In the game, above an avatars head is the players name. Is there a method available to edit this text (I would like to add a "rank" there too)?
I've had a look and I can't see anything in the API? I may be going blind though!
In the game, above an avatars head is the players name. Is there a method available to edit this text (I would like to add a "rank" there too)?
I've had a look and I can't see anything in the API? I may be going blind though!
That's assuming the server allows access to the console
It would be nice not to have to use as plugin though or a command
It would be nice if we could for example hold the shift key down and split the stacks in the inventory space. Sometimes you have a stack of something and you only want to take X amount with you, or maybe give just one away to another player.
( I bet someone is going to educate me more and tell me this is already possible somehow )
Well I don't really care about the *actual* gender of the player Deirdre it's more the gender of the avatar I'm after. And yes I bet the are many men who choose to play as ladies out there hahaha and visa versa
Hmm you're right! Autonomously would be better though!
This does give me ideas to do silly things though! Synchronised sheep for example
I really love this idea! We do need more control over NPC's via the API though before something like this could be implemented in a "none ghost" way. Think of sending jaguars out on missions to kill other beasts for meat and then bringing the kill home to bbq! I've done AI before (I code RoboCode bots when not working on my rising world plugin) so we would need basic control over the NPCs. The basic controls aren't difficult it's just chaining them together in some coherent manner that makes the magic happen.
I'll give it a shot Minotorious as I said I haven't tried i yet, just was wondering if anyone else had and already done so and knew the answer. I'll post the results for anyone else who stumbles across this thread.
Well the best option (in my opinion) would be quarter sized blocks. That would enable more creativity with them. You could then easily make "half blocks" with four quarters.
This would also allow for people to build thiner brick walls without having to use planks with stone textures via the pnb plugin.
p.s. and thinner arrow slits on castles
I guess the problems start mounting when you ask yourself what cost do these quarter blocks cost. Does one piece of stone make 8 quarters? Nothing is ever simple X/
Hi guys, I haven't *tried* this yet ( I'm chilling in the lounge on my laptop with some mulled wine ) but does anyone know if it is possible to lock the creation of certain clothes within the game?
I have locked out modern game items, and things like the tech 2 workbench on my server, but I also would like to lock out clothes like the "business suit" and "hazardous materials suit".
I'm trying to create a themed server and most people who have joined so far have kept up with the spirit of things and are wearing appropriate clothing. But I have noticed some new users wearing very un-medieval clothing.
That's something I would like to put a stop to!
Is that not for chunks yahgiggle? I'm talking about placing rows of blocks within multiple chunks. A new row of blocks placed inside a chunk can have any x y z of anything between (15,63,15). But the end block will also just have a vector value between (15,64,15,), I was finding out what game chunk the end of blocks went into.
Unless an area has clearly not been built on then area protection stays - there is in fact a new player controlled protection system available on the server too. My aim is to make the Medieval Realms server as "admin free" and "player controlled" as much as possible.
It won't be deleted migdyn You can still join though - press connect to server IP and type in server.medievalrealms.co.uk
Thanks you for the kind offer! I believe it's my SQL statement needs a commit and rollback block. If it happens again after this change I'll post up my code for dissection.
On another totally different note, which I would like to rant about, I should be seeing Apocalyptica tonight in Birmingham city centre but all public transport is cancelled due to the snow/blizzard storms. So I can't get there! Very miffed
Ah that's OK then. I've been having some EXCEPTION_ACCESS_VIOLATION errors where the Java Virtual Machine crashes - apparently in native code.
It's taken some time to track down as the crashes were apparently random. But I now believe it is caused within a method I use that listens to GUI input - hence my wonder when you mentioned button bugs!
I actually think it's my SQL statement within the method that is causing the crash. I suspect some kind of race condition is happening when it's called at the same time. I've commented out the offending section of code and I've not had a crash since *touch wood*.
I think I may have to implement COMMIT and ROLLBACK on the database command to make it safe.