I'm going to assume that this should be resuggested once the game is considered complete with everything being knocked out of the list. Even so, I now justified having villages/settlements/tribe camps, and etc while tying it into the climate & survival side of things.
Also, when I say crafting books I mean supplies to make books (covers + paper, or a scroll), and various food recipes randomly generated to the library's collection. Things like learning how to make various soups, sandwiches, pumpkin pie, and etc. Maybe could tie into tools & etc to make sure you don't progress "too quickly", or similar. It would all be randomized recipe wise that it would keep things interesting. The rest would have to be obtained by traveling merchants & dungeons. Maybe even lost among the terrain generation.
I also agree that Minecraft's villages being a cheap gimmick. Something they added, yet a wasted potential that Thaumcraft & Millionare done better by adding actual guards, and such. Millionaire gave you recommendations of what villagers needed to build structures, as well as tending to their own needs of cutting down trees, replanting, gathering supplies, and just general trading. You help them, and they help you. The Vanilla Minecraft failed on this front because Mojang is a greedy pile of shit. Minecraft is awesome, just that Mojang is busy having their lazy pride screw them over. Emeralds were nice, just a wasted way to trade. They even ruined the way we traded by locking how many times you could trade for one single item that they forced you onto a new one. It would lock you out, forcing you to trade for another item, then the next, & etc. You couldn't wait a day to go back & swarm-trade with the villagers. I enjoyed it when I could simply farm wheat or sugar canes/reeds for emeral, or something similar, instead to then return the next Minecraft day for more Emeralds. Even catching fish to trade. It was a nice 'cool-down', yet Mojang saw this as an exploit, or similar. Nothing wrong with it.
It seems a cantina/musical hall/entertainment building slipped my mind. I guess that ties in with the 'pub' type structure, yet having an entertainment structure would be neat. Some place to chill, more so in SMP (survival multiplayer), would be awesome. Just somethign to hear the NPCs make music, have instruments auto-play music, and etc as you chat, craft, & whatever else players would do.
If Red51 doesn't want to do this then I'll be disappointed. Granted, he's busy & stresses out a lot, yet I'd now find it another missed opportunity to make Rising World awesome. We all care for Rising World, yet it would be depressing if it wasn't at least considered. I'll agree that everything would have to be kept to modding then if Red51 can't find the time, nor energy to do it maybe a year or two later.