Converted Java blueprints into Unity. It all works, minus a few poster elements, doors, and other missing PNB elements (a few).
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- Arcticu Valley - Collection 1 (Java to Unity):
(Missing doors, posters, and 'some' PNB elements.)

Post contains:
1) Arcticu Garden (mini-park), Canadian 50's Diner, Canadian Tower (Celebrating Canada's 150's birthday; 2017ish), Fishing House, Fishing hut, Kitsu Tower, Logging Cabin, & StampedSteel Factory. Does not contain furniture, certain PNB elements, nor poster elements.))
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- Arcticu Mini-Park (Garden):
A basic garden found in the desert. Contains the layout, however missing the various plant life. Requires the player to plant their own vegetation and outdoor gear into this garden-park area.
(Warning!: Belatedly discovered the grass turned into a different material (Loam?). Needs to be converted back into grass.)
>Blueprint:
Arcticu_Garden_1661231423.blueprint
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- Canadian 50's Diner:
A diner inspired by retro diners from the 1950's in the old retro American style, yet themed to Canada's style. Held food in my Java version, now for use in Unity version. Desert Settlement required a food storage and eating area.
>Blueprint:
Canadian_Diner_1661231119.blueprint
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- Canadian Tower - Celebrating Canada's 150:
A Canadian tower built to celebrate Canada's 150-155th birthday at the time of construction (between 2016-2018). It's also roughly 9 floors tall with a viewing platform out on top. Each floor was themed for something Canadian, such as an office space with Canadian WW2 ships in it, or planned Canadian things. Thanks to how blueprints work many of its charms have been lost needing to be repopulated again in the Unity version.
Contains an ancient/Medieval wall around the tower with a decently sized courtyard. The heavy fencing around the wall allows for Java mounts to travel, though unsure about Unity mounts for when they're introduced. The many holes along the outer-edges were supposed to contain grates, now missing thanks to blueprinting. The courtyard can grow whatever tree you desire, or even custom flagpoles.
>Blueprint
Canadian_Tower_1661231351.blueprint
(Note: Tower's walls have been found to be incomplete from survival gameplay. You can find updated Unity version in the below posts)
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- Fishing House & Fishing Hut:
A fishing house (for smelting & resting purposes) paired with a fishing hut (for shelter and storing loot). Populate both however you desire.
>Blueprint:
Fishing_House_1661230954.blueprint
Fishing_Hut_1661230725.blueprint
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- Kitsu Tower:
A tower themed to the desert with 9 floors paying homage/respect to Japanese's 9-tailed Kitsune messengers. 9 floors for various needs, and an extra mini-tower for residence, eating, and relaxing. All desert themed using sandstone in survival mode. Simple, yet effective. (The main cafeteria contains a jukebox blueprinted in previous posting and a water drinking area)

>Blueprint:
Kitsu_Tower_1661231557.blueprint
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- Logging Cabin:
An inner-settlement oriented around logging, storing lumber and dealing with them. All you lumber needs.
> Blueprint:
Logging_Cabin_1661231218.blueprint
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- StampedSteel's Factory:
A factory built in tribute to a VRChat friend, a frequent Twitch viewer while also hoping to make use of one of Red51's plugin examples. As of this posting he has been MIA for a very long while making me fear for his safety and health. He went into radio silence after an overly drunk dramatic outburst on social media. This factory dedicated to him was supposed to produce 'Candy' for an inside joke/reference. Never got plugin working while others greedily held onto the secrets of creating their own items. I'm still peeved with people on this forum about that, never helping me creating own items. Shall hopefully see use in Unity once it returns to speed all around, especially plugin related.
> Blueprint:
StampedSteel_Factory_1661231503.blueprint