Posts by red51

A new update is now available, introducing "Points of interest" and many more changes!
Latest hotfix: 0.9 (2025-11-05)

    Please go to the main menu of the game, open console (key ^ or ` or ~) and type "report" (without quotation marks). Then there should be a report file in your game directory, please post it here ;)

    Here is the error log:
    Error details: java.util.ConcurrentModificationExceptionjava.util.ArrayList$Itr.checkForComodification(Unknown Source)


    Does this errorlog relate to the disconnect? We fixed that error, at least I hope so, since the error is barely reproducible. The fix will be available with the next update ;)
    Otherwise you should make sure that there is no other firewall or anti virus program blocking the connection.
    We will also rework the network code in February, that should fix all other disconnect errors (or at least make it clearer what's the cause).


    I've done every fix known too man,to alleviate this issue but to no avail.......I'm now convinced this is game(or server file) related....the way/how it connects must be different from every other game i own. I'm even playing cod online.......all the way in china(china servers) and i don't lose my connection....i'd also like to know if anyone using the non-steam version is having this problem.


    It would be interesting to know if this issue is also occurring with the standalone. Main difference is, that the steam version starts a separate java process. Some anti virus programs seem to have problems with that. What antivirus program do you use?

    Theoretisch kannst du die entsprechenden Chunks manuell aus der Datenbank löschen, das kann aber zu Löchern an den Übergängen führen, daher nicht zu empfehlen :/ Ansonsten empfehle ich dir, auf den Creative Mode zu warten (also den richtigen), damit wirst du in der Lage sein, großflächig die Landschaft zu bearbeiten.
    Bis dahin kannst du zumindestens den Abbauvorgang mit dem "Semi-Creative" Mode beschleunigen ("setgametype 1" in die Konsole eingeben).

    Hello, it does not work for me. I selected the "nightly.fullscreen - fullscreen fix 25.01", started game, set full screen, the window closes/disappears, process still running.
    (I7-8g-ATI 58xx-win7 64bit) If you need log files, let me know.


    Okay, thanks for the feedback! Can you please download the zip file you find attached, and execute either the .jar or the .exe in it? It will output all available resolutions, can you please copy the content and paste it here?
    Program: fullscreentest.zip

    You should try the beta @zigvt85 mentioned, at least if you are using the Steam version. If the game crashes when enabling fullscreen mode, you can solve it that way. But usually the fullscreen issue does not cause such an error, I guess it's related to your graphics adapter: You should update the Intel HD 4000, some driver versions seem to cause trouble. Is the HD 4000 the only graphics adapter in your computer?

    When does it happen exactly? Is the problem reproducible?
    You can try to run the game as administrator and see if it solves the issue.

    Or other question: is it normal, that I only get 10 frames most of the time on 1920X1080 and Highest settings with this system?


    Definitely not normal, as long as the GTX 860M is used (instead of an integrated Intel HD, if available). You can check it out by typing "graphics" into console when you are ingame, then you can see which graphics adapter is used.
    When does it happen exactly? After playing a short time, or directly after gamestart? Or does it happen when walking around for a longer period of time?

    If there is no config.properties file in your game directory, the problems seems to occur before gamestart. Try to go to the _CommonRedist folder (in your game directory) -> vcredist -> 2013 and execute "vcredist_x64.exe". Then select "Repair" and see if it works then ;)

    The disconnects are mainly occurring when the connection is blocked or restricted (by firewalls, antivirus programs [mostly those with an integrated firewall] etc.), or when the connection is unstable. It can also happen when a client- or serverside error occurs (if it's clientside, there will be an errorlog in your game directory).


    We have plans to rework some of the network code to deal with unstable connections ;)