Getting this error in chat in-game and the server crashed after installing the newest version. See attached screenshot and log.
Posts by Red_Baron
A new update (0.9.3) is available now!
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Stared playing this server yesterday with a friend and I love it . great job on the server still learning a lot of things in this game but it is very fun and exciting.
Welcome! Glad you're enjoying it. We'll be planning out some more towns with portals and roads/infrastructure so its easier to get around as the new Unity version develops more. The long-term hope is to have a player-run economy, more events and group builds, and other things to activate the server more as RW becomes more popular.
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Not an issue I'm sure, but you do get a version miss match warning when starting the server.
0.6.7.2 VS 0.6.7.1
Yep, just got that too, but seems to have launched fine.
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Hi Yahgiggle,
There's still some bugs that need to be fixed:
1. Chat is spammed with a message every time a player interacts with an object.
2. It's possible to paint things in other people's claims.
3. Admins don't have full permission in other people's claims for things like terrain modifications/placing plants/etc.
4. Allowing mining and chopping trees in unclaimed areas still doesn't seem to work.
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Now that we have new round top doors I've realized that we also need half-rounded top doors so that we can make double doors that fit into an arched opening. Maybe also some gothic arch top doors could be interesting. Gate options would also be nice, such as wrought iron, picket fence, etc.
I would also love to see some hanging lanterns similar to the ones in the java version. While I can make my own using blocks, the flame from the torches behind a glass enclosure just doesn't render well and the flame itself becomes completely invisible when looking through glass. Maybe there can be different eras of lantern with torch/candle flame, gas flame, and electric bulb.
Alternatively, or maybe in addition, there could be torch/gas flame/lightbulb objects that could be placed by players into their custom built light fixtures as a light source.
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Ok Guys i have started work on a Admin Tools panel, but i need your help with what is needed in this panel
Please add a request and if its possible ill add it to the todo list.
- Settings to allow all unclaimed areas to be modified, i.e. tree chopping, mining, hunting, harvesting food, building. There should be similar settings for the town areas.
- Ability to transfer ownership of claims and ability to add friends to other player's claims.
- Settings to change the amount of points earned per minute of playtime, and/or how many additional points each claim costs. Maybe a setting for default starting points.
- Maybe a way to view a list of claims where the owner has not logged on in 30/60/90+ days and ability to teleport to them/delete them.
- Similarly, maybe a way to enter a player's name and see a list of all the areas they've claimed and ability to teleport to them.
There's also still a "Not clamed" typo on unclaimed areas that should be "Unclaimed". Also on the menu buttons, "Show Area's" and "Hide Area's" should just be "Show Areas" and "Hide Areas".
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I think the default ones are fine. I usually subscribe to the idea that simpler is better, though I do like the spacing and reordering of the buttons in your screenshot.
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Thanks again so much yahgiggle. This is turning into a much better and more flexible protection plugin than the old java version.

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One other request from players that might not be possible with the current API...the ability to set individual permissions with chests and doors. Some players might want to setup a public chest to give away items or something like that.
Also, the option to allow things to still be modifiable in unclaimed areas is needed quickly, players can't mine, chop trees, hunt animals or forage food in unclaimed areas currently which makes it difficult to do things on survival servers or be able to build roads and other public infrastructure.
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BTW i have done some of those things in Version 1.7 uploaded now, read the main post for info
Awesome, I've updated the plugin on my server. Looking forward to the other updates!
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Thanks! That all sounds great.
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Hi yahgiggle,
Finally had some time to test out the plugin. Will there be a way for admins to configure settings in the future? i.e. how long it takes to earn points, how many points a plot costs, etc. I would also like the option to allow players to still modify things in unclaimed areas.
I'm also noticing that the plugin doesn't give points for past playtime, only playtime from when it was installed. On existing worlds this might annoy some long-time players who need more claims to cover all the things they've already built.
Also, would it be possible to implement some kind of abandoned claim thing, like if players have not logged in for 30/60/90 days, the claims can be removed either automatically or by admins, or added to a list for admins to sort through if it should be removed or not as there may be some buildings that we want to preserve. Even just having visible to admins something like "This plot was claimed on 01/01/23, owner last logged on 03/03/23." to help admins manage claims better would be helpful.
Edit: Also just noticed some typos, the bottom right on screen message in unclaimed areas says "Plot Owner=Not Clamed", and in unnamed areas it says "Area Name=Unknowin"
2nd Edit: It would also be nice if the admin areas could be toggled to allow claiming so that an admin area can be setup to show as the town name, and players can claim plots within it.
3rd Edit: Noticed players don't get points back when they delete an area, is this intentional? The count of areas owned also does not update when an area is deleted. (Edit: Nvm, the area count updates when a player relogs. Not sure if points were refunded though...)
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Wow, the new video with the doors looks amazing. Will have to test this out.
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"gotodefaultspawn" takes you to the server starting spawn point.
"gotospawn" takes you to wherever you last slept/set your personal spawn point.
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Is the plugin supposed to be constantly updating every player's position in the server console? It seems to be causing the server to use a lot of CPU/RAM.
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Works well. I would also like to see a way to name the portals and maybe a menu to select where you want to teleport to like room6675 said.
Also, how do you remove a portal? Doesn't seem to be a way to do that yet.
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Are you on the Java version? I took it down because it was conflicting with some things on my server PC.
The server has been up and running on the Unity version since it was released.
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Yeah, run it on an old cheap computer that you never turn off. It doesn't take much CPU or RAM power for the server to run well and it doesn't need to have a GPU.
I built my own server computer a few years ago for ~$700 and its been a beast for hosting multiple game servers on and much cheaper in the long run than renting a remote server.
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Can't you also just click once to lock it in place and then use Page Up/Down to get it to the level you want? That's what I always do.