Posts by waveshapr

A small new update is available now!

    Don't take my little "Demo" too seriously :D


    We intend to play a fitting music track for each time the player has built a vehicle for the first time. And as I'm just as excited about trains as some of you are, I created a piece specifically for a steam train (maybe with the hidden intention to get Red to prioritize it8)). I imagined riding a steam locomotive along a mountain pass with the engine chuffing perfectly in a fast rhythm.


    There are a few challenges, as well as other things on the to-do list that will probably push trains out further than we all want. Mine carts and tracks are more likely to arrive first. But Red will be able to give a better assessment about either than I ever could.

    Das mit den Sounds hat sich gebessert, nur es laagt ein wenig, als es ist ne so 1 bis 2 Sekunden Verzögerung. Beim Mac kann ich es auch schnelcht einschätzen, woran es liegen könnte, da ich den noch nicht so lange hab.

    Das sollte natürlich nicht auftreten :thinking:


    Benutzt Du evtl. eine externe Soundkarte statt der internen vom Mac mini? Falls es eine Externe ist, könnte es da irgendwo eine Latenz geben (meist durch eine zu hohe Buffersize verursacht). Falls die Soundkarte eine mitgelieferte Software hat, müsste es für die Buffersize eine Einstellung geben. Die würde ich niedrig setzen (ca. 32-128ms).


    Aber ob interne Soundkarte oder nicht, gibt es auch Verzögerungen beim Abspielen von z.B. einer Musikdatei? Wie verhalten sich andere Spiele?

    @waveshapr You tweaked some dungeon sounds too. Very nice overall but the echo on breaking blocks seems a bit overpowering. Also, I'm hearing a new grinding sound of sorts but it only is audible in certain rooms. I'm beginning to hear voices in dungeons. If that was not intended they maybe I'm going crazy.

    I fear you're going crazy :D
    I didn't tweak the dungeons for the new update, at least not knowingly. But the character update had a few changes to the underground ambiences, maybe that's what you're hearing.

    Don't worry, that's just my humor :D
    I consider it a compliment :)


    A soundtrack is in the works, it just went under my radar recently. There is a lot of energy that went into new music and sound for the last update as well as the coming updates. The soundtrack might get broken down to several volumes as there is new music added to the game with each update.

    That's a good question!
    I do mean being able to craft the records that are currently available from resources you have in the world. It's not pirate copying, it's just giving some or all the records a crafting recipe.

    I don't think this is going to happen. The records are considered treasure, a way to get you to explore and feel rewarded when you collect them. Maybe Red can make them craftable in creative mode. :)



    I am a little iffy on importing music- but I imagine lots of people really-really want to do this. I just worry about copy-right infringements for songs that are still under protection.


    As for the gramophone, I was using mine the other day and I realise that I wish it was a bit louder. It's a little too quiet even when you're standing RIGHT besides it.

    Importing music and playing them on a in-game radio device is definitely on the list, if it happens it will be single player only due to copyright woes.
    A louder gramophone is a done deal! 8)

    I generally get a kick out of watching those Let's Plays. Gives me a good idea of how people are playing the game.


    AFAIK, copyright strikes is not something Red is actively doing. I think takedowns are appropriate when people put videos with links to cracked copies up :S