Posts by ArcticuKitsu

A new update (0.9.2) is available now!
Latest Hotfix: 0.9.2.1 (2026-05-13)

    Cornball, what you may seem appropriate now yet it shall bite you in the rear end within a few days. What you say now is only appropriate within the heat of the moment, yet once that feeling passes you'll regret having done what you've just done. Your mind would have processed various situations and outcomes that you'd want to retry your hand at the server thing with newer ideas and such.


    Also, if it may or may not have been the Hive DDoS'er that would have have been a far deeper genital move that he or she may need actual therapist to deal with their issue. If not, then I guess they're clean.


    We have a few vicious people hiding away in the Steam reviews rallying one another that you have to track them to see what they do next. Keen an eye on Xandrae, Lord Sluggo, Bennio, and such.... If they call walter, myself, and Avanar out then you know you have the right people. If they claimed 'White Knighting' at the end of February & early March then there is an issue to keep tabs on them. I haven't posted nor viewed in the review section in a long while so their points should be moot, IF they messed with Cornball. If not then their crimes is tarnishing Steam reviews only.

    It apparently took Mojang an eternity to finally get to water & ocean related content that it's quite surprising actually. This posting tags onto the #2 point that everything is still in a snapshot manner. It has turtles, plantlife and such.


    https://twitter.com/_LadyAgnes/status/968518221014945799


    https://minecraft.net/en-us/ar…minecraft-snapshot-18w08a


    Quite interesting seeing what Mojang is up to now that it seems a bit coincidental that I'm hoping Rising World had some effect on them.

    Many thanks, Mino :)


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    https://twitter.com/AndyWHumphreys/status/967801736659382273


    Quote

    “They damage/corrupt young minds” Based upon the responses that I have received, I have plenty of proof “Games” clearly desensitize to violence & emotionally/disturbed minds act on that violenceSimple common sense, but ppl want their “games”!


    Oh, shut up you ignorant (censored censored)......... Pretending he's Jack Thompson, the activist, from back to 2005 ...... *facepalms*


    https://twitter.com/AndyWHumphreys/status/967307135896965120

    Quote

    Agreed. People took my post as a personal attack yet nothing in it is personal. Addictions have that effect


    Don't you dare pretend to be the victim here after riling up and provoking gamers; Cherry picking people's responses to use against them to call them "vile" & "violent". You reap what you sow....... Don't pretend; Don't twist words to make yourself look like an angel. :saint:

    Now that we're aware I fumbled what's your thoughts on the main post as to not de-rail the whole thing any further......


    The guy is just going around collecting people's responses to use against any gamer while not really looking the issue at hand. That, and he's going back into 2015 where Jack Thompson was before that it's all irrelevant, something actual studies proved against him yet he shot those down as "fake" studies ......

    Well, I'm just going to make note of this just so you can choose to keep this person on your radar or put this person on your block list....... It's your call.


    Andrew Humphreys is going around fear mongering by purposely provoking gamers to say vile things to him so he can then frame specific comments on Twitter to show how barbaric we are. Be cautious, or even ignore this person's vile attempts at trying to use people's messages against them in a form of blackmail...... We've been here before back in 2005~ that this is basically rehashing topics that shouldn't be rehashed.....


    https://twitter.com/AndyWHumphreys


    Quote

    Andrew Humphreys Retweeted Andrew Humphreys
    Getting a lot of very nasty responses from the “gaming” community to this, yet they don’t stop to think that their responses are indicative of a significant cultural degradation, or the possibility that they might be part of the problem. #GamingAddiction


    You're getting "nasty responses" because you're degrading gamers in a way Ghostbusters 2016 provoked its audience (or certain part) by tackling fake feminism when it should have focused more on the Ghostbusters IP. Purposely provoking a fanbase so it can be hung on display to show how vile it is to use their response against them in a form of blackmail........


    ||


    I was told to ignore this, and I'd love to, yet posting this here so you guys can be both aware while making the appropriate decision as to what you want to do with this information..... We can't have nice things because of Andy Humphreys over here trying to pin gamers as barbarians & savages.....

    Rising World has it lucky right now because I just about got murdered again comparing "anti-multiplayer" folks to the extremists "Flat-Earthers" for how extreme and toxic they are on the Steam forums mocking anything to do with co-op or multiplayer side of things. Thanks for giving us multiplayer options from the get go! P2P, and all that :). One person on my Twitter timeline didn't like that because of how people hate MMOs, and how everything is online only..... Tell me this from the get go then so I don't have to picking for answers blindly. If you know something then TELL me.


    Also, I singled out this quote (view attachment) from Youtube because people make it sound as if multiplayer is a recent addition to games it it should be kept out. It's a taboo topic, it gets you murdered on Steam forums, and it's something people view as a sin...... It's also apparently a recent addition to gaming...... Rising World, you're lucky. I got murdered on Subnautica forums for this that I'm thankful you're one of those Indie games with co-op multiplayer from the get-go. I'm blaming this whole multiplayer toxicity on AAA game treating multiplayer, and how Battlefront 2 is the problem as well. Too much drama ruining it for the little guys that people start falsely White Knighting on indie game steam forums, and such......


    Be careful how you handle the word "multiplayer" because it's insanely volatile that it explodes right in your face..... It's constantly exploding in my face I keep getting dazed by it.


    Why do we want multiplayer/Co-op in games? Just to play with friends. Simple as god damn that.....


    -----------


    P.S: Please stop murdering me on gaming forums over something as trivial as co-op multiplayer in games. AAA games ruining everything that everybody is apparently sinning with a taboo game feature. I"m furious right now.......

    Yup, it's all about the choice and I do tend to try my best viewing things 'logically'. I sometimes have to be reminded of it, yet it goes both ways for gamers & game developers.


    Quote

    You just have to use a bit of time investigating them and go with the ones you like best. RW is definately one of the good ones.


    I agree 100% with this because my bitterness towards AAA games spawned from AAA games cutting too many corners taking too many things for granted that it forced me to research games before buying them. I watch Youtubers, check out steam pages, all the resources online before I buy a game. Right now I'm eyeing up Eco to see if it's my kind of game, and right now it seems "too complicated" for my tastes that I hate being time-limit rushed. With work hours being in the way both Minecraft & Rising World are better, even though I can alter the time in the meteor hitting your planet in Eco.


    I've spent a lot of time in 2015 researching Rising World that one or two of you actually mistook me for having bought the game back then, something I have now while accidentally being the "loudest" of the bunch here. I've dug so deep in my research that I can see what Rising World can be capable of in the future <3 I can't wait for that future.


    Walter is our second loudest in the community that he keeps preaching to people to do their research instead of writing up reviews on the same lines of "it's raining outside, thus this game sucks. If you disagree with my opinion then I delete your comments!" which tells you nothing about why a game sucks. Steam reviews are horrible, and you can see Lord Sluggo, Xandrae, and all those people twisting words while supporting negativity there. DO YOUR RESEARCH! Researching a game is key :D Walter keeps preaching these wise words, and I'm glad you (Graysilk) agree with this. Rising World is denfinately the "good ones", otherwise I wouldn't be here..... I have a short attention span that I tend to wander around easily from game to game. People have trouble keeping me in other games. Look at me with Subnautica with how much I praise it, yet I'm struggling to play it. I love the game, yet I lost that hook. I want to play more of it. Even with a Japanese game called 'Fate/Extella' where you can finally roam about in that anime universe, yet it's not done quite right. It's still that AAA gaming nonsense that it drives me up the wall. I enjoy the game, and I want to play more, yet I keep getting unhooked. Rising World has that magic and charm to it, as has Minecraft.


    -------


    On a side-note: I'm sorry for pestering Red51 about the .pmx stuff twice before, yet with the way mobile games on the phones go I truly want to see MMD models as NPCs in the game in a similar manner to how you can import models to VRChat to be your avatar. Have standard animations apply to them + your own created just to see them "living" in the game. If I can have that then the reason why I picked up Rising World from the start shall be fulfulled. My desire of having found an open world where I can have an NPC companion would be fully realized, thus why I joined Rising World. I've joined Rising World in hopes of finding a game that could add an NPC companion to be your friend; Your helper in the way of the 'Mining Turtle' from modded Minecraft. Sandboxes like 7D2D, Subnautica, and others all miss this that the worlds end up being empty. :( (I also enjoy Rising World as its own game because it improves where Minecraft hasn't. Rising World is a fun game in its own way)


    I feel so frustrated I can't find one proper sandbox game where you can have a companion NPC, unless it's some RPG, J-RPG, Skyrim, or Rimworld..... You can't really build or customize in those games as you can in Rising World that I'm trying to patiently wait for Rising World to mature. You can have companions in Skyrim, and they do become customizable, yet you can't build. There's always some sort of annoying trade-off that disappoints me that I"m hoping Rising World shall fill those in finally..... It's tough, and I'm still trying to say sorry to Dagoline. Sorry Dagoline, but I'm still trying to find a game that fills in the voids I desire. I'm trying to be as patient as possible that it can't be helped.

    This probably may be the last video to show why indie game developers are better than "Triple A" games that I'm just 'done' with lies and idiocy. There's a lot of crap others and myself had to deal with that I just love the presence of creative & innovative take indie game developers take that it's fresh air with no "woman are hard to model" excuses Ubisoft once made.



    Yup, I love being on the side of indie game developers because I'm finding I play more of their games than the craziness that's "AAA" copy-pasted asset flip games. Just look at how happy Weemcast & Vortacvid are with their indie game youtube videos playing Medieval Engineers, and other smaller developer made games. I love watchign their videos when it used to pop up on my recommendations. :D (A shame their videos stopped appearing on my recommendation feed)


    Also, in line with the topic of that video you'll only note micro-transactions being done by "AAA" game developers, nothing lower. Ylands has them, thus it's suffering in certain ways. Great concept game wise, yet bad execution micro-transaction wise. Minecraft has them on console + Xbox Win 10 version, yet that's only skins. Minecraft seems to be the only exception here because it's hitting so many bases all at once. Every other game I played is clean. SCS Software with their Euro Truck Sim 2 & American Truck Sim operate via DLCs that it's a mostly smooth road to travel, yet there's always something people will be unhappy about.


    I played many AAA games that I'm furious with them. My shelving unit full of "AAA" games just doesn't see the light of day. Unless It's something like Gundam, 007, or GTA it just doesn't see the light of day because of how copy and pasted they are. I miss playing my PS2 games on my PS3, something I can't do anymore because you always have to upgrade to something "better". It's similar with PC titles that what you buy is simply "throw away" games that you play them a few times (for a month), then they're gone. RIP.


    I'm sticking with Rising World, Subnautica, ETS2, ATS, Empyrion, Staxel, and all those other games. I just can't follow the "mainstream" gaming side of things because there is always something missing that just ruins things. Jim Sterling said he prefers more "linear" games than open world games, more so after the failure that is Tecmo Koei's failure of Dynasty Warrior's 9 take on open world where it's all open, yet no content. I don't really agree with him on that side because linear forces things to be cramped. You can't be creative. With what Jim Sterling mentioned is probably why people are desiring the whole Subnautica experience to be "guided" around, something I partially blame gamers for, yet recall I was overwhelmed by Morrowind myself. It's something game developers will have to keep note now to have things open world, yet somewhat 'guided' so players don't feel they're "overwhelmed" & "lost". With Rising World's tech progression from Medieval to Modern era I'm confident we're in the right hands. It's the same with Minecraft that your creativity takes over, if you allow it to.

    Even though Red51 noted this, I also have to thank Shark (Rosalia server) for bringing this to my attention. If your server is running on Nitrado & GTX then do the following:


    Quote

    On the steam client:
    View> Servers> Filter to Rising World in game category > Favourites tab > Add favourite > (Server IP)

    Yup. Still waiting on Nitrado to make things fully accessible that the only way to join is through IP.


    I believe I managed to hear the two new tracks with them sounding neat. Not sure if they were it, they however sounded awesome heh. One of the new ones managed to go past the mute audio that I heard the new track. One of the new tracks skipped the music volume stuff to play regardless.


    The crowbar is awesome! I love it! Instead of breaking the PNB materials I can take it back while also being more experimental with my placement. I can snatch it back to make building smoother than it was before.


    I also love the crouching that it shall now encourage people to build 2x2 type tunnels, or whatever they want. You can now make semi-secret passageways and rooms where you have to crouch, something I'm now going to try to give a whirl heh. I guess I can experiment with a pyramid somewhere.

    I saw this red font warning in my chat window that i went to grab it from the log. Curious what it may be? It happened when Shark logged in then disconnected.


    PLUGIN EXCEPTION (AnimalBreedMaster, 0.50.1, Carsten) ---->
    java.lang.NullPointerException
    at carsten.risingworld.abm.AnimalBreedMaster.removeGui(AnimalBreedMaster.java:1823)
    at carsten.risingworld.abm.AnimalBreedMaster.onPlayerDisconnectEvent(AnimalBreedMaster.java:229)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:498)
    at pluginapi.PluginEventHandler.triggerEvent(SourceFile:201)
    at G.f.clientDisconnected(SourceFile:1613)
    at de.jiw.network.core.AbstractServer.triggerClientDisconnected(AbstractServer.java:166)
    at de.jiw.network.server.session.ClientConnection.disconnect(ClientConnection.java:208)
    at de.jiw.network.server.core.AbstractServerChannel.dispatchTCP(AbstractServerChannel.java:58)
    at de.jiw.network.server.session.TcpSessionHandler.channelRead0(TcpSessionHandler.java:80)
    at de.jiw.network.server.session.TcpSessionHandler.channelRead0(TcpSessionHandler.java:15)
    at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105)
    at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362)
    at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348)
    at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340)
    at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:310)
    at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:284)
    at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362)
    at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348)
    at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340)
    at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:310)
    at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:284)
    at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362)
    at io.netty.channel.AbstractChannelHandlerContext.access$600(AbstractChannelHandlerContext.java:38)
    at io.netty.channel.AbstractChannelHandlerContext$7.run(AbstractChannelHandlerContext.java:353)
    at io.netty.util.concurrent.DefaultEventExecutor.run(DefaultEventExecutor.java:66)
    at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858)
    at io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:138)
    at java.lang.Thread.run(Thread.java:745)

    For those that have used Animal Breed Master it seems we get to keep our tamed animals. I had it mixed up at first where I assumed green was wild where it's yellow that's wild. If you had fears that you lost your inventory & animals, you don't. Maybe on a rare chance, yet you don't. Everything seems to have stayed the same.

    From what I'm seeing Nitrado servers are finally working, yet still have that banner up. I'm going to assume the banner is up on Nitrado's server page because they're still tweaking some final things with having servers listed within the game's server list, or something along those lines. Once that's settled people can join in happily, but for now they'll have to join via IP until things are settled.


    I'm now waiting for my server buddies to give me their UID's so we can have fun again. I know I can use the Steamfinder yet wanting it from them personally to know what's up.

    Some hosters who use Linux need to update their start scripts, since Steam requires some additional settings which can't be set from within the server application. We contacted Nitrado and ZAP-Hosting about these changes, I'm sure their servers will be ready shortly

    Nice. It was indeed right to wait it out for the night, and it's best to do that (to allow NItrado to update their side of things). Best to wait the night on Nitrado while seeing certain people getting all "uppity" on steam about denying them fun somehow. Not sure how :whistling: Thanks for this quote update.

    Wow, videos just keep coming about how bad the state of the gaming industry is that I'm once again thankful and grateful with where Rising World stands. Same with SCS Software games, Subnautica, and such.....


    The following video is why we're anal about Steam reviews because of how easy it is to abuse.



    A shame trolls don't learn their lessons, such as Lord Sluggo on there trying to instigate fights. Just watching whatever youtube recommends to me.

    Alright, thanks Red51. Everything makes sense now as to what's going on so I do wish you and the hosters the best in sorting it all out. Nitrado turned off the servers leaving this banner up


    Quote

    The game server will be updated to the latest version shortly. After the update has been applied, the server will restart.


    Take your time with it, also because I'm too exhausted to mess with anything gaming. Take all night to carefully poke through it :P I however feel bad for both Red51 & Nitrado having to suffer through this also because of the whole DDoS'ing. I do however love the sound of two music tracks that I'd love to know how to trigger them + love the idea of the crowbar and such. Maybe at the least I should go play with that. A nice small addition adding onto the whole. :thumbup: