Posts by Xantequia

    Hello, any way to make a NPC that you spawn then lock them in place run and attack? I lock them in place so they don't wonder. I set them to aggressive, but they wont attack. I know I locked them, but it is either that or they wonder. I want to be able to have my NPC's to be like how the game drops them and they are not moving but will attack when you get close. Is that possible?

    You probably already noticed that, but only the terrain can hold water; blocks cannot.


    I assume you placed the water with "F5" and tool 5 activated. To remove it, it's the same tool, but right click instead of left click. Remember you can increase the tool size ("+" on your numpad).

    Thanks OZ! You certainly are a wizard!! :D

    Uh oh, I tried to fill a empty square with water and it went all over the floor. I tried the "undo" and it did not work. Is there a way to "mop" up this water all over the place?


    Thanks!

    Hello, I was wondering if there is a plugin that allows players to craft certain items. My Wild West theme does not want players to craft "modern" items like flashlights, construction barriers, etc. I would like only items in that time period to be created. Like a plugin that displays ALL items that can be made and then just click the ones you want available.


    Is that possible?


    Thanks!

    Hi James, I have another server running on WindowsGSM and the portals and admin switch plugins are not working. Is there something that needs to be tweaked to run on it? I thought I saw that the file folder needs to be a .cs or something.

    I installed the plugin and it took a bit to get to know it. I went into "permissions of the claim and clicked myself as "resident". I didn't know until reading that it would block changes. So, is there a way to re make me owner? Or do I need to delete the area and try again? Also, at the top it still says "This chunk is owned by No owner found." I host a server and I am an Admin.

    How would a server owner find out the areas protected by F9?

    The permissions.json has the "true" or "false" items listed to make things available or not. Here is an example of permissions one can have in their protected area...


    "general": {

    "changeblockshape": true,

    "changeclothes": true,

    "changegamemode": false,

    "changeskin": true,

    "crafting": true,

    "destroyitems": true,

    "destroyownvehicles": true,

    "destroyvehicles": false,

    "dropitems": true,

    "edititems": true,

    "editnpcs": false,

    "editownitems": true,

    "editownvehicles": true,

    "editvehicles": true,

    "fixedspawn": false,

    "fly": false,

    "godmode": false,

    "healthregeneration": 0.5,

    "instantdigging": false,

    "keepinventory": true,

    "noclipping": false,

    "nofalldamage": false,

    "nohungerthirst": false,

    "nostamina": false,

    "notemperature": false,

    "openinventory": true,

    "pickupitems": true,

    "placeitems": true,

    "placevehicles": true,

    "pve": true,

    "pvp": false,


    So the above snippet shows what a player can or can not do while in the area. You can modify the "default" permission and save them as .json file (not txt) like "owner", "guest", etc. each permission modified to the players permission to do in that protected area. When you assign the owner of the property, set permission to owner and then the players name of that area. Player must be online at time of property protection assignment.

    I think I know what is wrong. You both are right, I am/was in gm 1. As an admin/owner, I thought that the admin permissions were kind of like a "god mode" where you could do anything while in gm 0. The thing I am worried about is if I go into the console and do gm 1, will the other players get to do creative? or just me.

    you are the bomb! A master of plugins and a kind person helping idiots like me to try and improve their server. It works great! However, I guess my "aggressive" NPCs are still non aggressive. I was hoping they would attack me on site but did not. I went into the editnpc mode and set the behavior as "aggressive" and in "Pve" mode still no one wanting to attack me.

    Was wondering if the brilliant plugin makers are willing to make some Admin Tools? I'm looking for a "NPC Locator" and an "Admin to player" testing feature.


    I have named NPC's roaming around and would like to keep track of where they are and if anyone has killed them. That way, I can "re-spawn" the NPC's that are part of a theme or the shop workers, citizens, good and bad bandits, undead Pirates, etc. Only named ones! Not every NPC.


    I am hoping for a option to be able to go from Admin to a player and back to admin again to test out permissions, NPC interactions, chests, etc.


    Any brilliant, awesome, fantastic, super smart people out there willing to make some people's lives easier to make their server appealing to other players to keep the game going and to have red51 feel good about people buying his wonderful game to pay bills and to be able to eat good and drive a nice car all because someone made an awesome plugin that could help draw in players? Or maybe just to be nice? :wow:


    Thank You.

    or adding items to the market yourself someone else buys you earn the cash

    A player sent me this in email.....


    "HI,

    No, I can't access GM 1/ creative, and have to make items from scratch with all the necessary ingredients in my inventory. But the strange thing is, that when I place eg a workbench, I still have that workbench in my inventory. The same with blocks. Very odd.

    Oh and the other thing - MikeVince bought some items that I'd placed in the market when we were both online - I saw the sale and what he paid flash up on the screen but I didn't get any money added to my account. When I sell stone or lumber I do get the cash, so not sure what went wrong there. I'm not wanting to get the money he paid, it wasn't much, but again, was a bit odd."