Hi!
Here is my method I'm playing with at the moment.
I need to get the players UID from their textual name ( it will then go to a SQL statement ).
I'm really quite stuck on how to do this?
Hi!
Here is my method I'm playing with at the moment.
I need to get the players UID from their textual name ( it will then go to a SQL statement ).
I'm really quite stuck on how to do this?
I'm still having problems getting server to show after update. X/ I see this at the end of the startup script log
at io.netty.channel.AbstractChannelHandlerContext.invokeBind(AbstractChannelHandlerContext.java:501)
at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:403)
properties file
OK this is weird. I had to do this a few times to check I wasn't going mad. I checked that the properties file had the line "server_query_ip=-1" in it, when the server runs, you look back at this file and the line has been removed.
Unfortunately there is no way to add new options to the dialog, but this would be a great idea! Maybe post this in the API suggestion section so this feature does not fall into oblivion
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Done that Red
Thanks for your reply.
On another note, what does "invite to group" actually do? I've played around with it but it doesn't seem to do anything?
<----- me
It would be great to be able to add to this menu! Thinking things like "Add as Friend" request etc.
Thanks botchikii, I'll go see if that works.
Otherwise do you know if we have API access to add to this menu? Would be great to add an option in there "Add as Friend"
Hi guys!
Now, before when the username was the ID of a player, a player could say type in a command such as /addfriend [playername] but now it's not unique and can change, so the UID has to be used. Can anyone think of a way to simplify this for users? Asking a user to type in a UID seems like its not going to work in practice. /addfriend [9129138053209236023093] just seems too "unfriendly".
Any thoughts, ideas guys? I'm a little stumped at the moment.
Just a thought - is it still blank if you uncheck the box saying "same version" ?
Same here self hosted server not showing on list (it was for 0.9.2.2).
Networking hey?
Same problem here, dedicated server, was showing up on the Steam list before the patch now it's not. Can connect to it though if I put IP address or DNS name in.
Right it appears (as far as I can tell so far) to be that newly generate land is OK.
The problem seems to be contained within the "original" spawned land where I had originally set Dungeons and Caves to off.
I had modified the database some time ago to allow new areas to contain Dungeons and caves. Which had worked fine.
It appears though that since the latest update, the areas where there were originally no caves and dungeons now have caves and dungeons! Which is great, but it seems that this is the process which has caused the holes.
There are a few 100 peoples buildings all over the world. . .
just checked too F10 doesnt work without creative mode
Hmm problem is Minorotrious is that they appear to be all over the place, and people have already died from falling through them. The server keeps track of people survival time, so those who fall have had their survival time reset to zero already.
I'm hoping there is a repair script available? (I.e. to automate the F10 repair function but across all chunks?)
Ahh great I see that does fix the ones I'm looking at.
Problem is they seem to be all over the place and the server is a survival one so players don't have access to the creative mode option.
I'm hoping there is some way I can "repair chunk boarders" across the whole database. . .
Since the update I've had some people mention to me that there are holes in the world they are falling through. I took a look for myself and sure enough, not long after looking I came a few too.
Perfect sense
There's only a few builds atm - but I only know where one of them actually is heh (just outta hospital with two broken ankles, a broken wrist and forearm is stuffed too would ya believe it.. so time is something I have in abundance).
Ouch! That sounds painful! Hope you're bones heal soon.
how the heck do you use the steam ID finder?
For information, the update run fine on my server (debian jessie 64b) as far as I tested. I need to test the area protection script (as I don't know what happen if someone take a name who have a protected area ?) Great job !
It works, King Genius used the database ID for players rather than their name for it.
Hi guys, I'm starting to work on UI elements and the central cursor thing is overlaying over my UI. So I assume there is a API boolean to call to set this visible or not. Can anyone help me out here? I can't seem to find anything in the API for it? Admittedly I may be searching for the wrong keyword.