Posts by james1bow

A new update (0.9.3) is available now!

    most times in the game are stored as epoch second. Epoch time (commonly called Unix time) is a system for tracking time in computers by counting the total number of seconds that have passed since January 1, 1970, at 00:00:00 UTC

    i guessing your wanting something like this.

    Java
    //replace with whatever npc time stat
    long start = Instant.now().getEpochSecond();
    // ... run code ...
    long end = Instant.now().getEpochSecond();
    long secondsElapsed = end - start;

    I fixed a general issue causing duplicate entries in the server log. This may have also fixed the missing colors (unfortunately I couldn't reproduce it on my end). Please let me know if they still don't work ^^

    fixed

    i was thinking it may have been that i was using Microsoft JDK 25 in intelij but server was using 25 from oracle so i made sure they both use the same, same issue. tho there is one line that is colored but its not from my plugin. i am noticing something new in the console from the API tho. its listing every method. ill attach my log.

    Server is running windows 11 pro. i am wondering if it may be because im using Microsoft JDK 25.


    Does the console still show any other colored output (for warnings or error)?

    now that you mention it, errors are white as well.

    will be finalizing the upgradable stats in the next few days, will also be adding some crafting node trees, they will not block a player from crafting but will offer some very good buffs.


    currently planned stats


    feel free to comment with your ideas and whatnot.

    As most of you have noticed, I have not been on the forums as much and stated I had stopped developing plugins. October of last year I suffered a heart attack; times were rough, so I sold all of my code base, including all of my past plugin source and (current at the time) projects I was working on. I also worked on a few plugins for others, and I would like to say thank you to them, as every little bit helped. I would also like to call out red51 and yahgiggle and say thank you for all your help.


    That said, I also feel I owe some of you an apology for deserting plugins you all liked. This brings me to this point: I have ADHD, and for me to organize these large-scale projects is very difficult. I always find myself coding one piece of logic, getting sidetracked, and never completing anything. So in January of this year, a good friend gave me an idea: use AI to keep me on track, walk through what I'm working on, and get my ideas down.


    So in February, I started work on my new plugin system, Rising Kingdoms. It's still in an early-ish build phase, but it is coming along nicely and will have a lot of features. I'm at a stage now that I feel I can share what I'm working on. Rising Kingdoms framework. In the end players can host their own server register with my site and be added to the cluster. 1 small download will keep the entire system updated and synced to all other servers. I am hoping to have the test cluster ready for testing by end of September.


    In a nutshell, the system allows a player to use their character across all server in the cluster. this includes things from plugins designed for Rising Kingdoms all the way to mounts and vehicles, seamlessly synced across all server in the cluster. the link below include alot of information plan status, what's working and what's not, bug/fix's a lot of things explained as well as a lot of information for those who in the future want to develop plugins for the framework. feel free to leave comments, questions and ideas.


    Rising Kingdoms.

    i would say since they have to restart their computer its the client side and not the server side. nothing could be fixed on the server side that would be fixed by them restarting their computer.

    if you are on a hill it might be just the top of the chunk that you have claimed. A chunk is defined by the game itself, its not like "where you stand 50m up 25m down and 15m around" there is an option to show the current chunk with a yellow border, so you know what you will claim.

    Another option is to expand this claim UP so you claim the chunk above too.

    if you like i can share a code snippet that lets you define a custom height. not sure how well it would work with your code.

    I too am looking for someone to create some plug ins. I am using ChatGPT to create the code but I just need it compiled. I downloaded Java JDK 17 like it said, but it just went into the Java file with no instructions on how to execute it to copy/paste the code. I will dig a little deeper tomorrow but maybe someone knows better. I also tried "NetBeans" but looking at that to me is like looking at a chalk board of Einstein's calculations. I will do some you tubing on the matter and see if I can learn by the end of this year.

    If you want to learn the basics this is where i started about 5 years ago.

    . You could for sure learn enough by the end of the year. if I can find some time I'll try to get a youtube video together to explain the api a bit show some small getting started examples.

    I installed this plugin and when I hit crafting, I see the doors icon and click it to see all the door options. However, when I click one , the window closes and it just goes back to the game. THEN I right click on the ground and it says "Door placed". It did place something but it is invisible lol.

    the asset bundle for this plugin needs to be rebuilt in unity to fix the issue.