take a look at this thread RE: [🐛] Plants not growing, well not always
Posts by james1bow
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What exactly do you want to do?
That the dragon always looks at you?
I'll think about it tomorrow.trying to get the dragon to look at a raycast position. so when command the dragons to move they look at the target while walking.
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anyone have thoughts on this? ive tried multiple ways with different variables and always seem to get a rotation of 45-53 degrees. new to unit vectors so maybe im just doing something wrong!
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Do you know the post? calculate-height-on-z-axis
had no clue! your a life saver.
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Perfect! Having a follow and stay commend would help greatly. I wish you the best of luck on it, we even need that sort of plugin.
I guess my Busou Shinki shinki thing fell on deaf ears. Ah well. I guess I have to wait for assistance all that while longer until I'm allowed to do something on my end comes.
you should read up on some java and unity. once you grasp how things work its not really that hard. for the basics of java i watched https://www.youtube.com/watch?v=xk4_1vDrzzo
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I've requested Dragons as a creator type we should be able to tame in Rising World. Find their egg, raise them, and then have them as your pet. Maybe even as a flying entity once everything in the game matures. Seeing you do this without me saying so has me hyped up. I'm glad you hit that void.
Man, I wish I could ask you (or someone else) to help me import a Busou Shinki character into the game, a character I use as a VRChat avatar. This is why I would love a simplified VRChat SDK-esque caveman-level modding tool to import things on my end so I don't have to pester people, even being told people don't help me because I'm allegedly "rude".
Your dragons have me hyped.
If I can have Renge added into Rising World (even now, and later) as a 15 cm tall robot (similar to the Wisp), I'd be so happy. And once behaviours become a thing I would love to do even more. Just having her follow me would be awesome. I hope you can help me with this request, I can provide files, etc. If not, I would have to painfully wait for whatever we get in the future.
If I could wave around images and videos of Renge in Rising World I could probably see more people modding for Rising World. We could potentially see more interest. I could wave the media around of Busou Shinki stuff (as in the video) spiking interest from people. The dragons and Wisp is genuinely a good step.
lol. i was on the discord talking about this exact thing. find them steal and egg hatch it and raise it. once its an adult you can ride it lol. i have flying animations already. just working out how to put everything together. they will fallow you until you are so far away from them then they will fly back to you. been tinkering with a command mode and fallow mode
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You've first managed a "Blend Tree" for Random IDL, which looks pretty good. (that's next for me)
I'm still thinking about how best to tie the timer(s) together
There is no trigger deletion yet, so Booleans work better for e.g. running, not running, which can also handle a double trigger.
I think in 2-3 updates there will be room for wishes again, and until then we can test/think about what we still absolutely need.
the current issue im having is keeping the dragon on the terrain. using a raycast or playerposition lets them clip into the terrain. ive been messing around with rigidbody to add physics witch does keep it on the ground but lets it fall threw the terrain at times so this will not work either. would be nice if i could get a raycast from the dragons position to detect terrain position. ive messed with racast from player to a spot when right clicking the mouse but then i cant figure out the math to make it look at the spot its traveling to. i know very little about how quaternion's work to get the right rotation.
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What do you mean?
An avatar import tool like VRChat, just for NPCs?
Either you would have to set clear guidelines and only this way and that only works, that would only limit the possibilities again.
Especially with NPCs, you currently have to assemble it in Unity (bones, mesh, animator, Colleider), then you can control the whole thing via the plugin API, from scratch. How, when and where the object moves, what animator status it gets.
And then comes the problem of designing this animator so that everyone is happy.
I'm just trying to do it myself, smaller things can be done but they still have to be tailored precisely.
Maybe later, much later, there will be a more direct way to insert your own NPCs, if you can then fall back on the game's own animators, e.g. trade: if you have a dealer who already shakes his hands a lot and maybe already has things off the shelves If you get a cabinet, you would just have to adjust the bones and the mesh and then control it like all the game's own NPCs later
ive been messing with some dragons to get in game but its turning out to be a real pain. ive got decent animations but it just is not working right lol. dragon video
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i keep getting an error when trying to use the color picker. Unknown packet response in callback: RisingWorld.Network.Packets.General.ShowCustomMessageDialogResponse
even tried the basic code above with the same issue!
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Thanks for sharing this. I tried to make mine Purple (for F/GO Scathach), it's however stuck at default.
i need to rework the color setting the color should still work but you have to click set twice.
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I agree with this POV. I'm not against it, though have seen people able to do certain small things with it. Even if it's small and minor, it's still helpful in the whole grand scheme of things. And yeah, everything takes time. Everything indeed takes a lot of time.
Alright, then we shall wait for a more fleshed out API system. Keep in mind I mean well for Rising World so I hope people wont' view me in a negative light some more. Red51 keeps noting he keeps struggling in the background and I simply want to help out where I can, even covertly and in the background. The things I see people do for VRChat is something I hope they can carry over, or even assist with in Rising World.
Hope we can see Rising World pushed to its intended state.
lol i just released a wisp plugins about 30 minutes ago1
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My Very Serious 100% Request to the Plug-in Unity community:
Please, for the love of god, start accepting other people's Plug-ins requests. Red51 is struggling, he's however being chill about it. The more we support this game, and the more we make plug-ins for, the more attention this game shall received. More support for it. Stop villainizing me, stop villainizing other people, and please make plugin for the sake of Red51 and his game. If you're here for Rising World then for the love of god start creating more plugins.
(I've already explained myself in another thread how people always want to spit and throw me under the bus in a server request thread.)
Yes, people hate me for a trivial reason, but you also need to get around to my 'NPC Expedition' plugin. You can hold grudges as much as you desire, this is all for Red51 and Rising World.
If you're going to tantrum by allegedly claiming everything is my fault, or Rising World is dead in the next few months (or a year) then everything is in fact your fault. I've warned you. I've warned people numerous times. I gave people numerous heads up, yet people always want to gaslight and look the other way. If you care about Rising World then create more API plugins and accept more of people's requests for 100% sake of Rising World. Red51 needs all the help he can get!
If you can create more API plugins, then please do so. Red51 and Rising World needs all the help it can get.
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People noted how we were supposed to get a World generation plugin (External Map renderer). They even noted how they were going to create daily login plugins, and etc. Where are they? Make them available (public) for the health and benefit of Rising World. If you can make it, then make it public for Red51 & Rising World.
the only way a plugin will get made is if the person making it wants to make it. as for not alot of plugins atm...alot of ppl are working on things but waiting for a more fleshed out api.
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version 1.1 is now available!
v1.1 added wisp scale and wisp name scale options.
type /wisp help for help
type /wisp settings to open the settings UI.
currently can set the name, light color, light intensity, light range, Wisp scale and wisp name scale. .
it fallows you around providing light. when underground it fallows more closely.
future plans:
ability to spawn at the wisp after death or teleport it to you.
elemental wisps (once there are proper biomes) that can give you a small buff of some sort when in that biome.
a small 3 or 4 slot inventory.
attack/defense modes to help fight other players/npc's.
also tossing around the idea of master elemental wisps you have to fight to get the corresponding wisp pet?
you can find a video Here
Terms of use.
1. Do not edit my code.
2. You are free to use any of my plugins.
3. You may list my plugins in server presentations on the rising-world forums with no mention.
4. You May NOT integrate instructions, images, ect for my plugins on your own websites/forums if,
A. Your website/forum has direct links to E-commerce.
B. Your website/forum advertises rising world server hosting services.
5. You CAN integrate instructions, images, ect for my plugins on your own websites/Forums if,
A. Your website/forum has no direct links to E-commerce.
B. Your website/forum does NOT advertise rising world server hosting services.
C. You Must mention my name(James1Bow) OR make available a direct link to the download(Rising world forum link).
6. You can NOT offer/host downloads of my plugins.
Note:
I design/code plugins for the fun and joy of learning. I have NEVER asked asked for compensation.
I cannot allow people to make money from my works. Sorry to everyone this may effect.
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Is simple building strength physics possible with the API? As in, if the materials aren't strong enough, they collapse from the weight. A metal beam would be stronger and lighter than a wood beam.
no
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If a SFF PC is "too big" the only other option is a MFF, or as mentioned - a Pi. But I'm not sure that would be powerful enough? (I may be wrong - would love someone to prove this!)
something like this can run a Minecraft server. dont see why it couldnt run an rw server. https://www.raspberrypi.com/tu…er-raspberry-pi-tutorial/
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ive been toying with a few hp/dell soc thin clients. got them for 10 usd and they only draw 10 watts. they leave alot to be desired tho. but if its only for a private server for yourself it should be ok.
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Redeye: Take a look at WTGPortals, there is a small authorization system. I can't say to what extent the plugin is finished or needs to be further developed.
sorry for the late reply, nursing a wrist injury atm. ill get back to updating the plugins when it gets better. indeed there is a setting to set the portals public/private. when a portal is set to private it is ignored and not synced to the player on connect. this way its as if the portal doesnt even exist if its set to private.
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The problem indeed appears to be happening in the Portals plugin, as mentioned by yahwho , but in fact that seems to be just a follow-up error
According to the report you've sent, there is an error in the UnityBundleLoader plugin. This apparently causes issues when using the reloadplugins command.
According to the log, an old version of the UnityBundleLoader plugin was used (0.0.1). I was able to reproduce the issue with that version, but it seems to be fixed with the latest version (0.0.2), so I would recommend to install the latest version of that plugin
the reload plugins command has always crashed my server. it works fine in single player tho.
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Who also uses Windows as a server system??? You can only use Windows for gaming but not for working with it...
windows is all i use except for my pfsense box. i use windows hyper visor for all my vm stuff.