Posts by yahwho

    Quote from yahwho
    I think the @pm player echo is broken again :drunk:

    Echo? You mean the sound effect? :wat:


    Sound works, it just does not record 'echo' what you sent, so all you see in the pm conversation is what is sent to you, not what you sent (confusing to many who think it was never sent, or remembering what you sent if they are afk and their reply is delayed).

    Hehe just saw Juggernaut :thumbup:

    Nope, when you @playername the message (PM) you are sending doesn't get displayed back onto your screen but the receiptient does get it.


    Echo, like the script command. Bad choice of words perhaps.

    This is a very high packet loss rate =O This and the high ping is probably the reason why loading chunks takes so long (i.e. why joining takes almost 4 minutes - it takes a long time to download the chunk data from the server) :/


    If you run the "networkstats" command after playing some time, do you still have such a high packet loss? Or is it just an initial spike?


    Do you use a wired connection, or wi-fi?

    Just spitballing.


    Couldn't the client machine keep a copy of the chunk data and then use a hash value to see if the chunk on the server has changed?


    If the hashes are different the chunk is downloaded a fresh, but if the chuck is the same the client uses the cached chunk.

    Thanks for the code examples. I *think* i get this now. I would need to run some practice code myself to be confident in it. But it feels like it makes sense. :)

    red51 i can confirm servers are still not showing in the list. my latest server restart was 2 hours ago and it stopped showing again. not sure if its a steam issue but steam has had an unusual amount of down time over the last 24-48 hours. https://downdetector.com/status/steam/

    I've had a few guys ask me if MR was down but when i check the server it's still operational. So I'm guessing when they ask me if it's offline, it's actually just not showing up on the list like james'

    Just for info.


    The server has a 45Mbps upload speed and 350Mbps download speed.


    64GB RAM, 2 Xeon processors, SSD RAID disks.


    Usually runs around 5-10% utilisation.

    Hi red51, when gutting an animal it appears that only the modern day Combat Knife with it's bright-green-plastic-none-medieval handle works.


    Are you able to make it so that the Primitive stone knife also works to gut an animal? :saint: