Posts by yahwho

The official Rising World Soundtrack is available!
You can also get the Soundtrack on Steam

    You're basically looking for the PlayerChangeObjectInfoEvent


    Thanks! I'll go check it out.


    , it indicates that the door was made the old Java wa

    This was a players build on a local test server. So I don't know how the door was placed.


    I will check again when I get time, but assume for now that it was placed at a 90 degree! :D

    There is unfortunately no event for that, but it would be quite useful to have one^^ I will put it on our to-do list

    Grabbing this radial menu and editing it might be fun too...

    Thanks Red ^^

    We could provide an API method to enable the "fake" lip movement if that helps?^^

    Yes that would work. :thumbup:


    I'm not 100% sure yet how best it could work...


    Maybe set the animation to start once the NPCs response has come out of the LLM and then run a lambda where I can calculate a time based on the amount of words the NPC is going to speak and then reset/stop the lip movement animation?

    Hi Red,


    Will it be possible in the future to control the animations of NPCs?


    In particular the animation controller for the NPCs mouth / facial expressions.


    Even if this was rudimentary, although phonemes would be amazing :saint:

    If it shows up there, but queries to http://188.74.121.175:4153/ (for MR) are unsuccessful, it indicates that the built-in webserver is apparently broken (no longer responds etc).


    I think this may be the case.


    Ozorvals tested this. The server did not show up on his client when he logged in, he checked the api server list and the server was showing up in there.


    Connecting via the IP and port worked fine.


    I have noticed too, that if you refresh the list, the online server count often changes. Too frequently I would say in order to be attributed to servers going online/offline.


    I also did another test, I used a well known VPN service and logged into Steam (I know Steam does not ike you doing this :silenced: but I'm sure that's more for people trying to get discounts on apps that are country specific - don't do this folks you can get your account banned!).

    Anyway, whilst using the VPN to test I did notice a lot of servers were missing, pressing refresh changed this list each time, and rather inconsistently. I'm not sure why using a VPN should have this affect. Again, in this situation when connecting via IP worked fine without the server showing in the list.


    I hope this info helps.

    There is also a dependency you need to install to get the plugin api working, but i forget what that is atm I have had it working in the past but it isn't easy to find the right one.

    In order to RUN plugins you will need the Java Runtime Environment Standard Edition (JRE SE) - but I am pretty sure that RW comes with this bundled into it.


    However, here is the JRE SE for Java 8 fi you want to install it manually -https://www.java.com/en/download/manual.jsp


    If you want to MAKE plugins, you will need the Java Development Kit (JDK SE) - https://www.oracle.com/uk/java…e8-archive-downloads.html


    There is a JDK EE and JDK ME (enterprise and micro) - you don't need these.

    I believe if affects everyone when this happens.


    I was was asleep so I couldn't check :D




    As you can see from the server stats - the server never went down and was still pinging the MR web server.




    I will relay the information regarding the API server list (and how players can easily search it with Ctrl + F) and see what information we can gather. :nerd:

    Happened again last night Red. Folk thought the server was down when it wasn't - not showing in the MP list. Accepting connections fine via IP and port.


    Problem is getting people to report it using the report tool - because they just think the server has crashed. :thinking:

    Nope, I tried it myself. Get a map, open it up and so long as you don't close the map or stop moving forwards you can walk on water. 8)

    Oh, that's weird :wat: If this happens per player, it indicates that the particular client is just unable to query or ping the server :thinking:

    Do you have any way to reproduce it? If you can reproduce this on your end or if you know a player who runs into this issue sometimes, a report would be very helpful :) Just send the report right after this issue occurs, i.e after losing connection to the server, return to the multiplayer menu (seeing the server is missing), then connect via ip to the server and if that's successful, send the report.


    Thank you so much for your feedback, I'm happy to hear that! :):thumbup:

    Will do. It doesn't seem to happen often, but it has happened a couple of times to my knowledge.