The keyword Migdyn was seeking is "more".... More dungeons and dungeon types, something that shall be awesome once we stumble across them. Red51 has 'more' dungeon types, yet saving any map related features for later with how destructive adding world generation stuff would be. Other features first, then maps.
I love everything on your list, Blue. It's an expansion, even a clarification, on things I made note of that I approve of them that I really do hope sleep factor is added in where you need to sleep. I'm used to it in ETS2 & ATS (trucking games) where you need to sleep every 15 hours that it would make sense to do so in Rising World to tie yourself into a bed. Skyrim had a loose factor to this, yet wasn't really nudging you to bed.
Local weather is something I've also been pushing for when looking at 'Astroneers' where sandstorms would come and go. You could even see them roaming about nearby as you looked at them in fear. You fear weather in that game. I wish for more of that certain areas are effected, not all at once. Seeing a storm front forming off in the distance to gradually enter your chunk, or pass by, would be a beauty to experience. Something I experienced in Astroneer.; Have storm fronts spawn in chunks to then pass through them to despawn again.
Block recycling is something I suggested on steam, yet nobody bit onto that. I wish for a way to recycle, or crush blocks into their basic components.... Even gravel works for stone, and wood bits for wood blocks.
Some light fire system would be interesting, yet easily abused by griefers that it needs to be able to be controlled in some fashion. It needs to be natural, yet still hard to 'produce' that griefers won't get their hands on it. Having fire is something that needs to be done though. A side thought being of having a ritualistic style 'strawman' (The Wicker Man) to burn from ancient & medieval european times. Even Japanese side with those school yard fire stacks they have going on. The word I'm looking for is a 'bonfire'. [Note: Also amazing how I'm having a hard time finding a certain image that it has to be an anime bonfire image]
Emoting is something I would love seeing our characters being able to do also. It's fun and interactive when you can either press a button or from a scroll wheel to emote to people, something done in 'Conan Exiles', and others. Wurm Unlimited had a clunkier way to emote, yet it was awesome.
Rain indeed needs to be wet that you need to see it in the environment. Same with how rain needs to be taken out of the underground and kept above ground.
For Crop Care I do hope it's kept basic, yet 'complex' enough where you can still forget about it, yet come back to water it when you're able. On servers not everybody has free time that you'll have crops expiring when you're not there. Granted, that's the fun, yet it's a buzzkill to people. I wouldn't mind hopping on briefly to water the crops, regionalizing it to one specific spot to then be preserved, smoked, and such to then be shipped out. Having NPCs take care of your crops would be an interesting route to explore as well. I would love watering the crops, something I wish we could do. Even add in fertilizer from animal droppings, and such. It's just the time factor though.......
I honestly can't wait for a major 'Plant & Trees' update adding in numerous plant life, plants, decorative garden related stuff, simple home plants, among others. I want various forms of hedges to hide, divide, and compliment my builds. Hanging plants, among others.
[Sorry for the 'out of order' & rambly bit, just that I took your posting apart bit by bit with what was interesting to me.]