Posts by yahwho

    Yea i changed the server-list display name, i take it I cant include a version number then in the server list name!! X/ If i change it back, will peoples old maps work again?

    Hi everyone! I thought maps were handled on the client side? What would make all the maps on the client side be reset (fog of war)? The only thing changed was the servers display name? oO

    I totally agree, but here is one good reason (and the main reason why I don't use it): the last major update caused the pnb plugin to cause all sorts of problems as it got totally broke! :/ The author of the plugin has abandoned it, thus forcing JIW games to step in and do a temporary fix on it! =O

    It would be nice if we could for example hold the shift key down and split the stacks in the inventory space. Sometimes you have a stack of something and you only want to take X amount with you, or maybe give just one away to another player.


    ( I bet someone is going to educate me more and tell me this is already possible somehow :D )

    Well I don't really care about the *actual* gender of the player Deirdre it's more the gender of the avatar I'm after. And yes I bet the are many men who choose to play as ladies out there :* hahaha and visa versa

    Hi,


    Could we please have an API call to get the gender of the player?


    Something like:


    Code
    String gender = event.getPlayer().getGender();

    I would like to make gender specific ranks in my medieval realms - I'm thinking Kings and Queens and so forth!

    I really love this idea! We do need more control over NPC's via the API though before something like this could be implemented in a "none ghost" way. Think of sending jaguars out on missions to kill other beasts for meat and then bringing the kill home to bbq! :D I've done AI before (I code RoboCode bots when not working on my rising world plugin) so we would need basic control over the NPCs. The basic controls aren't difficult it's just chaining them together in some coherent manner that makes the magic happen.

    I'll give it a shot Minotorious as I said I haven't tried i yet, just was wondering if anyone else had and already done so and knew the answer. I'll post the results for anyone else who stumbles across this thread.

    Well the best option (in my opinion) would be quarter sized blocks. That would enable more creativity with them. You could then easily make "half blocks" with four quarters.


    This would also allow for people to build thiner brick walls without having to use planks with stone textures via the pnb plugin.


    p.s. and thinner arrow slits on castles :thumbsup:


    I guess the problems start mounting when you ask yourself what cost do these quarter blocks cost. Does one piece of stone make 8 quarters? Nothing is ever simple X/

    Hi guys, I haven't *tried* this yet ( I'm chilling in the lounge on my laptop with some mulled wine :thumbup: ) but does anyone know if it is possible to lock the creation of certain clothes within the game?


    I have locked out modern game items, and things like the tech 2 workbench on my server, but I also would like to lock out clothes like the "business suit" and "hazardous materials suit".


    I'm trying to create a themed server and most people who have joined so far have kept up with the spirit of things and are wearing appropriate clothing. But I have noticed some new users wearing very un-medieval clothing.


    That's something I would like to put a stop to!

    Is that not for chunks yahgiggle? I'm talking about placing rows of blocks within multiple chunks. A new row of blocks placed inside a chunk can have any x y z of anything between (15,63,15). But the end block will also just have a vector value between (15,64,15,), I was finding out what game chunk the end of blocks went into.