Sorry! Sorry!
I don't want to be that person. I know you're working as fast as you can Red
But when do you reckon the next update will be and what features will it have?
Sorry! Sorry!
I don't want to be that person. I know you're working as fast as you can Red
But when do you reckon the next update will be and what features will it have?
Don't worry, this is definitely understandable, and in fact it is about time that the update arrives Actually the update was supposed to be ready in October, but it became a bit bigger than originally expected...
We try to get the update ready this month. It will introduce actual crafting (although most recipes will still be placeholders, since a lot of basic resources are missing), several new items (mostly tools, e.g. axes, rakes, sledgehammers etc, but also a bunch of other items) and new objects. The update will also introduce smelting, which includes iron ore (for now) and a primitive smelting furnace (more furnaces will be added later).
Apart from that, we've fixed several multiplayer-related issues (especially when it comes to permissions), and the update will also introduce various QoL changes and a few other features (like an "undo" command to revert the last destructive actions)
Sorry I couldn't help further test multiplayer. People became stubborn on my end, or work.
November? Nice. Looking forward to this. I can actually play-test this one properly.
QuoteMechanic for smelting ores in furnaces. This works very much like in the Java version, i.e. furnaces won't have a UI, instead you place the ores in the furnace directly.
Unlike the Java version, the new version introduces a few "Quality-of-life" changes, i.e. the ability to take all ingots from the furnace at once.
Nice. I'm actually happy with this change. It'll make those complaining about it happier. It'll still have that realistic weighted touch to it so that shall be fine.
I'm happy you asked because I have to stop myself once a week from posting this myself xD
I'm just excited for this game
one week past again and i hope today we get more content
one week past again and i hope today we get more content
Today is nearly over already and red already stated "within this month". What do you wait for this week?
Today is nearly over already and red already stated "within this month". What do you wait for this week?
i just have hope bra
Yep things take time, a lot of time. Especially to do *right*.
I've spent the last couple of weeks myself getting my head learning voronoi tessellation again (if you don't want to Google it, its basically a computer science thing that's all you need to know ^^). It's something I "learned" over 10 years ago for exams, but it's only now, revisiting it, that I feel I really understand it. My point here is that technical stuff is difficult. I think I speak for all techys out there, the enjoyment is in the feeling you get from overcoming difficult obstacles.
I don't think I've ever stuck around in an online community this long before. What Red is doing is fantastic.
In the same sense, this community, you're all amazing. A lot of love here
i just have hope bra
Hope is what keeps us alive so that's fair. Hopes and dreams is what makes the world go round.
On a side-note: I'm amused by your profile picture.
İs there electrical system planned to turn lights on and off ?
A Redstone system maybe?
İs there electrical system planned to turn lights on and off ?
Yes, electricity is planned It's our intention to add various types of sensors and programmable logic controllers. You will not only be able to turn lights on or off, it also enables you to change the light color or intensity (not only for lamps, but also for luminous construction elements)
December 1st? I'm in. Looking forward to what you have to share even if I have to deal with a possibly howling computer. Curious what's hidden in the changelog. I'm also loving the mention towards the new furnace implementation, the changing colours of lights, etc. This is an update I can actually playtest.
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