Update 0.2.1: Glass, creative mode tools and more

  • I know I speculate and brainstorm too much, just been wondering if we would be able to have modern era naval warships to patrol our waters in Rising World. Would that fit with your image of RIsing World? If not, would it at all be possible to at least via modding? If yes to vanilla, would Minesweeper or Corvette-Class warships to be added into Rising World modding wise? I won't ask for much, just "something". Functioning main guns, that is all. Doesn't have to have torpedoes, or the complexities. Just main guns as arcade. That is all I ask, but also prepared to be denied, if curious wanting voids to be filled in.


    Why?

    1) WW2 naval Game developers are frustrating. They refuse to fill in voids while not looking into vessels/nations that are fun/forgotten.

    1.5) Wargaming & War Thunder both locked Canadians under premium which has me fuming. $50 for standard; $100 for full, and 'War Thunder' removed HMCS Haida. I can't access my Canadians because either removed or locked behind premium. Too many needless barriers.

    2) Rising World can be whatever you want so I would love to display WW2 vessels either in vanilla or modded format. What should I expect in the future?

    3) In game 'meta' where you could patrol the waters modern era while escorting cargo defending from pirates, and etc. That is, if that is Red51's desire and plans. Some people simply want a challenge both on land and sea.

    4) Rising World seems to be the best game to handle this on the level of a game called 'Silent Hunter 3' where you could freely explore worlds both peacefully and hostile. Sink boats, scuba dive to them, and loot them, or whatever. Defend from pirate attacks, any other "attacks" and etc.


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    Yeah, sorry. I'm frustrated wanting Rising World to fill in voids, respectfully within Red51's desire. I'll walk back my comment about the sharks after hearing how brutal sharks are in the southern hemisphere. Even in Cuba I was told not to venture into waters at night so that could also play a part. Sharks becoming hostile at night near beach shorelines.


    I can't wait for Rising World to get a good naval presence in general, and in the naval side. Can I ask for help adding them into RW? ||


    (Honestly, I don't even know w hat I'm doing anymore. I'm just frustrated and confused....... I'm trying all sorts of things just frustrated nothing hits the spot right when it comes to gaming and boats, trains, and etc. Rising World simply seems like the best game to do everything I desire.)

  • To be honest, "warships" are more something for plugins/mods

    That's true, but Red51 would still have to enable certain features to make them function in the game. Even if I had to plugin/mod them in I would, but I would need certain base features coded into make them function, such as turrets on the bow/stern/ similar to how pirate ships and sailing ships fire canons on board their vessels. Even the simple part of having them being able to turn on and even function on water. If that can be sorted then everything else should be "a piece of cake".


    Sorry for my spam, but I'm genuinely once again getting frustrated by all these WW2 developers cutting corners, doing overly shady things, and just giving me lame (censored) excuses to the point I have to make these silly requests towards Red51 just so certain voids can be filled in the gaming world.

  • I know I speculate and brainstorm too much, just been wondering if we would be able to have modern era naval warships to patrol our waters in Rising World. Would that fit with your image of RIsing World? If not, would it at all be possible to at least via modding? If yes to vanilla, would Minesweeper or Corvette-Class warships to be added into Rising World modding wise?

    Unfortunately I can't say much about that yet at this stage :( Probably I can say more about that once water and some first vessels are implemented.

    However, considering that armed sailing ships are planned, there is probably nothing wrong in having a few modern ships with modern guns as well ^^

  • Unfortunately I can't say much about that yet at this stage :( Probably I can say more about that once water and some first vessels are implemented.

    However, considering that armed sailing ships are planned, there is probably nothing wrong in having a few modern ships with modern guns as well ^^

    Understandable if you can't talk about it yet, or the NPC companions, or anything else. You have to do the basics first. I had to ask though, sadly pressing the issue. I want to again apologize for being obnoxious as I've stated before because other developers refuse to fill in voids they can naturally fill in.


    Armed sailing ships? Cool. Glad you're also open to a few modern ships with modern guns. Waters are dangerous, especially when dealing with your sharks, pirates ships (if you enable that), among other future threats.


    I realized I also screwed up. When you note 'few modern ships with guns', I wonder if we're thinking the same thing. I doubt you'll be able to confirm, I have to ask anyways. I know I'm sharing Canadians, and sure Germans have something similar, or hope so. If you want to default to the German variant feel free to do so also.


    https://en.wikipedia.org/wiki/…f_the_Royal_Canadian_Navy


    Scrolling down to 'Maritime coastal defence vessels', and maybe even the 'Patrol & training vessels'. They 'may' seem more plausible than the Corvette and Minesweepers. Or maybe they're all plausible, you're the boss Red51. I don't want to press you for this as strongly now because you gave me your answer and I'm happy with it, even if its vague in ways. And about the wiki I sent you, I realized this after the fact that even smaller vessels exist. Me and my stupid brainfarts, probably because I'm focused in WW2 era boating. :crazy:


    Just know you made me happy and I'm happy to hear we're "plausibly" going to obtain 'a few modern ships with modern guns". You gave me hope, and that is what matters 8) (I'm going to ease up on this now)

  • red51

    Closed the thread.

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