Posts by ArcticuKitsu

    For some reason I'm craving the likes of having corn in Rising World. I guess I see a lot of it at my workplace, yet wanting to grow corn, eat corn, even have a corn-on-the-cob on a BBQ type thing. That, and to have pop some old-fashioned popcorn in a tin above a campfire, or something. It's summer season. I guess I'm asking for too much. Oh, how I'd love to have corn in my game. Water & corn, interesting mix :P.


    I have this thought of lining the coastline with corn, or similar. Going to blame Cherries also for making me think of corn. Love the cherry tree marking my spawn. Need to find more wild ones.

    Electric is by far the best way of powering pretty much any vehicle, the problem comes with storing or generating that power. Current battery tech is only just viable for short range cars. Even if you did have perfect batteries you would still need to generate the power to begin with.


    If vehicles are modular theres no reason why all of the above cant be implemented, just depends on what the player wants. Steam for renewable and wide variety of fuels, petrol/diesel for the highest power and speed, electric for lack of maintenance and no need to make the fuel.


    Electric would be hard to make as it would need a fuel cell or similar, maybe requiring uranium to construct one.


    You're thinking a bit to hard because this is Rising World. You can get away with certain things in the name of gameplay.


    The rest I can agree with, yet not fully. We're also bound to have all these neat gadgets to give us battery cells & such, if with a bit of in-game related durability to keep things balanced. That, and we would happily build charging cells and such.

    I'd rather have electric powered vehicles in this game when thinking long term. You can only have so much oil that it shall give you museum pieces. I guess it'll be fine for a few first real-time month (or a year), yet electricity would give you better benefits. Same with boats & such. I guess boats would be the only diesel-related thing to have.

    I'm loving this update, the moment it dropped. I however hated all the issues we had to deal with, yet finally glad I can finally dive into the update to have some fun. Each seed I chose had its nice fun share of water additions to it, as well as nice beaches. Constant testing & experimenting made me love this update even more.


    I'm highly amused with the seed I shared to both Zork & Red51 showing me spawn right at a double-sided beach peninsula with a cherry tree behind the player's back. It's awesome. Think I'm going to keep spawn as is because it's so awesome. Even finding my spawn highly 'ironic' or 'coincidental' with how I used one of the KanColle sayings to spawn right at the water, as if it's asking for water also. "Nightmare of Solomon's" catch word worked wonders for me :love: . We now need KanColle.


    Love being at the beach, plus the item you added. Wish I could make use of that item. That, and it reminds me of both Tucepi (Croatia) & Varadero (Cuba) with the beach styles.


    http://steamcommunity.com/shar…filedetails/?id=692076603


    http://steamcommunity.com/shar…filedetails/?id=691582184


    The second link is from earlier when I was testing Open Lan & such, wishing I had boats or could fish. First link is more recent.


    Thank you, Red51! I think I'm going to build seriously in this game now :) I'll rebuild Niska Village, and then some more.

    Alright, too many issues with it that we'll have to wait till Thursday, or so. Basically something big enough to fix all the big issues we have going on. It's a great update, just that our impatience forced Red51 to push it all out. All our combined impatience allowed these numerous bugs & glitches to occur.


    The whole "older worlds" not converting properly to newer worlds, the whole invisible wall with players not registered, the square barriers, & open lan not really working. Or even freezing on the loading screen with it locking up any other program on it. It's all a mess which is muddying the lovely neat new addition to the game. Poor Red51 having to deal with all these issues.

    Well aware that [coding is a pain & such]. Just something to bring back to attention as to give survival players something to do. I can wait for it in the next few updates, or so.


    Alright, guess we're still going to wate on the water so I guess it's time to hit the Youtube + deal with KanColle's daily quest in about 10 minutes (4pm est) for the typical daily quest resets.

    I'm sure its more of a "no more time" situation rather that not considering it. Based on previous discussions on this forum, there is supposed to be a option to place water in creative mode. I imgagine placing water blocks with buckets might become a thing some day but I just hope its not so easily exploitable as the infinite water trick in Minecraft. Creative mode would be the exception where creating lakes would be easy.


    I agree with you there. But ya, I was thinking more of what I saw in the 'Feed the Beast' modpacks for Minecraft where water generates in certain areas. Basically things like rain-catchers, humidity stuff, and anything where Rising World could even regain water from watermelons & such, after filtering it.

    The talk of having to manually place water in creative is making me now wanting to vent at Red51 for not considering adding a water generation type device for survival players to floor their own canals. Again, a rain catcher, humidity catcher/generation, and such. Some sort of water generation to then 'bucket' back into canals and such.

    Ya, it's tomorrow (12:45 am). If I'm forced to wait, then you guys can wait also. When I return to my PC I should be able to just pop open Rising World to then dive into water :)


    Oh, I guess I should also start plotting & planning how to do canals if water is nearby Niska, or just for the fun of it. Sandblocks & all, or whatever. When the time comes we'll see what I'll do.

    We're lucky Red has a team of 3 + some freelancers & a new guy. I'm actually loving Rising World more over this 'Astral Tera' game, and such. What I got used to, and what we shall get used to some more once water hits.


    And was told we're not getting boats so I'm now raging. It'll be bundled with player models, which is indeed wise but that's my impatience talking. Lots of nice goodies to look forward to, even not water related. Or so I was told......

    "But I want it this week! I don't want any extra features! Want it all buggy, AND I WANT IT NOW!" *bangs keepboard hard* "Give me it now! now, now NOW! You don't have to polish it because it's complete already!"


    >insert wall of text saying why having water update now helps them sleep better at night + how games shouldn't be held back by simply released day one as it's white-washing the developers & why the world is red<


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    How about ComputerCraft and OpenComputers concept from modded minecraft in those you can make a script or even a program to play youtube videos and music and much more. :D


    Ya, but no. Minecraft is dead to me now thanks to Rising World. I'm done with Minecraft, even trying to defend it, and all that. Same with poorly calling Princessgoddamnit a "hypocrite'. I'm just 100% done with Minecraft that I'd rather keep to Rising World now. Every time I play Minecraft now I just want to play Rising World. Also, I can't script so that's also out.

    This is something I"m trying to push into the game with higher functionality than Minecraft. Basically taking lessons from the following games:

    • 'Grand Theft Auto 3' to 'Grand Theft Auto 5' - The radio feature on PC which allows you to dump your music files in to stream.
    • Second Life: It allowed you to script a TV/Computer object to reach Youtube to then play any video you could think of.
    • Euro Truck Simulator 2 & American Truck Sim: The radio function when you press 'R" to either listen to your own music, or music from the internet. It allows you to listen to radio influenced by Europe; North American for American Truck Sim.
    • Phantasy Star Online 2: There's a jukebox item where you can register music discs to scroll through to select a track. You collect seasonal/event discs to then be able to play them at any time for both you & your buddies. Anybody can hear it blasting.
    • Star Wars Galaxies: More of a player thing, yet players could play instruments. You could have your character be healed by entertainers that dance or play music while also hearing the typical Star Wars cantina music. Should seek out SWGemu, or similar.


    Another idea was to have sheet music you could enter notes onto for the piano, and other instruments, to play music on their own. This would compete heavily with Minecraft's noteblocks, as well as have something for you to enjoy on your way back from somewhere.


    Another idea was to have NPC musicans auto-playing instruments for those 'cantina' (think Star Wars episode 1 [now episode 4] with the Cantina scene) for when you build relaxing Saloons, cafes, restaurants, and etc. Something to enjoy for more immersive & scenic side of things. I however had an idiot, or a few, mock this idea that I'm still hating them on it by bringing a stupid clown idea into the mix in hateful mocking, yet feel this would suit Rising World nicely (again in competition with redstone & noteblocks) with a more ''lively" living in mood.


    If anybody here has played either 'Star Wars Galaxies' [Cantina + instruments] or 'Phantasy Star Online 2' [Jukebox with collectible music discs; Everybody can hear & share their own] then they also should know where I'm coming from, and where I"m going with this :)

    Alright, I finally FINALLY managed to make a video about Rising World. Not the best, yet it's indeed finally a start to something I wanted to do for a long while. I finally did a 'rushed' tour of Niska, briefly brought up why I'm looking forward to the water update, and just messed with re-upping posters.


    Rising World - Niska - Ep 0:



    (Ep 0 because it's a 'Prologue' & 'Intro' video again to spark interest. I'm going to try for a second video trying to settle down somewhere in the new water update + seeing how it effects Niska Village & the Kitsu world. Two worlds, something I implied, yet never mentioned. Video is also rough around the edges because of Sony Vegas disliking my version of .mp4.)

    Stupid jokes aside, I now had a dream I think I can tag on Rising World. Nothing special though as it was more nostalgia oriented.


    [Lebreton Flats 'Google Maps'] - [Lebreton Flats image]


    In my dream I'm basically revisiting this unused & highly ignored piece of valuable land as an ex-oil area. Basically for ores & oil. All those loose noodle oil pipes (Still iron, if rusted), rusted pipes, overgrown weeds, trees and such. Just a sign that I've been there, took the resources, and then decided to come back much later in a form of nostalgia while treating the land as the previous owners. Was a re-dream from an alternate POV also with me recalling what 'we' did, and what I was about to do. Even though it was a dream I was going to go back to build something more elegant on it.


    About this dream, I always had ideas of fictionalizing it of having a digital Ottawa in some RPG open-world game, or similar, where I would just claim the land as my own and build a giant white tower on it. Basically a white (& red as trim) tower representing power, rebellious behavior, as well as a museum to show how lazy Canadians are in the Ottawa section; Displaying my own pride in it. [Ottawa] always wanting to be arrogant over doing what's genuinely fun. For my tower I had thought of ways to connect to various transport networks, as well as some alternate ideas of leisure, and a mini-library. Sadly, Ottawa is not modeled out so I can't go all 'Sim City' on the side. I can however base my designs in ways to mock my real-life city for my own city whenever I get to city building in this game, also connecting to my dream :P


    Sorry for hi-jacking, just that this thread is appropriate for this kind of postings now.

    Ya, just a same new hard drive, windows 10, external DVD reader, & a new processor. It's running smoothly now, and I hope it stays that way 3+ months. It needs to hold out for so much longer. I shouldn't have paid that much, yet I did. Also, everything runs smoothly again.


    Now, where's my water update? I'm 100% ready again :P

    I hate being an idiot when it comes to computers. Dropped $408 onto this damn hard drive, windows, processor/CPU, & such yet I'm now able to play Rising World. I'm however on a new operating system (Win 10) so my errors shall be slightly different. Now, let's get water so I can dream Rising World :P


    And now that we jested about it, I want to now make a U-Boat monument of some sort when we get swamps, either with a model, scaleable model/replica, or similar. Whatever works.

    I'm on that fine line where I both support & don't that it's tricky explaining where I'm at. (Minecraft wise)


    I love vanilla, and I love the mods, yet I hate Mojang themselves for treating their IP so lazily. Playing purely vanilla was equally as fun (up to second 1.8) as much as playing mods; Modders obviously adding what Minecraft missed. The boats again, and our unified thoughts on how horses should allow for transport & multi-passenger capabilities pointing out what is at fault on vanilla side, at a glance. Mojang right now is stick in a cycle of confusion that they appear to be smoking too much weed while considering adding these odd features. The forumer here named @yxa proving/echoing exactly what they did as a bandaid fix.


    We can also agree that Rising World is far superior now because it learned exactly what's wrong with Minecraft while going on its own route-paving manner. I have to however nudge Red51 in various places, yet it's going in a generally awesome manner. Was able to get nice features into the game (i.e chickens, block id, fixed sewers) with more hopefully on the way (i.e NPCs on roaming & recruiting side) that would help things. I also damn well hope this game take a direct chunk out of the Minecraft market. More so after finding out how small the Wiiu version was, and how drone-like the community is on there defending it. Seeing Xenoblade had me facepalm how small Minecraft was for it.


    Red51, you have my full support. I'm still going to harp about boats until we get one :P