Posts by Chrisx84

The next update will be available on Wednesday, December 18, in the early evening (GMT+1).

This update will not yet replace the Java version, instead it is the actual content update. We'll provide more information about the transition together with the update.

    is it possible to send messages to in game chat via http or by using a shell file?


    What i like to do since i got my own auto backup script going like to be able to send a message to all players on my server to let them know when the back up starts and when its finished for the day so they know that the lag if any is from the back up in progress.


    Thanks.

    A proper init script is still needed. I'm just too lazy to write one so i start my server from rc.local and modified the linux start script to use my hardcoded server directory instead of $PWD because the startup script assumes that you are executing the server jar from within the server directory


    uumm yeeea abit to confusing even for me let alone those who are just starting out on learning how to manage and run their own linux servers

    Here is a little .sh file i made that checks to see if SCREEN_NAME process is running or not and starts the server if it is.


    Just change YourServerNameHere to the name of your server found in the server.properties as server_screen_title
    and change the /path/to to where your game server is at.


    This is only useful for those hosting their server on their own linux based hardware.
    Rising World server hosting companies should already have their own auto restarter or at least their own web based control panel.



    With this you can do a cronjob to it or a php file that can shell_exec to the file.

    Code
    shell_exec('../path/to/theshfileabove.sh')


    i just do /we clear abs then use the terrain tool to add water but im going to test the we water soon.

    i am, that sounds like a awesome idea, i been trying to figure out in my head how to set chests to take money when someone takes something.


    btw love the TARDIS on your server. with the help of portals it truly does make it bigger on the inside


    your welcome to add me on steam giggles


    im already working on the java version of vornet so a drop at any time would be great since im now seeing alot of lua errors relating to lua being single threaded. mostly at array's getting filled up alot.

    The server issues should be solved now, so you can set "server_hive_verification" to true again :) If there are still any issues, please let us know.


    @zfoxfire: You can find an example xml file for the journal in the first post ;) There you can add as many pages you want. Just put the xml file into your server directory (btw. it also works if you put this file in your game directory, if you want to use it in singleplayer for example).


    @CBFASI: It looks like some files hasn't been uploaded correctly oO I will fix this shortly!


    thanks red, hive is back to true and working as before. btw are there any new lua and/or restful api's to play with yet? i see you went with zend's apigility :)
    (yes i love playing with http restful api's as well as making my own)


    thats the error i get when trying to connect to my own server. am i missing something in my config? did a linux update using a .sh someone posted somewhere on this forum.


    UPDATE ---- i had to disable hive

    Code
    server_hive_verification=false

    to allow successful connections

    nice site but i'm proposing that you make a seperation of sites and servers and put some links to all other sites like the wiki and forum under sites and servers under servers.


    Just a suggestion.
    It's up to you to decide


    took your advise and made some code changes to support multiple dropdown menu's, the whole main site menubar is database driven, it just makes it easier for me to just add a record to the db for a new page then to type (mostly copy and paste) all that html crap just for a new page. I know lazy but im more of a rapid developer. I also been changing the colour scheme and switched the css framework from google's materialize to twitter's bootstrap 4.

    1.0.4a is out with some more fixes and now has /me for roleplaying gestures like "/me is jamming to some hardcore music" which will show up in chat as "***Chrisx8416 is jamming to some hardcore music"


    Also updated the topic starter with some sad info about /vt :( sorry to all for that

    look in the block bench and find the block material you want to use, look at its ID that is in red, write it down if you have to.
    open up the console window (~ button next to the 1 button on your keyboard) and type item woodplank 64 and what the ID is.
    Example: item woodplank 64 141
    that will give ya 64 woodplanks with the material ID of 141