Update 0.1.1.0 is live, containing a lot of bug fixes for the plugin as well as optimisations.
Posts by yahwho
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The trick with modding is not to start with complex jobs first but to start small.
Amen.
I need to learn how to ray trace hits, use logic in java and use custom object insertion.
https://javadoc.rising-world.n…/utils/RayCastResult.htmlhttps://javadoc.rising-world.n…ts/custom/CustomItem.html
Two very good working examples
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You need to have a stone axe at least to start. Without it you can't create a tool? unless your starting inventory consists of stone and sticks.
You may be able to ray trace hits onto a tree, then use some logic to determine if the tree yields bark, leaves, etc. Then use custom object insertion to add the items to the players inventory.
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You could also check "Match only posts with attachments" for good measure, but I assume the posts in the blueprint forum should have attachments! Maybe by clicking that option you would miss out replies by the author, so in second thoughts it's probably worth checking too!
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Hi plugin people!
Does anyone know if there is a method for this? I've checked the API and the one I think it should be "PlayerRemoveObjectEvent" doesn't get called. I suspect a method doesn't exist and it needs @red51 to add it, however I may just be being blind and someone might be able to light my way!
Many thanks guys,
Yahwho
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It would also be great to have bigger custom item stacks than just 100. 1000 would be great
100 coin stacks isn't a large stack
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I'm on my laptop at the moment so no server files to look at here. Didn't know there was a exe for the server? I've always launched the jar file?
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restartoncrash.rar
It looks like this archive is corrupt. -
You could defiantly do it without a blueprint before. Second, most MP servers do not allow blueprints as they equal free items.
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Hi can someone please remind me how we do this? I'm sure I used to be able to. . .
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Hi @red51
It looks like if I create a custom item with a stack size larger than 64 (in my case 100 - I use them for coin stacks) whenever you add items to a players inventory it will only add maximum 64 items even if the value of quantity is higher.
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Hi just noticed my sever stopped working whilst playing. Checked the logs and I have 4 messages like this:
2019/05/31 06:22 PM: Server Validate Auth Ticket Response: xxxxxxxxxxxxxxxx - xxxxxxxxxxxxxxxx AuthTicketCanceled
(I changed the responses to "xxxxxxxxxxxxxxx" from a key, not sure if its a security risk or not to post the keys so just being safe
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Any ideas what caused this?
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@BB_Drifter I did what @Devidian did in his posts. Except I had to allow scripts in my Group Policy Objects as my server is also a Windows Domain Controller. Most dedicated game servers are not DCs. Is yours a DC?