I'm certain that 'unlocking paths' shall be more of a thing once Red51 manages to get to a point where it's Medieval era only to then progress gradually into the modern era from the lowest tech to the highest tech. My guess is, with what I know is that Medieval era shall be in three stages, as with modern era. You'll have the caveman era, colonizin Medieval era, and the high-tech Medieval era.....Then you'll have the low-tech colonization era (primitive machines), mid-modern (learning how to use machines proper), and hightech modern with 2017+ era machinery. Post game stuff.
- Farming:
Pick this plugin up so you can burn through food a bit faster.
[Plugin] Animal Breed Master V0.1 - Viehzuchtmeister V0.1
You can breed animals in a more survival friendly manner. I also agree that we strongly need a water storage tank, as well as a way to collect filtered rain water so we can have more water to store & consume in various ways. Should even be an option of filtering ocean water into pure water by using barrels on horses, or similar, to dump into liquid storage.
- Dyes:
I'll agree here. However you can make them in real life would be neat to put into Rising World. Would indeed be sweet to dye your bed in various colours
------------
- A double mattress would be sweet, more so when we gain NPCs. A place for us to sleep with them, and them to sleep with one another. Somewhat like bunk beds for the more advanced AI.
- Other instruments would be welcomed, such as a trumpet, and for NPCs to also play them for you. Have sheet music for them to auto-play it back that you can also hold concerts, and etc. Use the paper we currently have to write sheet music for NPCs to play music for you.
- Rugs & Carpets are both something I'm trying to get Red51 to add into the game because of how bland the flooring appears. Red carpets, normal carpets, and etc so we can decorate the flooring with them. To even use up our massive amount of cotton supplies.
- Flags & banners is something I'd love to create also, yet I already have a pattern I'm using posters to plaster on my builds. If other people can create their banners ingame then that's much welcomed. If banners can read from people's images then that be neat. Red51 would have to take a look at Medieval Engineers for further ideas.
- Decorative items (gold & silver): We've been pushing this for quite a while, yet waiting on the next player model update to do anything. We would really love to use our silver supply to craft decoratives.
- More weapons: That's in the next player update. Samurai armour, and such. You have to wait and see.
- Clothing/Armour: Same as above, it's in the next update. You'll have to keep yourself cool in warm biomes, and vice-versa. It'll be a survival thing in both armour & temperature wise.
- Bee hives: This one is an interesting one that they'd have to spawn in trees. I'd accept this, welcoming them for honey. I've seen them added in Wurm Unlimited, and wouldn't mind seeing them being added into Rising World.
- Cooked Potatoes: Something I've been pushing for a while now. Wishing for hot potatoes, as well as buttered & peppered types. Yummy. I did mention to put it on a grill, yet Red51 wants it in a cooking update instead. I would have turned my farms into a dedicated potato farm, yet that's not happening.
- Item Degradation:
What I'm really looking forward to is seeing your tools degrade that you'll have to keep finding sticks & stones to make sure your iron supply is in tip-top shape. You'll have to make sure your tools are appropriately repaired, and such. You'll have to however gain half more resources than what your pickaxe is worth so you can keep mining.....The degradation i something I'm pushing for, hoping we'll have. It'll be for sure annoying, yet it's part of digital life.
Yup. We gotta wait for the next update to release.
-