Posts by yahwho

    Hi everyone!


    Can anyone point me in the direction as how to set the amount of something in a players Quickslot?


    I have worked out how to iterate through the Quickslot's and determine typeIDs, but can someone tell me how I can change the amount? :huh:


    Danks!

    What recipes requires mithril ingots? I thought stuff like steel pickaxe needed it? But just checked and it doesn't - was this changed? Am I going mad? All possible! ^^

    I was using the wrong terminology, not chunk hole, lol, but broken land which you can fall through. Sometimes I come across big ones, some are small, and some are even underground where the end of a tunnel/cave goes into oblivion.


    In regards to the spamming of F10, I was thinking of using plugin code to listen for F10 in survival mode, that way it can be mapped to the rebuild boarders (or whatever its called) and have a timer code to prevent spamming.


    I'm more after API ability rather than direct F10 for users in survival mode multiplayer.

    Hi all,


    Does anyone know if there is a way to allow the F10 chunk fix in none-creative mode? I've looked through the javadoc but I don't seem to be able to see anything that would mimic this action.


    I would like to allow all players to fix chunks themselves - unless there is a good reason why this is not enabled in none-creative mode?


    Thanks ^^

    Rising World is an amazing game concept. The developers have constructed it really well. I've played other similar games but JIW Games have absolutely nailed the building mechanics - it's so intuitively obvious you can't flaw it. Some of the builds you see on the public servers are owe inspiring. . . and all made "by hand" block by block, plank by plank.


    I have great respect for the game developers, the artistic builders, the survivors, server owners, and plugin developers.


    All said, it's a great game and a great community, for which I'm proud to be part of (my only regret is it took me so long to discover this game!). :D

    The only issue when spawning a new process from within the JVM is that it's treated as a child process. This means if the JVM is closed, all child processes will be killed as well :/ You can add shutdown hooks to the JVM though (and start a new process there), but they're still affected by the death of the JVM (it kinda works on Windows but becomes very awkward on Linux)...

    Thanks for that. I'm by no means knowledgeable about the real ins and outs of java. Still learning! :D


    So.


    I guess the easiest way around this is to schedule (via a plugin) a "clean shutdown" at say midnight.


    Then at, say 2 minutes past midnight set a Scheduled Task to run the server.


    :thumbup:

    That's how I'm going to run a script from Java. 8)

    Are there any? I.e. stuff like onPlayerMount()


    We've had some horse rustlers, and the owners of said rustled horses are not pleased. :saint: