Posts by Xantequia
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I think I know what is wrong. You both are right, I am/was in gm 1. As an admin/owner, I thought that the admin permissions were kind of like a "god mode" where you could do anything while in gm 0. The thing I am worried about is if I go into the console and do gm 1, will the other players get to do creative? or just me.
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you are the bomb! A master of plugins and a kind person helping idiots like me to try and improve their server. It works great! However, I guess my "aggressive" NPCs are still non aggressive. I was hoping they would attack me on site but did not. I went into the editnpc mode and set the behavior as "aggressive" and in "Pve" mode still no one wanting to attack me.
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Don't know that you'll find anyone still making plugins for the old Java version. I think everyone has switched over to the new Unity version.
Sorry, I meant the Unity version.
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Was wondering if the brilliant plugin makers are willing to make some Admin Tools? I'm looking for a "NPC Locator" and an "Admin to player" testing feature.
I have named NPC's roaming around and would like to keep track of where they are and if anyone has killed them. That way, I can "re-spawn" the NPC's that are part of a theme or the shop workers, citizens, good and bad bandits, undead Pirates, etc. Only named ones! Not every NPC.
I am hoping for a option to be able to go from Admin to a player and back to admin again to test out permissions, NPC interactions, chests, etc.
Any brilliant, awesome, fantastic, super smart people out there willing to make some people's lives easier to make their server appealing to other players to keep the game going and to have red51 feel good about people buying his wonderful game to pay bills and to be able to eat good and drive a nice car all because someone made an awesome plugin that could help draw in players? Or maybe just to be nice?
Thank You.
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you just don't listen
I have the permissions of guest for guests and owner for owner. Jimbow sent me the way he uses permissions on his server and they seem to be working just fine except for a couple bugs.
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or adding items to the market yourself someone else buys you earn the cash
A player sent me this in email.....
"HI,
No, I can't access GM 1/ creative, and have to make items from scratch with all the necessary ingredients in my inventory. But the strange thing is, that when I place eg a workbench, I still have that workbench in my inventory. The same with blocks. Very odd.
Oh and the other thing - MikeVince bought some items that I'd placed in the market when we were both online - I saw the sale and what he paid flash up on the screen but I didn't get any money added to my account. When I sell stone or lumber I do get the cash, so not sure what went wrong there. I'm not wanting to get the money he paid, it wasn't much, but again, was a bit odd."
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The player Saturno72 or Michael, as he called himself when he came to my server, placed blueprints in a player's base. I banned him offline. In my opinion, the permission system is also way too complicated and needs to be simplified.
That is exactly what he did to the player. He placed a blueprint building on the players own creation.
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Come over to "Island Paradise". I have Jason and Camp Crystal lake, Bandit camps with named Bosses that carry good loot, "Karson City" an old west town, Random wolves that will attack, undead pirates walking around but wont hurt you, (but a few might). free island claims, Server Nexus Island with some interesting Characters and also treasure hunt! Go on a treasure hunt to get some awesome loot Plus win a huge Island for yourself!
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Can you spawn them?
only from the command prompt. But players do not get the option to build them. The three boats are there on the left, but nothing on the right
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The permissions I use to build boats seems to be not working. They show up in the crafting window, but are unable to build them. As an admin, I also am not able to build them even with all "true" permissions.
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Was wondering if when as admin you can "turn on" and "off" admin status to test areas/things to make sure they work when a non admin player uses it. I see in the command section to "revokeadmin player name" but if I revoke myself can I make my self admin again without going into the server properties and re add USID? I think a testing icon would be really nice to have to just turn on and off admin status that quick.
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James, I can't seem to find your "Portals 2.0" thread so if you see this comment, I was wondering if there is a way to alphabetize the portal list or be able to drag them in an order so they are not all over the place in the portal list. Thank you!
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I think there's a small error here; the default permissions for an area apply to everyone who enters it. This permission should be "guest."
The player receives their permissions when added to the area, and only then is "owner" selected.
I want to be able to add players when they are offline. The F9 option only lists online players when adding them as the "owner" of that property. A UK player is 15 hours ahead of my time and I have to wait until she is online to protect her area and I don't want her plot to be destroyed.
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with it blank players are not assigned any permissions. download Pve.json and put it in the permissions/groups directory. then set the Permissions_DefaultNewPlayerPermissionGroup=PvE.
any players that have already been on the server you will have run the command setplayergroup playername Pve
ok I did that and it looks like it is working. However, is there a way to add offline players to the protected areas? I forgot to add the player first before assigning the "Owners" permission and it lists only players online when I want to add the real owner.
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Is there a way to make them non aggressive? When they spawn there is like 10 of them all around me at all times. I would like to have them run around without hurting people as part of a theme.
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what do you have in the settings for Permissions_DefaultNewPlayerPermissionGroup= ?
It is blank. Should that be Survival?
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Well a new player sent me an email to protect her plot and told me the game is in Creative mode. In the server settings i have it listed as "survival". When the server loads up, I wish it would inform the mode. I guess this is how that player was able to destroy things.
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I assigned a player their own area and set the permissions to "Owner". However someone named jeim 76561198336041209 came in and destroyed his buildings and terrain. In the logs it said he used explosives. Server is set to "survival" and creative mode should not work.
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Thank you James.