Posts by CursedXistence
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BLUEPRINTS:
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Torus and Torus segments have been on the list of block shapes that people have been asking for for quite a while now. Flat / hard edged ropes REALLY need to be a thing of the past!!! lol
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a crossbow would be nice, shields obviously, a Bo and maybe some Kunai or other types of dual wielding weapons.
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I understand you're upset, but this has to do with a privately run server not with the game itself and this is definitely not the appropriate place to be putting this.
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I'm not waiting on anything, but there's a few features that I have my fingers crossed for. I really like the mealmaking in Vintage Story; combining meat with different veggies to make different soups and stews and whatnot. Red has said nothing to my knowledge about mealmaking, but a dude can dream.
I also like being able to chisel blocks in Vintage Story. I made my own window frames here:
I know we can resize blocks in Rising World; I'm not sure chiseling is a needed function. However, I really enjoyed chiseling; again, a guy's allowed to dream
I had never heard of it before so I just looked it up, the food system for that game is a lot like what I've suggested the cooking should be like in Rising World. I love the idea of being able to freely mix and match to make different food recipes.
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- Item placement
- Vehicles (cars, trains)
- Books
- More textures
- More Blockshapes (numbers, letters)
Yeah definitely looking forward to books
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I try to stay out of F2 as much as I can for immersion`s sake so..some form of lift for those wretched vertical cave shafts.
ohh being able to plant a stake a use a rope to repel down or a grapple hook and rope to climb up would be cool.
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You can change all materials to the shape of panes via the inventory
you missed the second part of that one
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The return of mithril!
NO, NO MITHRIL FOR YOU!!! Damned dwarves and your obsession with Mithril!!! lol
I do NOT want to smell singed Dwarf butt hair because you woke a Balrog!! lol -
Электричество, схемы, механизмы, прокладку проводов, транспорт, приготовление различных блюд, отопление, автоматизация рутинных действий таких как переплавка ресурсов, сортировка предметов и прочее, систему отопления помещений зимой, водопровод как холодной, так и горячей воды, торговцы, поселения, животноводство, полив растений, так же автополив на более поздних этапах игры, паровой двигатель, а в последствии и бензиновый, солнечные панели для электричества, аккумуляторы для хранения энергии, чтобы зимой замерзала вода и нужно было запасать воду на зимний период, подземные реки, чтобы можно было бурить скважины для источника пресной воды.
Electricity, circuits, mechanisms, wiring, transportation, cooking various dishes, heating, automation of routine activities such as melting resources, sorting items, etc., indoor heating in winter, running both cold and hot water, merchants, settlements, animal husbandry, watering plants, as well as automatic watering at later stages games, a steam engine, and later a gasoline engine, solar panels for electricity, batteries for storing energy so that the water freezes in winter and it was necessary to store water for the winter period, underground rivers, so that wells can be drilled for a fresh water source.If we ever get it were water freezes in the winter he better be adding in ice skates...oh and dog sleds. lol
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for me it's
plants (especially Asian / Eastern native plants as most of what we already have works for Western, Southern native plants)
moveable structures (custom doors, custom windows / shutters, windmills, watermills, etc,)
panes for all materials / ability to change opacity (ie for paper lanterns, shoji doors, etc.)
more block shapes (here's looking at you torus and torus segments for actual round rope)
water blocks (rivers, waterfalls, etc)
particle generation blocks
NPCs (Villagers, traders)
Item Persistence
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A would be nice to have would be sitting and standing stone and or wood statue versions of all of the animals. I think that would open up a lot of possibilities for cool builds.