Posts by ArcticuKitsu

A new update is now available, introducing seasons and more!
Latest hotfix: 0.8.0.2 (2024-12-30)

    Awesome! Thanks for sharing.


    I fear that it may sound exactly like another Minecraft track when the sun rises. It sounds highly familiar with me fearing it may have been ripped from Minecraft, or remixed slightly. Maybe I'm wrong.

    If I'm not mistaken, there's a game mode that will have this in it eventually. It shall allow you to follow quests lines, set up your own, and etc. I guess similar to what Minecraft has, but maybe with more options because Red51 tends to listen to us more intelligently than with what Mojang is doing. You'll get this roughly in late 2016 or 2017. We'll see.

    I'd love to listen to Rising World's music side. I vote in favour of a Rising World soundtrack. Music is an important part of anything that you tend to judge the game by how it makes you feel through music, and with setting the mood and atmosphere.


    There's Minecraft, Rome Total War, & all sorts of other game music posted up there that helps advertise the game in a "word-of-mouth" manner (curiousity) that it also helps share people's stories. It helps spread the hype. If you're that worried then feel free to up it yourself while monetizing it & etc, etc.


    I, myself, want to listen to it just to see where the game is going & how I should judge Rising World at this point & constantly as the weeks go by. It's still awesome listening to the background music of various games.


    This is what people hear when they check out Minecraft:


    What does Rising World have to share these experiences, to be nostalgic, and to "set the mood"? I heard it [the BGMs] in people's Let's plays, and I should pick up the game. With Red51 & Waveshapr permission I'd suggest doing as Waveshapr recommended to record underground then to up it. I'm highly curious. Hope I'm being respectful also :)


    I truly hope you & Red51 look into a radio object similar to what Grand Theft Auto 3+, Euro Truck Simulator 2 (pressing R), and Second Life has to share music with one another, even simply in your own world. It be awesome. No rush, nor disrespect, just that music plays a nice big part in everything :thumbup:

    Red51 showed interest in having these sort of miner helmets and accessories so you can look forward to that in the near/far future.

    I love this idea, even if it may be 'planned' in the future. Nice stuff. It's better keeping your thoughts in one place, eh? Even though forums is still messy with other thoughts.


    - Water & water biomes to be going in crazy detail & variety. Should make us of the water transports.
    - Fishing be awesome, and one of the things I'm waiting for. Can't wait to grab Salmon, Oysters and all those sorts. Using nets & fishing boats also. Having a fish farm also, be neat.
    - More Trophies be awesome to hang also. Not just animals either, but ones from dungeons and rare & common random types. Just various sorts.
    - More Threatening creatures be something I'd go behind. Need something to force you into building also in a defensive manner. Can't just go on "peaceful" to hide for you need a threat to be chased by on both the animal & humanoid side.
    - Having Mounts be sweet, something I do hope take a book from "Mount & Blade: Warband".


    I need to get red to take a look at both Wurm Online/Unlimited, as with "Blade and Storm: Warband" for the heavy movements and features. Sound is also a big thing for me, with me hoping that gets tended to nicely.


    (Rush post. May have to come back to edit or similar)

    I guess people will view it seriously so fears may be had. Goat sim was brought up. There is a Wolf Pack simulatour out there that has me leaning on support this idea, but only able to tend to thirst, hunger, and only poking around with limited stuff. Other things would be "off-limits" to you. It be interesting on an SMP server with humans co-existing with animal players.


    I'd vote for it, if it's done that Wolf Sim way & what I mentioned.

    Alright, I'll wander off this thread now...Mistakes happen. Nice that we agree & this thread is making us appear silly and impatient :/

    You can not just "forget" the biomes update. It is too large of a part of this game . People do not want an endless forest. Actually if you think about this all of the land generation and Biomes should have been written before anything else. You generate the world first then the rest comes later. Anyhow rising world is what it is and I am sure that one day it will have all the features that Red and everyone else wants in it. Red is the developer so we have to take the game the way he designs it and in the order he chooses. There are dozens and dozens of things to play out there while we are waiting. We will get the biomes one day in the future. I still think biomes are weeks and weeks away and I do not think we will get them all at once, probably 2 or 3 at a time.


    Had to re-read what I posted with me not mentioning anything about "forgetting". What I did say was to be "patient". Don't make me turn this into an argument because I've done such on Xcom & American Truck Sim forum on Steam, and is something I don't want to do :/. It's something I don't want to argue about also. I'm just saying to wait it out, and I am well aware that we're all waiting for the biomes. It should have came out in summer, but I'm also happy with it coming out when it's ready. Best played when it's functional, not when it's a buggy crappy mess. There are many refusing to do update videos because of their tunnel vision on the biome, something that I respect & understand.


    I know the feeling of wanting biomes from the first & second coming of 1.8 update. The "update that changed the world" for Minecraft was highly special for it adding messa & all those other awesome biomes. I've been there, and done that. It be awesome when it finally comes out. I can't play anything before that version because it added so much.


    I'm also waiting to finally get a proper computer so I can heavily invest my time with this, Empyrion, and maybe one other. If it's weeks then so be it. I can wait weeks, and I can wait one more month. If it's not out then Red may need to call in reinforcements from his own team to assist :/. Even so, 'patience is a virtue' here.

    I say again just forget about the biome update for now it's too huge, too much work for so few people and I think it's better to pump out small updates - like Red and the team are doing now. I like this current pace and type of updates.


    P.S. And sagsave you must be Mr. Most irritating teenage boy on the internet- award winner 2015. I say you are 14 years old. Don't get the bed linens too crusty, mom will notice.


    100% agreed with this.


    Just wait it out & be patient. Again, you can' rush art so stop forcing the issue. Yes, Red51 needs to get it out there, but he's also overwhelmed by it. It be best for another 'small update' to then tend to the biome again. Rajkox needs to chill while waiting it out till it's actually ready to be shared. Purposely ignoring the patience part :/


    And I worry for Sagsave's personality. Just like Rajkox, they both need to chill out because the whole post of either is silly. :/

    Someone mentioned that we should add ore veins so having cave ins in the underground would be something to be cautious about. Seen Minecraft play around with cave-ins that I can see Rising World play around with such on a bit of a more detailed manner. You can go mine for these ore veins while having to worry about it collapsing when you get "too greedy". Even the mention of adding monsters be sweet to "even the odds".


    And I agree about adding in the structural integrity, yet with a very bold warning & a filter turned off. Once it's added it should be something people shall be challenging themselves with. I vote for this also while seeing it added into Minecraft through a trolling realism mod & in Medieval Engineer.


    How high can you build? Out of what material can be the cheapest, yet strongest fun in challenge? It's all neat.

    No rushing art....Go pick up a music program called Fruityloops and make a track. Or go make a playable & functional game in RPG Maker VX Ace, or the new one in RPG Maker MX. You'll learn you can't rush art, especially on the indie side :thumbup:

    I'm 100% well aware that there is a 99% chance we won't have any space exploration game. If we do, in that 1%, is to borrow from "Space Engine" & to fly up components in a "Kerbal Space Engine" type of manner. This seems to be ignored, but ya....To visit planets I'd imagine a lengthy journey to then build in the way you can in Empyrion & such by gradually loading up a limited map, or something.


    And yes, I'm eyeing Empyrion heavily. Thanks though, but I'm eyeing this, Empyrion, and other games :thumbsup: . I just wanted your pure opinion on this if it'll work out, or not, from your experiences. I'm pretty sure it can, just a year after it matures, or something. Mods, yes. Thanks though.


    Ya, some are "fraudulent", yet a nice bunch that are still highly worthy. I understand where you are coming from & respect it. I've seen you throw fits over Rising World, yet view this game with high respect with the updates it's getting. Once we get that next patch & biomes then we all should be happy, but let's keep that out of here. Let's keep it space orientated heh.

    Oh! You thought this heavily through. I love this.


    - Spiral Staircases: It's something that would be sweet. People already doing such, yet be sweet as a 'default' for the others.
    - Cylinders: Sure.
    - Steam/Multiplayer: Hosting Minecraft is a damn chore that I'm hoping MP for RW is seemless & smooth. Any fixes towards this would go a long way if it's behind in any way.
    - Roofing Material: Oh! Please! Yes! I always struggled in Minecraft with this game being fitting for anything unique roofing. I"m still seeing people struggling with various sorts of roofing being necessary. It's up to us to shape the roof with the game needing to give us various sorts of designs. Roofs irritate me greatly in these sorts of games.
    - Pitched Roofs: Same reason as above as it adds into variety & beauty. More options the better with it being the most irritating part of a build. Having different angles & such be sweet, even if you can orient the stuff. Given more power would allow for more sweet builds to spawn.
    - Swinging Doors: I'm going to assume that Red51 is going to add such in the long-run so I'm not all too concerned. Just that I do hope it's done in variety to also keep vehicles & other entities in mind. Adding in small & large sorts and all that.
    - Rotating Blueprints: Didn't see this in the update logs so that is a must. Being able to rotate and move is a must & sure Red is focused on it.
    - Creative Mode Erase tool: N/A
    - Creative Mode Block: Agreed that every item & block should be unlimited.


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    Agreed with what's mentioned, even if I replied poorly in response. Awesome ideas that have my vote.

    @red51 Oh! Sounds excellent. But make sure you have a way to counter these things while boldly mentioning filters because people will be heavily in favour of disabling these & other of your monsters on a whim. I'm seeing many "paranoid" type players. Shall be fun. That monster update shall hopefully be fun heh.


    Also, at what @yahgiggle mentiond is something I can agree with. More neutral & hostile animals + something to rival the creeper for th fun of it. I guess Bandits, but something that seeks out player-made items? :P I guess we should just "wait & see" once we get to the dungeons to see what you're thinking. Shall be happy avoiding them pack of wolves, among other sorts.


    Going to keep any monster thoughts & such hidden until Dungeons update as I mentioned the biome time-trigger spawning type multiple times :thumbup: . Nice mini-update also.

    Thing you have to keep in mind is that people keep speaking about wanting to disable Creepers, yet they have many nostalgic memories about them. Yes, they are annoying, but they also add to the game by keeping you alert & on your toes. You keep building things to keep them at bay. If people have a way to keep them away from you (like traps & cats) then they'll welcome them more. Just as long as people have a way to counter these threats they'll welcome them in. Either that, or they haven't adapted to keeping them at bay so they're simply frustrated they can't adapt. Thankfully Red51 added in filters heh.


    You can't read it directly as "people don't want creepers type creatures in" within its blunt meaning. Yes, they're a hassle but it's because you need a way to keep them at bay (i.e fire & campsites for wolves). If we get a "creeper-like" entity then you have to make sure there's a counter to it that people can make use of :) But ya, I would also be enraged if an entity like that blew up my builds. Any "counter" might have to be a relic, a scenery, or something one can place on buildings to keep them at bay. Something that might work on a radius while also being something to stare at when placed down to keep place safe. Lots of brainstorming could be done.


    Oh! Racoons! I can happily tolerate them stealing food from farms & such. Something happening "once-in-a-while" type of thing. I accept them stealing from chests also :P Again, people would have to build strong "banks" or storage places with heavily-locked doors. It be amusing seeing someone irritated at Racoons with all they had to do was lock the door & enclose the chests heh. Sneaky Racoons :thumbsup:


    Loving what's being posted here & hope I'm not being obnoxious with my postings. Love these postings though.

    I vote a yes for some kind of notification, pop-up, or audio warning when someone teleports to you. I scared people in Minecraft this way with it being handy for this sort of game. Never know when a sneaky bugger may pop up, or 'innocent' person does.