I have begun creating a huge mod for the game starting with re-texturing the look of the game.
The mod will be still be based on Earth however it is not the Earth we know it as.
to begin with I will have 10 to 30 different night skies which will be randomly selected when I import modded files into the game.
This means that I will never know what the skies will look like until night falls.
Below is a small example of a fairly quick mod for the night sky that comes with the game.
The fruit will be completely different due to changes in environmental conditions on Earth and there will be at least 5 different types of fruit and other vegetation you may see when you start a new game.
The mod will still have bears, wild boar, sheep, pigs,etc....... well sort of.
If you look at the picture below you will see what I am hoping will replace either the boar or the pig. They will look truly terrifying when you meet them.
You may have guessed it by now but my mod for Rising World will be based in prehistoric times where food is different and the animals will have a completely new look.
This is the general theme for the mod to have a Prehistoric Rising World and I am still in pre-development mode where I am looking at exactly what changes I can make when creating a prehistoric world.