I also think Biomes, roads , Vehicles ,ore, mining ,electricity, should be developed first. The world should come first, followed by the pound something or someone to pieces bit. I am not into that part of it. I cant wait to see the configuration screen when its done. (please enable or disable the following features in your game ) We really can then play it the way we want to. I really want to see the biomes, I am sure the world will be less then 99% grass when the biomes an water go in. Its probably easier to code the world first. Animals require more logic and texturing. Since the development team here is small, It is going to take a long time any way you look at it.
I guess most of you are aware by now that I don't care for the violence myself but I understand there are those that want it. Eventually it will all come together . If I were writing this I would develop the features that take the shortest time first. Since rising world starts as a blank canvas when you start. The world appearance and biomes should come first . I like the cows and goats etc, but I am not partial to having something come up and eat me while I am trying to build. That is why I use the creative mode and the command prompt a lot.
This game will turn out a lot better then most. It is well on its way