Did a spiral stairs using rotated treads, but world textures looks horrible so I switched to local textures to align with each tread. But this resets the texture origin the same for every block causing every tread to have the same identical pattern.
I would like to use the arrow/pg keys just like resizing/rotating a block - but instead shift where the texture origin is on the block. Do not see how to do this but it was suggested on discord that it can be done.