Gonna try later
Medieval Realms 0.1.7 - Economy, Gemstones, Community Camera, PVP and PVE game modes.
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- English
- yahwho
A new update is now available, introducing a lot of new content!
Latest hotfix: 0.7.5.2 (2024-09-10)
Latest hotfix: 0.7.5.2 (2024-09-10)
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Are gemstones too hard to find? 6
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No, they're just right! (3) 50%
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Gemstones? What gemstones? (3) 50%
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Yes, they're too hard to find! (0) 0%
Gemstones in Medieval Realms Poll.
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Cool, can‘t wait for the update
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Medieval Realms 0.1.0 is now live. See top post for pics and link to dev blog.
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Update 0.1.1.0 is live, containing a lot of bug fixes for the plugin as well as optimisations.
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Introducing Medieval Realms' new Utilities Plugin!
Sick and tiered of typing in manual commands each time you want to change the precision, rotation or length of pnbs? Well look no further! Medieval Realms now has a fledgling utilities plugin (accessible via the U key). It's a super simple, super quick method for changing your pnb settings with just a single mouse click. Further updates will allow players to also specify their own defaults (but for now the default text commands will have to do!). -
I have now updated the Utilities Plugin!
To access the utilities plugin just press the "U" key.
This plugin is also available to download here for your own personal servers.
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Hello everyone!
As those who have already visited the server will know after 2 years the spawn area is full! It often takes a very long time as a new player to the server to find some free land to claim.
For that reason I have created a new spawn area far (far) away from the original spawn (with a portal to get there-and-back if you wish). It includes server controlled shops as shown in the below infographic.
As with almost every build on Medieval Realms these builds are credited to their builders - not me! Code I can write - beautiful builds I'll leave to the experts and the talented ones
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Happy New Year all!
Just a reminder to all you medieval lovers out there - we're still alive and kicking!
Custom plugin development of Medieval Realms is still in progress. Lots planned for unity.
Area protection and economy system still working as expected after 3 years and 4 months of in-game build time. (Check out the homepage for up to date statistics). No 3rd party plugins (except pnb!) All custom written and closely supported by me (Yahwho).
Currently preparing for a very in depth statistics platform for the Unity update, unfortunately details won't be released until unity is released.
Much love,
Yahwho
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Expect some downtime in the near future ( possibly even for a whole week or more ).
Medieval Realms' server is hosted from my office and I'm moving premise at the start of February.
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Downtime
Medieval Realms will be unavailable from Wednesday 29th January until Friday 7th February.
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Ooh hope the move goes well, see you on the other side!!!
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Server should now be back online.
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yahwho
Changed the title of the thread from “Medieval Realms 0.1.1 - Economy, Gemstones, Coins, Stats, PVP and PVE game modes.” to “Medieval Realms 0.1.3 - Economy, Gemstones, Coins, Stats, PVP and PVE game modes.”. -
Server controlled shops have been fixed with version 0.1.3.
They will now both buy and sell items again.
Shops fixed include: Stone Mason, Sawmill, Tanners Yard, and Blacksmiths.
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yahwho
Changed the title of the thread from “Medieval Realms 0.1.3 - Economy, Gemstones, Coins, Stats, PVP and PVE game modes.” to “Medieval Realms 0.1.4 - Economy, Gemstones, Coins, Stats, PVP and PVE game modes.”. -
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