Red51, sorry if you're going to hate me for this, I just simply keep stumbling across many new things to the point it could easily tie in with Rising World. Constant new discoveries.
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Rising World - NPC Update - Booth VRM Integration:
I've discovered various authors on Pixiv's 'Booth' site sell their models under the VRoid configuration. Sometimes you get VRChat, and other times its bundled as its own VRM folder with files relating to VRM. I've already made note of things in the best detail I could, even attracting one lonely troll seeking attention via laughing award. But yeah,....
- Noting various discoveries:
https://steamcommunity.com/app…tp=9#c3437955554619667306
(I've killed the software side of my Steam Deck so I hope people are grateful for my sacrifice in noting various information. I'm well aware people can be real jerks voiding your observations, hijacking it, etc. I now have to recalibrate my Steam Deck back thanks to Valve rushing out their Steam Deck prematurely. Killed it stress-testing it through VRChat while exploring VRchat's Summer Vket 2022. It would behave similar to Rising World's performances.)
- Booth:
https://booth.pm/en
- Example Models - (VRoid Hub):
1) https://booth.pm/en/items/2612763
2) https://booth.pm/en/items/3278261
(Sharing both these links for the 'VRoid Hub' model preview window and the VRM support. Various models have VRM support, something I'm assuming Red51 loosely plans to support.)


Below image is an example of a VRM folder, something we could easily use for 'Staticmodels' plugins in Java from the recent 'IS-2' model I've obtained via Booth (preview image below, after the cut). That's fine, I'm however hoping for interactive NPCs doing their own thing by joining you, interacting, mining, combat, etc. More NPC related tasks.

I'm well aware Red51 is seeking to tap into the 'mod.io' integration. That's fair, I however hope he also looks into the whole Booth side of things. I'm now not the only one seeking for Rising World to implement a VRoid integration.
- VRoid Steam Forum Suggestion Proposal (BeanNChocolate):
https://steamcommunity.com/app…s/12/3419937087344561045/
I now back this fully, more so now that I've finally seen what is being sold on Booth. Yes, it's mostly anime and Japanese, there is always something for everybody. Who knows, they could cater to Rising World's needs depending on how Red51 integrates it, how supply and demand works. I'm all for this idea to make Rising World as highly customizable, and plan to do so from the get-go, even pre-2015. I tried with Minecraft to end up failing on that front. I have to rely on Rising World. VRChat ended up being a 50/50 in realizing my goals and dreams.
I know Steam forums wants to constantly laugh at me (laughing emote), wanting to be Reddit 2.0 in toxicity, just that this is a big feature for Red51 to consider for his NPC update, or at least for his plugin update. Does he want to add it? Will he wait for his plugin update? NPC update? Maybe a mix of both? Gradual implementation? I'm genuinely curious.
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- Example image from a recent hangout, an overly memorable one in VRChat seeing a friend I haven't seen in months. Even showing a Booth model (IS-2) on the left, a custom one on the right.

(Above image: Left is myself, and Right is Blue, a VRC mute friend. Always comes running up to me for headpats via VR gestures.)

(Left: The blue mecha is a 'Kampfer' from Gundam in a Gundam shop world in VRChat. The character in White is Renge, a model I'm desiring to turn into a 15 cm tall NPC entity in Rising World, Red51 willing. Hopefully. The more support via plugins, backend, and even with VRoid support would allow for so much. I've loosely even imported models in Java version through Static Models importing Gundam Epyon. As for the Renge model, she isn't a Vroid/VRM. She's a Unity file with a semi-messy state of edits. She may struggle to be imported into Rising World with various texture issues. I feel bad I may have to harass Red51 for technical support on that for when the time comes, for when we cross that bridge in time.)
I'm well aware folks on here are not Anime oriented, that's fine. There are other Vroid and other VRM related models that could potentially be non-Japanese, such as weapons, or even some rare Western models. The more you search, request, and seek the more you'll stumble across them. The more you search the more you'll find. As for when Rising World matures enough, especially on the modding side, I'm hopefully going full force importing models to turn into NPCs (Red51 willing). The 'VRoid' stuff should more or less cover the voids in fashion while the other things can be covered as we go along, or through mod.io.
I'm not trying to be obnoxious, I'm constantly discovering new things wanting to make note of it, even if I attract lonely morons on Steam forums doing the whole award trolling. If Red51 wants to deny me this avenue then I'll understand, though be disappointed. He's only one person working on the game with helpers on the side. My mindset is I simply want to get the most mileage out of Rising World while doing the most with it. If I see I can mod a game, I shall do so. More so if it can be about things I admire, especially with my friends. I'm willing to attract more folks to this game when it comes to the VRChat and other sort of modding support, something Java version advertised via 'Staticmodels' plugin, among other sorts.
I'm going to be watching and seeing how Rising World progresses.