Posts by james1bow

A new update is now available, introducing "Points of interest" and many more changes!
Latest hotfix: 0.9 (2025-11-05)
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    That still leaves the question are these times from planting to stage change, or time of each change?

    im guessing for each stage tho i would have to look into it more


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    And what are the real time units of time?

    api lists it in second. so im guessing seconds per stage.


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    And how to make persistent changes?

    this im not sure about either.

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    And why it skips a stage on a few plants?

    im guessing some skip stages as there is no model for the missing stages? or maybe said plant didnt make sense to have the stage that is missing.

    error in the plugin. i no longer have the source code for this plugin. does the error occur while the server is running of after using the reloadplugins command?


    If you do figure out how to make functional objects (I highly doubt you can add them unless you reverse engineer decompile code - depends on how well dev obfuscated it) , the best way to solve the metal problem is charcoal pits as the predecessor to the furnace. Without prebuilt mining tunnels, stone axe is getting you nowhere fast but right now tree farms and surface ore makes it still very easy to get to ingots - it is one of the first things you can do.

    Carbon is carbon, while wood charcoal is not as efficient as coal and is more sparky and gassy than coal, but the tradeoff is it is a renewable resource that is easier to make than find and mine coal. Trees would need to be more realistic growth imbalance (needs database edits as not possible with config files flora duration) so that you cannot spam charcoal - it should take time to grow and time to burn. If you live in the mountains maybe coal is better choice, if you live in the woods maybe trees is the better choice - but the tradeoff needs to be the survival is harsher there than the pastoral lands - which lack both resources. Why does my mountain have cow pasture grasslands plateaus - making it easy to get some steaks while mining? What are cows doing up there? I should have to survive harder to catch goats that give less meat.


    you can make functional objects, tho one would have to make a custom crafting system for it to be craft able. otherwise you would just type a command to get it. i have been tossing around the idea of a plugin that makes campfires take logs and converts them to coal.

    Command: /MobSpawner


    Install: extract MobSpawner to your plugins Directory.


    Usage: While standing where you want the mob, Click a mob type button and then enter a number in the popup window.


    Notes: Click refresh to refresh the spawned mobs list.

    Spawned mobs are a random combination of all type variations

    All mobs are removed at server restart or by clicking the Destroy mobs button.

    Spawning/Destroying mobs with high counts WILL cause server lag!


    This was made in a day so it may have some errors but should not be game breaking.




    Files

    # Determines whether or not the server should be visible in the server list (remember to change the server name)

    Server_Visible=True

    # Determines if the integrated webserver should be started. Required for queries and RCON tool. If disabled, the server will not show up in the server list

    Server_WebserverEnabled=True


    make sure ports are forwarded.

    you can ban items in the permissions. banning items may still show them in the frozen chests but players can get them. you can try editing the loot tables in the definitions DB but im not sure if its synced to client (Dedicated Server) but should work for single player.

    its kinda confusing to be honest. the api supports unity prefabs. could make a parameterized prefab that accepts an image(Texture). then the prefab is loaded into the world. the images should be stored separately from poster to keep things clean. also posters are converted to .CIMG files.

    i actually use a prefab for some of my plugins icons in the world. this is done by creating a prefab and adding the art in billboard mode. if you would like, when i get time i can try to make a plugin for this. tho the images would have to be saved into the plugins directory before hand. but it could allow for taking an image(like in your other post) and treat is as a billboard.