Once the GUI buttons are fixed in the API i was going to add to my chest protection plugin a keypad that you use to unlock the chest with a pin code but ATM this is pointless oO
What's wrong with the GUI buttons in the API? I ask as my plugin uses a confirmation screen with GUI buttons and I've been getting Java Virtual Machine crashes which currently I believe are being caused by this particular section of code
oh yes true but a plugin like that would probably be too complex to set up unless , also chests have a universal server id to separate them from one another but items don't so you could in theory put any skull you had in the chest to unlock it and not the specific one that you have to find in the dungeon. Though now you have given me an idea
I could start writing one such plugin at some point
would be fun to bring some actual games to RW
Yes you would need to make it a closed environment with just one skull in! I was thinking dungeons like a Doom setup.