Same here self hosted server not showing on list (it was for 0.9.2.2).
Networking hey?
Same here self hosted server not showing on list (it was for 0.9.2.2).
Networking hey?
Same problem here, dedicated server, was showing up on the Steam list before the patch now it's not. Can connect to it though if I put IP address or DNS name in.
Right it appears (as far as I can tell so far) to be that newly generate land is OK.
The problem seems to be contained within the "original" spawned land where I had originally set Dungeons and Caves to off.
I had modified the database some time ago to allow new areas to contain Dungeons and caves. Which had worked fine.
It appears though that since the latest update, the areas where there were originally no caves and dungeons now have caves and dungeons! Which is great, but it seems that this is the process which has caused the holes.
There are a few 100 peoples buildings all over the world. . .
just checked too F10 doesnt work without creative mode
Hmm problem is Minorotrious is that they appear to be all over the place, and people have already died from falling through them. The server keeps track of people survival time, so those who fall have had their survival time reset to zero already.
I'm hoping there is a repair script available? (I.e. to automate the F10 repair function but across all chunks?)
Ahh great I see that does fix the ones I'm looking at.
Problem is they seem to be all over the place and the server is a survival one so players don't have access to the creative mode option.
I'm hoping there is some way I can "repair chunk boarders" across the whole database. . .
Since the update I've had some people mention to me that there are holes in the world they are falling through. I took a look for myself and sure enough, not long after looking I came a few too.
Perfect sense
There's only a few builds atm - but I only know where one of them actually is heh (just outta hospital with two broken ankles, a broken wrist and forearm is stuffed too would ya believe it.. so time is something I have in abundance).
Ouch! That sounds painful! Hope you're bones heal soon.
how the heck do you use the steam ID finder?
For information, the update run fine on my server (debian jessie 64b) as far as I tested. I need to test the area protection script (as I don't know what happen if someone take a name who have a protected area ?) Great job !
It works, King Genius used the database ID for players rather than their name for it.
Hi guys, I'm starting to work on UI elements and the central cursor thing is overlaying over my UI. So I assume there is a API boolean to call to set this visible or not. Can anyone help me out here? I can't seem to find anything in the API for it? Admittedly I may be searching for the wrong keyword.
The new NPC characters are really scary
Alternatively you can also copy the files manually from your regular server (it's not required to have Steam installed in order to run the server).
Yep that's exactly what I just did
Well that was pretty painless and server updates now look a lot easier too.
Question: I take it we don't need the server_key file anymore? (I've brought it over anyway).
Also, my server did not show up on the multiplayer server list originally, it does now that I have joined it. I don't know if that is by design, thought I would it mention though.
Top job!
Edit: Hmm, I do have another question, my test server (for plugin dev) which runs locally on my workstation, will we still be able to obtain the files to run a server without Steam for local connections only?
Great work Red! I've the day of work tomorrow so I'll be attempting my server migration first thing, then off to update my plugin. Has the new Javadoc and API been released too?
I think I see now
Huh?
Are you saying those mini blocks are stairs?
That's good to know! Thanks chaps.