Black Wool has the same image as White Wool when a container is opened for the first time after loading (test done in single player)... The image is updated when trying to move and add it to the white stack.
Oh, thanks for letting me know! We'll change that ![]()
Black and White Wool have the same name (Wool), they produce the same type of Yarn (does not distinguish color and join in the same stack) but Wools of different colors do not join in the same stack.. It would not be ideal to have a Black Yarn , or remove Black Wool? I imagine this will change in the future, I don't have much knowledge of the non-unity version, but as it stands it looks like implementation is still on the way.
Well, basically there is no specific use-case for black wool, so it just turns into the same type of yarn (more precisely, there is just a generic type of yarn). Similar to how all different tree log pieces turn into the same wood ![]()
Btw red51 do you know what's the focus for the next update? Biomes, hostile NPC's, caves, ... ?
We'll now start working on aggressive animals, mounts, caves and biomes. The next update will probably introduce mounts first ![]()