When adding a player to an area, you can specify which permission should apply to that particular player. When a player enters an area, the game first checks if there is a player-specific permission assigned to that area. In this case, it will be used. If there is no player-specific permission (i.e. player was not added to the area), the default area permission will be used (the default area permission automatically applies to all players who enter the area). If no default area permission is set, the regular player group permission is used instead.
But all permissions you want to assign must be in the "Areas" subfolder in the "Permissions" folder. You could add permissions there like "owner", "visitor" etc and assign them to the particular players. There is no limit on how many permissions you can create, so you could also just create a player-specific permission (e.g. a "sharkbitefischer.json" file) which is then only used for a single player.