[Plugin] AktiveSign 1.4.0-DEV - JAVA

A big new update is now available, introducing biomes, caves and much more!
Latest hotfix: 0.7.0.3 (2024-02-21)
  • I installed the plugin last night and it created a fatal error and the server would not boot back up .Here is what the error said:


    Rising World - 0.9.5.7 - Dedicated Server
    Windows Server 2012 R2 6.3 Java 1.8.0_144 (amd64) Memory: 1908 MB
    2019/09/09 09:00 PM
    ____________________________________________________
    RW SERVER: Fatal error occurred!
    java.lang.NoClassDefFoundError: en / chaoswg / CRT
    at de.pbplugins.ActiveSign.onEnable (ActiveSign.java:131)
    at pluginapi.PluginLoader.loadPlugins (SourceFile: 73)
    at pluginapi.PluginManager.initialize (SourceFile: 79)
    at server.Main.e (SourceFile: 601)
    at server.Main.initApplication (SourceFile: 272)
    at commons.JIWApplication.initialize (SourceFile: 242)
    at com.jme3.system.NullContext.initInThread (NullContext.java:87)
    at com.jme3.system.NullContext.run (NullContext.java:130)
    at java.lang.Thread.run (Unknown Source)
    Caused by: java.lang.ClassNotFoundException: de.chaoswg.CRT
    at java.net.URLClassLoader.findClass (Unknown Source)
    at java.lang.ClassLoader.loadClass (Unknown Source)
    at java.lang.ClassLoader.loadClass (Unknown Source)
    ... 9 more
    java.lang.ClassNotFoundException: de.chaoswg.CRT
    at java.net.URLClassLoader.findClass (Unknown Source)
    at java.lang.ClassLoader.loadClass (Unknown Source)
    at java.lang.ClassLoader.loadClass (Unknown Source)
    at de.pbplugins.ActiveSign.onEnable (ActiveSign.java:131)
    at pluginapi.PluginLoader.loadPlugins (SourceFile: 73)
    at pluginapi.PluginManager.initialize (SourceFile: 79)
    at server.Main.e (SourceFile: 601)
    at server.Main.initApplication (SourceFile: 272)
    at commons.JIWApplication.initialize (SourceFile: 242)
    at com.jme3.system.NullContext.initInThread (NullContext.java:87)
    at com.jme3.system.NullContext.run (NullContext.java:130)
    at java.lang.Thread.run (Unknown Source)


    I removed it and the server came back up. Any ideas?

  • Not sure what I am doing wrong but I have the iConomy, SpratchAPI and Aktivesign plugins installed. The money one works but for some reason I cant get the signs to work. Is there a pdf or txt file on how to set it all up? I tried the example:


    [spawnNPC]
    bandit 3 true
    (leer)
    20 $


    and nothing happens. is it the F key, enter key, left click to activate it?


    Thanks

  • Any Chance of the instructions in English?


    scrub that, ive got it working.... I have however found a bug. If a user accidently adds a character into the cost that isnt part of the numerical varible syntax... ie a string character, then the program will crash and also the server will crash too. Maybe an error catching routine is needed here.

  • was the first line green?
    Did you activate the Sign in the Config?
    Please send more info!


    Any Chance of the instructions in English?


    scrub that, ive got it working.... I have however found a bug. If a user accidently adds a character into the cost that isnt part of the numerical varible syntax... ie a string character, then the program will crash and also the server will crash too. Maybe an error catching routine is needed here.

    Please send the Error-Log-File!

  • You just need a capital S in the [SpawnNPC bandit 3] then it will work

  • was the first line green?Did you activate the Sign in the Config?
    Please send more info!


    Please send the Error-Log-File!

    I looked and it didn't produce an error log, but not to worry as its not a big problem. Now I've got some help with the guide from a German friend I'm realising just how great this plugin is! It adds loads of functionality to my server and if you make the plugin for the new version of the game I will continue to use it on the new version of rw server. Many thanks to the dev of this plugin. :)

  • AktiveSign 2.0


    Hallo Leute,


    ich habe mit der Entwicklung von AktiveSign 2.0 angefangen.

    Ich fand einfach, dass ich meine Programmierkenntnisse seit dem Anfang sehr verändert haben.


    Nun habe ich beschlossen, AktiveSign neu zu schreiben.

    Es soll effizienter und schneller werden. API ordentlich strukturiert.

    Und selbstverständlich: Schnell anpassbar für die neue Rising World Version.


    Schilder können dann Schneller hinzugefügt werden.

    Fehler schneller gefunden werden und Lösungen dazu gemacht werden.


    Ich freue mich schon auf die 1. Veröffentlichen von AktiveSign 2.0!

  • Hello, I have installed AktiveSign Plugin. i have iConomy and SprachAPI installed. But when I try to put a plate with an example of heal from the photo above, it fills my life but doesn't take me off balance. Where am I wrong?

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