The new NPC characters are really scary
Posts by yahwho
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Alternatively you can also copy the files manually from your regular server (it's not required to have Steam installed in order to run the server).
Yep that's exactly what I just did -
Well that was pretty painless
and server updates now look a lot easier too.
Question: I take it we don't need the server_key file anymore? (I've brought it over anyway).
Also, my server did not show up on the multiplayer server list originally, it does now that I have joined it. I don't know if that is by design, thought I would it mention though.
Top job!
Edit: Hmm, I do have another question, my test server (for plugin dev) which runs locally on my workstation, will we still be able to obtain the files to run a server without Steam for local connections only?
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Great work Red!
I've the day of work tomorrow so I'll be attempting my server migration first thing, then off to update my plugin. Has the new Javadoc and API been released too?
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I think I see now
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Huh?
Are you saying those mini blocks are stairs?
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That's good to know! Thanks chaps.
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Ahh I think I understand whats happened X/ LOL
It's one of the "land based" huts that someone has destroyed all the walls of and then started building on! I've just looked at another one.
What a idiot!
The half size blocks totally threw me.
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Am I right to believe that if plugins are enabled on a server to allow server-side plugins this also allows users to use client-side plugins?
I've noticed some half size blocks and items with textures that are not 'standard' on my server, and I'm trying to keep the environment as "standard game-play" as possible.
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Sweet! I assume they will act like chests but for weapons?
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Hmm I dunno about dropped items. But I agree you should be able to deliberately place items and have them remain. I'm thinking things like sword racks!!!
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Nope your action key is 'F'
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Have you tried picking the tanning rack up and dropping it back down again? Pick up items by looking at them and holding down the action key.
Does sound like its got into a pickle.
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Hi @red51
This method appears to be called twice when a player respawns.
Also, when a player dies from falling, player attack, starvation, or animal attack, the onPlayerDeathEvent method is invoked - as expected.
However, when a player dies from tnt explosion this event is not called.
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Ahh fantastic, great looking plugin Yahgiggle!
Will this still work with the new updates in regards to none-unique name? Or will you have to update it?
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Am I right to understand that this does not work with MySQL and only works with SQLite?
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Look in your steam app folder. I believe it's C:\Program Files (x86)\Steam\SteamApps\common\RisingWorld\Worlds or something very similar. Of course this is only if you're on Windows and Steam.
On Linux try searching for a world name with the extension .db that should find it. Such as "My World.db"
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In between the lines I read "raft building"