also, please if you don't want to do this for me then at the very least do it for the folks at Yura, Japan. Or at least for those who desire planes to simply admire them until the time comes. I would do this myself, everything is however WAAAYY over my hand. I wouldn't know where to start, how to do it, let alone have any time for it.


    --------


    Sources to work with:


    - Japanese Local Train:

    https://booth.pm/en/items/4686821

    (The train I believe would fit best with the Yura theme.)


    - Basic train & resources:

    https://booth.pm/en/items/2301636

    (If you want to fiddle around on your own with these assets)


    - Train Construction Kit:

    https://booth.pm/en/items/4122864

    (Do whatever you want with this.)


    Disclaimer: I only want to share the pride of the small village of Yura from Japan when I was there relating to the train itself. It's tied to another game called 'KanColle' with a character named 'Yura', based off a Light Cruiser from World War 2 era. They pride themselves on anything Yura, KanColle Yura, and any events happening there. Mainly KanColle's Yura though. I want to spotlight that hype for myself thanks to Yura also being one of my MVP characters in KanColle. If someone could help me out you not only help me out, you'll also make the people in Yura happy, or I assume so. Any kind gesture shall be greatly appreciated, especially those over in Yura. I don't expect the train to move, or to do anything. I only ask for it to be textured and to be placable in the world, hopefully like the portal is from WTGPortals, etc. All I ask is to help me texture the train (from sources provided from Booth, or another source) to then allow it be proudly displayed in a world. If you're unsure if you can use the models or not then feel free to private message the authors to be allowed for Rising World's private or public use if you agree to help me out. While waiting for the NPC Expedition plugin to be updated in any form (vocally or screens) I'm hoping this would hopefully be done sooner than that request.


    If you are able to model it on your own then feel free to do so as well. Whatever works, works. Anything worthwhile is better than nothing. :thumbup:


    Please, and thank you! It genuinely shall mean a lot, especially to the folks who admire this Yura-themed train.

    Seeing as how the main demographic is German I thought I'd share some more Azur Lane goodies in hype of some German pride. Recent Azur Lane event focuses on the Iron Blood navy (German). I had a nice laugh how blunt the Germans are going into the thick of it to gain the juiciest of rewards. No pain, no gain. <3


    Bismarck has been revived (not dead, just healed via technology). She even obtained secretive experimental new rigging to save her life while doing overly epic things with U-556. She even sent U-556 META flying! The event is called 'Confluence of Nothingness' where a lot of crazy stuff happens. Mentally picture an overly surreal hour glass in another realm while also containing nothingness, yet a simulation, etc. Picture it as an ocean.


    The music is epic. I love it. Music is serious as the event & Bismarck's new-found resolve.


    Bismarck Zwei! REBORN!


    And her serious determination.


    This event provided Bismarck Zwei, Regensburg, U-556 META, Otto von Alvensleben, & Jade. A mighty powerful fleet. META basically means a shipgirl having gone into "depression" after having lost everything in the world. It's worse than "depression" leaning painfully close to death; Nearly soulless. It's a corruption on a ship's hull in an overly painful manner.


    This event is a Part 2 to the Part 1 being Bismarck's historical reenactment sinking. This second event is Bismarck having regained her status as a mighty battleship, if with a catch being a stop-gap measure relating to her overly powerful rigging. Bismarck still suffers, yet at the price of being an overly powerful and mighty battleship. She still yet suffers, yet in style.


    All hail Bismarck! And for U-556 (Meta) for becoming a flying submarine thanks to Bismarck Zwei.


    I would hype up and be proud of my Canadian fleet, yet they aren't added because Canadians are allegedly "minor", or even useless. No fun allowed. Hyping up Bismarck Zwei while also not allowed to be proudly Canadian.


    :nerd:

    I know this is late and all (I'm painfully exhausted, tired, and had a fever), yet came to say that your plugin is awesome. As you yourself noted, I can't wait to make use of the survival elements to make use of portals. The more you have to earn the priviledge of using the portal the more rewarding it is. Placing your portal is awesome, curious to see what options you'll give us to customize these portals.


    Thanks again!

    The Request, as follows:


    (Disclaimer: I can't code, hence the request. I'm at the mercy of whomever decides to take me up on the offer. If desiring to help, please help me immediately, do not ghost me as with Java version.)


    The request is as follows with an attempt at a GUI related pop-out window (similar to JAVA's PNB plugin appearance) allowing the user to send fictional NPCs on their way to return with loot. The GUI can be buttons and text related, as with the PNB style. Theme of the Plug-in is more of a visual thing (nothing physical, only texts & portraits) sending NPCs off for either food, ores, or various other materials while placing it in either a storage container or player inventory (or whatever is possible). The timer's could be preset, or even player specified by given default values, or allowing for custom values to be set. The longer these "NPCS" are out the better the chances of loot. When the timer has expired (completed) the "NPCs" should have their loot prompted with an 'OK', or 'Claim' button to drop their loot in either the player's inventory, or even a chest, or whatever is possible. The cycle would rinse & repeat. (Chests options was noted to be implemented a few updates after the initial API release).


    A secondary option should allow a portrait of a fictional NPC be displayed, for user customization. A set size should be demanded allowing players to place their NPC portraits to use in this GUI, if possible. If possible, having a preview of what items was obtained would be helpful before claiming them. If impossible, that's fine. (If confused, view screenshots of Azur Lane & KanColle images below). And again, nothing physical here. Everything is all GUI/HUD related. Smokes and mirrors, basically. No real NPCs, just imaginary ones behind the scenes.


    (I'm basically suggesting the Expedition system for 'Kantai Collection', Commissions from Azur Lane, Fallout Shelter's 'Exploring' element, among many other examples. Assassin's Creed: Origins was even brought up by sending assassins out on their tasks, same with Star Wars: The Old Republic.)

    -------------


    Features::!:


    - 2-3 Categories - Food, ores, Crafting, and "Random"

    - Timers: Preset between 15 min, 30 min, 1 hr, 5 hrs, & Custom.

    - Completion? Hit an 'OK' or 'Claim' prompt to claim rewards into your inventory and/or Chest (or whatever is possible).

    - NPC Portaits to attach into the the window allowing you to "choose" and "customize" what 2D 'NPC' to send out. Place images into a folder for the plugin to pic up on these portraits. Even custom names applied to them, if able.

    - Base Plugin should hold 1-3 NPC slots (3 portraits, not actual NPCs). Only Jpegs or .pngs, and possibly customizable names, nothing more.


    Bonus:

    - Inject an EXP & level system doubling EXP per level, into infinity. Not a priority, though something to inject at a later date. (Not important, until much later).

    - Adding slots external slots from 1-3 NPCs, and up to a limit a healthy 9. If there is a way to unlock these external slots via applying real world resources it should be tied to those.


    (Side-note: Food should contain any food item, ores for ores (raw preferably), 'crafting' being hemp/cloth/etc, and 'random' being everything else on a basic level. Anything high end should be a higher rarer percentage of obtaining.)


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    Examples:

    These examples are for reference, to anybody who is drawing blanks. I hope these helps in some way.


    Kantai Collection:

    https://en.kancollewiki.net/Expeditions



    (Game requires various combinations to be set, or 1 light cruiser and X amount of destroyers. Rising World should have only 1 fake NPC Portrait sent out for resources.)


    Azur Lane:

    https://azurlane.koumakan.jp/wiki/Commissions



    A visual example, similarly shown in the Kantai Collection wiki images. 1-6 vessels sent off to gather coins, exp, fuel, furniture decorations, etc.)


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    Disclaimer #2:

    I can't code for crap. I need other people's assistance to fill in the void. Every free time I get is either winding down (highly sick or insanely stressed), or playing games I've desired to play for weeks or months previous, and side modifications to other games. This is over my head, I NEED help from the community. Please help me out. I also deleted my Java request thread for this unity thread now that we have a unity section. If certain things can't be completed then try your best. Something is better than nothing. Try filling in some sort of gap over nothing. Let me know about it, update it as we go, or hand it over to someone who is able to. I had to redo this thread with how the forums changed. I'm even depressed I can't do anything on my end to improve Rising World with how "complex" everything is modding wise for Rising World. It stalls my plans out, again at the mercy of needing help from others.


    The genuine thought of this plugin came down to desiring external helping hands and being spoiled by other games, especially Japanese type games. Heck, even Fallout Shelter, among others.


    If you have any questions feel free to ping me via this thread, DM, Discord, or whatever. You know how to find me. When people care they know how to go above and beyond.